Player Matchup

Bellona
Bellona
AniimatedDreamz
Bellona
Level 107
God Stats
12W - 1L
1,942 SR
Queue Stats
401W - 383L
1,471 Elo+
Solo
Neith
Neith
MoonBlues 17
Neith
Level 106
God Stats
13W - 15L
1,491 SR
Queue Stats
419W - 408L
1,379 Elo+
Party 1
Merlin
Merlin
XxAkarui_yamixX
Merlin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,285 Elo+
Solo
Cthulhu
Cthulhu
coldcoldcoldel
Cthulhu
Level 79
God Stats
2W - 2L
1,391 SR
Queue Stats
87W - 78L
1,464 Elo+
Party 1
Ne Zha
Ne Zha
hmoney20
Ne Zha
Level 102
God Stats
18W - 11L
1,500 SR
Queue Stats
327W - 315L
1,542 Elo+
Party 1
Team Averages
Level 100
1,565 SR
1,428 Elo+

VS

Team Averages
Level 83
1,426 SR
1,415 Elo+
Awilix
Awilix
 
Awilix
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
JuanXD909
Janus
Level 104
God Stats
3W - 7L
1,372 SR
Queue Stats
239W - 230L
1,516 Elo+
Solo
Bellona
Bellona
chicchic01
Bellona
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 54L
1,299 Elo+
Party 2
Ymir
Ymir
king-of-nekross
Ymir
Level 68
God Stats
10W - 9L
1,459 SR
Queue Stats
229W - 228L
1,458 Elo+
Party 2
Skadi
Skadi
papefrancois1029
Skadi
Level 90
God Stats
0W - 3L
1,299 SR
Queue Stats
2W - 11L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 1
4,848
485
4,805
7,701
6,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 3 / 4
5,634
563
4,123
6,598
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 2
5,997
600
4,129
4,421
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 0
6,561
656
6,093
8,619
4,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
hmoney20
Ne Zha
12
6 / 0 / 1
7,044
704
6,060
7,636
3,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
2 / 0 / 0
5,330
533
3,692
7,321
2,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
JuanXD909
Janus
9
2 / 3 / 1
5,239
524
4,901
7,411
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
chicchic01
Bellona
6
0 / 1 / 0
4,381
438
1,501
6,905
4,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

7
0 / 3 / 3
4,919
492
1,767
8,606
4,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 2
5,302
530
3,192
5,811
1,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
10
Kills
5
8
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
0
0
2
W
2
2
1
1.25
L
Janus
JuanXD909
Janus
2
3
1
0.83
W
0
3
4
0.67
W
0
2
2
0.5
L
Bellona
chicchic01
Bellona
0
1
0
0
W
2
1
0
2
W
Ne Zha
hmoney20
Ne Zha
6
0
1
6.5
L
0
3
3
0.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,210
Damage
15,053
34,975
Taken
36,054
18,563
Mitigated
16,677
8,542
Healing
3,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,692
1,369
0
912
7,321
2,865
0
2,253
4,924
0
34,175
W
4,805
1,490
0
1,838
7,701
6,528
0
1,934
5,679
0
18,207
L
Janus
JuanXD909
Janus
4,901
110
0
547
7,411
2,558
0
3,136
4,255
34,383
0
W
4,123
2,481
0
2,389
6,598
2,149
488
787
5,771
0
40,342
W
4,129
258
0
907
4,421
1,518
0
2,321
1,876
43,389
0
L
Bellona
chicchic01
Bellona
1,501
687
0
669
6,905
4,615
0
3,296
3,277
0
15,241
W
6,093
994
0
2,217
8,619
4,946
284
517
8,074
38,917
0
W
Ne Zha
hmoney20
Ne Zha
6,060
1,650
0
1,191
7,636
3,422
0
681
6,907
0
46,663
L
1,767
707
0
1,013
8,606
4,948
0
1,041
7,565
11,091
0
L
3,192
943
0
748
5,811
1,691
36
0
5,811
0
34,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,084
Gold Earned
25,171
320
Minions Killed
218
0
Camps Cleared
0
970,047
Distance Traveled
962,469
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,330
533
53
5
0
256,123
0
W
Bellona
4,848
485
25
3
0
196,271
4
L
Janus
5,239
524
66
7
0
203,009
0
W
Neith
5,634
563
64
6
0
175,333
1
W
Merlin
5,997
600
85
9
0
188,751
4
L
Bellona
4,381
438
23
2
0
133,717
0
W
Cthulhu
6,561
656
74
7
0
194,695
1
W
Ne Zha
7,044
704
72
7
0
214,997
0
L
Ymir
4,919
492
16
2
0
193,111
1
L
Skadi
5,302
530
60
6
0
176,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role