Player Matchup

Ix Chel
Ix Chel
ForsakenGrey
Ix Chel
Level 123
God Stats
1W - 0L
1,291 SR
Queue Stats
26W - 23L
1,497 Elo+
Party 1
Izanami
Izanami
Red_blood421
Izanami
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,619 Elo+
Party 1
Cthulhu
Cthulhu
mjacob21398
Cthulhu
Level 127
God Stats
9W - 7L
1,623 SR
Queue Stats
24W - 21L
1,522 Elo+
Party 1
Team Averages
Level 119
1,471 SR
1,546 Elo+

VS

Team Averages
Level 118
1,425 SR
1,374 Elo+
Shiva
Shiva
ThatGuyKade
Shiva
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,287 Elo+
Party 2
Nu Wa
Nu Wa
johan_418_vega
Nu Wa
Level 128
God Stats
0W - 1L
1,274 SR
Queue Stats
25W - 26L
1,547 Elo+
Solo
Ishtar
Ishtar
xRitchiee
Ishtar
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ForsakenGrey
Ix Chel
11
1 / 2 / 5
7,424
742
5,945
6,716
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Red_blood421
Izanami
11
4 / 2 / 1
8,036
804
4,327
8,483
3,085
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
mjacob21398
Cthulhu
12
3 / 0 / 5
8,098
810
10,535
12,610
7,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
7,226
723
4,598
10,152
6,747
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 3
7,303
730
7,239
7,173
2,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
xRitchiee
Ishtar
10
3 / 4 / 1
8,115
812
11,286
9,946
3,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
8
Kills
4
4
Deaths
8
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
ForsakenGrey
Ix Chel
1
2
5
1.75
W
Izanami
Red_blood421
Izanami
4
2
1
2.25
L
1
3
2
0.67
L
0
1
3
1.5
W
Cthulhu
mjacob21398
Cthulhu
3
0
5
5.5
L
Ishtar
xRitchiee
Ishtar
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,807
Damage
23,123
27,809
Taken
27,271
13,544
Mitigated
12,814
9,263
Healing
2,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
ForsakenGrey
Ix Chel
5,945
480
1,988
2,412
6,716
2,533
58
1,922
4,794
24,499
0
W
Izanami
Red_blood421
Izanami
4,327
3,012
0
711
8,483
3,085
96
1,567
6,916
0
38,984
L
4,598
321
99
674
10,152
6,747
16
6,106
4,046
0
19,016
L
7,239
2,522
151
453
7,173
2,396
36
4,305
2,868
27,143
0
W
Cthulhu
mjacob21398
Cthulhu
10,535
578
120
4,032
12,610
7,926
0
4,218
8,392
36,995
0
L
Ishtar
xRitchiee
Ishtar
11,286
7,852
0
1,462
9,946
3,671
95
6,415
3,531
0
33,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,558
Gold Earned
22,644
128
Minions Killed
100
0
Camps Cleared
0
537,800
Distance Traveled
539,039
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,424
742
29
3
0
189,532
0
W
Izanami
8,036
804
64
6
0
173,594
3
L
Shiva
7,226
723
24
2
0
185,433
2
L
Nu Wa
7,303
730
35
4
0
181,844
2
W
Cthulhu
8,098
810
35
4
0
174,674
0
L
Ishtar
8,115
812
41
4
0
171,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role