Player Matchup

Cthulhu
Cthulhu
Linkskywaker
Cthulhu
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 11L
1,571 Elo+
Party 3
Hou Yi
Hou Yi
RoswellAutopsy
Hou Yi
Level 39
God Stats
0W - 1L
1,472 SR
Queue Stats
2W - 4L
1,688 Elo+
Party 1
Sun Wukong
Sun Wukong
Soapy4702
Sun Wukong
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
bagobonesx2z
Cliodhna
Level 55
God Stats
1W - 10L
1,500 SR
Queue Stats
101W - 124L
1,440 Elo+
Solo
Discordia
Discordia
itsyoo
Discordia
Level 42
God Stats
0W - 2L
1,390 SR
Queue Stats
2W - 4L
1,688 Elo+
Party 1
Team Averages
Level 52
1,472 SR
1,577 Elo+

VS

Team Averages
Level 65
1,409 SR
1,350 Elo+
Kukulkan
Kukulkan
DomxGodxSun
Kukulkan
Level 68
God Stats
8W - 11L
1,483 SR
Queue Stats
174W - 173L
1,414 Elo+
Solo
Janus
Janus
OR5-Znack
Janus
Level 29
God Stats
7W - 18L
1,290 SR
Queue Stats
41W - 57L
1,364 Elo+
Party 2
Cthulhu
Cthulhu
PimentonDuro
Cthulhu
Level 119
God Stats
5W - 9L
1,499 SR
Queue Stats
64W - 58L
1,407 Elo+
Party 2
Neith
Neith
ROGERLEGACY7415
Neith
Level 65
God Stats
1W - 2L
1,270 SR
Queue Stats
99W - 114L
1,421 Elo+
Solo
Pele
Pele
Wulfii114
Pele
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Linkskywaker
Cthulhu
16
2 / 6 / 2
10,438
1,044
12,993
22,443
25,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 3 / 2
9,655
966
6,181
14,769
6,577
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Soapy4702
Sun Wukong
15
0 / 5 / 3
9,862
986
9,323
19,011
19,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
bagobonesx2z
Cliodhna
14
0 / 0 / 0
8,694
869
0
0
0
Discordia
itsyoo
Discordia
15
2 / 3 / 0
10,319
1,032
12,182
10,562
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

149

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DomxGodxSun
Kukulkan
17
3 / 1 / 9
10,979
1,098
10,522
5,673
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Janus
OR5-Znack
Janus
17
2 / 0 / 9
10,978
1,098
9,427
6,317
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
PimentonDuro
Cthulhu
17
5 / 1 / 9
11,655
1,166
16,189
11,159
13,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 0 / 11
10,807
1,081
12,319
10,528
5,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
17
5 / 2 / 10
11,561
1,156
14,819
12,411
6,105
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
65
4
Kills
17
17
Deaths
4
7
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DomxGodxSun
Kukulkan
3
1
9
7.5
L
Cthulhu
Linkskywaker
Cthulhu
2
6
2
0.5
W
Janus
OR5-Znack
Janus
2
0
9
6.5
W
Cthulhu
PimentonDuro
Cthulhu
5
1
9
9.5
W
2
0
11
7.5
L
0
3
2
0.33
L
Sun Wukong
Soapy4702
Sun Wukong
0
5
3
0.3
W
Pele
5
2
10
5
L
Cliodhna
bagobonesx2z
Cliodhna
0
0
0
0
L
Discordia
itsyoo
Discordia
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,679
Damage
63,276
66,785
Taken
46,088
55,610
Mitigated
30,627
5,005
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DomxGodxSun
Kukulkan
10,522
777
225
957
5,673
2,654
0
4,449
1,169
32,816
0
L
Cthulhu
Linkskywaker
Cthulhu
12,993
278
112
1,349
22,443
25,864
0
10,697
10,675
22,237
0
W
Janus
OR5-Znack
Janus
9,427
600
0
668
6,317
2,997
0
3,781
2,312
22,992
0
W
Cthulhu
PimentonDuro
Cthulhu
16,189
387
823
2,029
11,159
13,631
0
5,319
5,295
23,636
1,477
W
12,319
5,326
0
2,581
10,528
5,240
0
5,643
4,478
0
27,948
L
6,181
2,928
0
102
14,769
6,577
0
7,771
6,510
0
15,567
L
Sun Wukong
Soapy4702
Sun Wukong
9,323
346
132
2,064
19,011
19,072
0
7,311
10,583
0
26,114
W
Pele
14,819
3,162
0
1,504
12,411
6,105
0
5,234
6,932
0
37,822
L
Cliodhna
bagobonesx2z
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
itsyoo
Discordia
12,182
295
0
1,246
10,562
4,097
0
5,591
4,356
45,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,968
Gold Earned
55,980
188
Minions Killed
253
3
Camps Cleared
7
786,447
Distance Traveled
1,049,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,979
1,098
58
6
1
196,990
0
L
Cthulhu
10,438
1,044
26
3
2
185,019
0
W
Janus
10,978
1,098
59
6
1
202,829
0
W
Cthulhu
11,655
1,166
36
4
1
222,404
0
W
Neith
10,807
1,081
31
3
1
198,898
0
L
Hou Yi
9,655
966
31
3
0
198,860
0
L
Sun Wukong
9,862
986
49
5
0
187,199
0
W
Pele
11,561
1,156
69
7
3
228,825
0
L
Cliodhna
8,694
869
0
0
0
0
0
L
Discordia
10,319
1,032
82
8
1
215,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role