Player Matchup

Charybdis
Charybdis
DoomsDayPandaTTV
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,362 Elo+
Party 2
Sylvanus
Sylvanus
Jotun_heim40
Sylvanus
Level 122
God Stats
2W - 8L
1,335 SR
Queue Stats
50W - 70L
1,379 Elo+
Party 2
Thanatos
Thanatos
TokyoGhoul381
Thanatos
Level 106
God Stats
1W - 2L
1,507 SR
Queue Stats
157W - 176L
1,469 Elo+
Party 4
Sun Wukong
Sun Wukong
Vanaheim20
Sun Wukong
Level 85
God Stats
0W - 3L
1,524 SR
Queue Stats
44W - 62L
1,366 Elo+
Party 2
Xbalanque
Xbalanque
xDizzYxKiinGx
Xbalanque
Level 116
God Stats
2W - 4L
1,335 SR
Queue Stats
155W - 192L
1,456 Elo+
Party 4
Team Averages
Level 89
1,440 SR
1,407 Elo+

VS

Team Averages
Level 108
1,514 SR
1,453 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Make Vortex
Vamana
Level 85
God Stats
4W - 5L
1,517 SR
Queue Stats
6W - 14L
1,304 Elo+
Party 3
Kukulkan
Kukulkan
MakeTemper
Kukulkan
Level 89
God Stats
1W - 1L
1,524 SR
Queue Stats
53W - 46L
1,493 Elo+
Party 3
Janus
Janus
Niffty
Janus
Level 115
God Stats
3W - 2L
1,325 SR
Queue Stats
39W - 33L
1,500 Elo+
Party 3
Shiva
Shiva
xFasianx
Shiva
Level 124
God Stats
15W - 12L
1,705 SR
Queue Stats
139W - 145L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
15
1 / 7 / 5
8,791
676
7,645
16,822
7,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Jotun_heim40
Sylvanus
15
2 / 9 / 2
8,704
670
6,096
21,434
17,894
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
TokyoGhoul381
Thanatos
16
3 / 6 / 4
9,336
718
10,435
17,112
7,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Vanaheim20
Sun Wukong
14
1 / 5 / 4
8,499
654
9,859
18,265
18,316
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
xDizzYxKiinGx
Xbalanque
15
1 / 4 / 3
8,568
659
10,206
14,860
6,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
5 / 0 / 13
10,429
802
10,101
8,482
3,101
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
17
8 / 1 / 9
10,699
823
12,389
16,206
23,154
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
MakeTemper
Kukulkan
19
2 / 1 / 14
11,361
874
12,715
5,897
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Niffty
Janus
19
11 / 1 / 6
11,551
889
22,474
10,552
4,485
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
xFasianx
Shiva
17
5 / 5 / 16
10,422
802
16,878
20,318
16,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
89
8
Kills
31
31
Deaths
8
18
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
13
11.5
L
Charybdis
1
7
5
0.5
L
Sylvanus
Jotun_heim40
Sylvanus
2
9
2
0.33
W
Vamana
8
1
9
12.5
W
Kukulkan
MakeTemper
Kukulkan
2
1
14
9
W
Janus
Niffty
Janus
11
1
6
14
L
Thanatos
TokyoGhoul381
Thanatos
3
6
4
0.83
L
Sun Wukong
Vanaheim20
Sun Wukong
1
5
4
0.6
L
Xbalanque
xDizzYxKiinGx
Xbalanque
1
4
3
0.63
W
Shiva
xFasianx
Shiva
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,241
Damage
74,557
88,493
Taken
61,455
57,620
Mitigated
50,081
15,659
Healing
8,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,101
4,419
227
2,574
8,482
3,101
4,008
584
7,898
0
35,785
L
Charybdis
7,645
3,811
0
1,635
16,822
7,422
19
7,624
9,198
0
26,162
L
Sylvanus
Jotun_heim40
Sylvanus
6,096
953
2,051
2,621
21,434
17,894
0
9,592
11,842
21,341
0
W
Vamana
12,389
6,752
0
2,549
16,206
23,154
590
2,505
13,701
2,014
28,070
W
Kukulkan
MakeTemper
Kukulkan
12,715
760
0
270
5,897
2,702
1,755
245
5,652
60,042
0
W
Janus
Niffty
Janus
22,474
529
0
237
10,552
4,485
1,006
460
10,092
56,451
0
L
Thanatos
TokyoGhoul381
Thanatos
10,435
1,768
0
6,399
17,112
7,030
0
6,074
11,038
0
29,628
L
Sun Wukong
Vanaheim20
Sun Wukong
9,859
1,355
0
482
18,265
18,316
0
7,479
10,786
0
23,560
L
Xbalanque
xDizzYxKiinGx
Xbalanque
10,206
3,692
0
2,471
14,860
6,958
700
5,452
9,408
0
29,712
W
Shiva
xFasianx
Shiva
16,878
2,878
0
2,876
20,318
16,639
467
2,302
18,016
220
30,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,898
Gold Earned
54,462
185
Minions Killed
307
0
Camps Cleared
0
1,230,487
Distance Traveled
1,454,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,429
802
51
4
0
274,098
0
L
Charybdis
8,791
676
56
4
0
228,250
0
L
Sylvanus
8,704
670
16
1
0
196,800
0
W
Vamana
10,699
823
28
2
0
302,438
0
W
Kukulkan
11,361
874
107
8
0
279,129
0
W
Janus
11,551
889
94
7
0
306,816
0
L
Thanatos
9,336
718
41
3
0
294,433
0
L
Sun Wukong
8,499
654
26
2
0
258,089
0
L
Xbalanque
8,568
659
46
4
0
252,915
0
W
Shiva
10,422
802
27
2
0
291,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role