Player Matchup

Hades
Hades
 
Hades
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Lil DudSmacK
Zeus
Level 48
God Stats
14W - 12L
1,204 SR
Queue Stats
104W - 98L
1,148 Elo+
Solo
Ares
Ares
Opossum6990
Ares
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 23L
1,393 Elo+
Party 2
Athena
Athena
Swanxx
Athena
Level 40
God Stats
5W - 7L
1,508 SR
Queue Stats
81W - 96L
1,355 Elo+
Solo
Surtr
Surtr
aro1223
Surtr
Level 32
God Stats
1W - 1L
1,700 SR
Queue Stats
2W - 3L
1,619 Elo+
Solo
Team Averages
Level 60
1,483 SR
1,403 Elo+

VS

Team Averages
Level 79
1,577 SR
1,388 Elo+
Danzaburou
Danzaburou
AwkwarDave
Danzaburou
Level 44
God Stats
30W - 17L
1,631 SR
Queue Stats
62W - 67L
1,487 Elo+
Party 1
Sylvanus
Sylvanus
DownFall54
Sylvanus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 72L
1,500 Elo+
Party 1
Anubis
Anubis
Rinser1
Anubis
Level 59
God Stats
7W - 3L
1,500 SR
Queue Stats
10W - 7L
1,159 Elo+
Solo
Ao Kuang
Ao Kuang
Scar405th
Ao Kuang
Level 101
God Stats
10W - 5L
1,778 SR
Queue Stats
23W - 26L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
nightmare nme
Gilgamesh
Level 126
God Stats
12W - 10L
1,478 SR
Queue Stats
331W - 343L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
2 / 4 / 3
6,125
1,225
4,598
8,570
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 2
6,310
1,262
7,813
4,907
2,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 4
6,333
1,267
3,120
10,580
10,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
Swanxx
Athena
9
0 / 0 / 0
5,002
1,000
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
aro1223
Surtr
11
2 / 4 / 4
6,692
1,338
6,985
8,952
4,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

324

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AwkwarDave
Danzaburou
11
2 / 2 / 6
6,501
1,300
4,741
4,584
1,691
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
DownFall54
Sylvanus
12
1 / 0 / 11
7,216
1,443
3,114
5,093
3,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Rinser1
Anubis
11
1 / 0 / 7
6,029
1,206
5,237
2,680
1,416
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
Scar405th
Ao Kuang
12
9 / 3 / 3
7,913
1,583
11,524
6,928
3,294
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
nightmare nme
Gilgamesh
11
2 / 1 / 6
6,866
1,373
5,391
8,259
7,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
6
Kills
15
15
Deaths
6
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
4
3
0.88
W
Danzaburou
AwkwarDave
Danzaburou
2
2
6
2.5
W
Sylvanus
DownFall54
Sylvanus
1
0
11
6.5
L
2
2
2
1.5
L
0
5
4
0.4
W
Anubis
Rinser1
Anubis
1
0
7
4.5
W
Ao Kuang
Scar405th
Ao Kuang
9
3
3
3.5
L
Athena
Swanxx
Athena
0
0
0
0
L
Surtr
aro1223
Surtr
2
4
4
1
W
Gilgamesh
nightmare nme
Gilgamesh
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,516
Damage
30,007
33,009
Taken
27,544
20,299
Mitigated
17,845
1,951
Healing
6,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,598
732
86
485
8,570
3,434
0
5,873
2,697
9,810
0
W
Danzaburou
AwkwarDave
Danzaburou
4,741
2,627
0
240
4,584
1,691
0
1,840
2,453
0
11,521
W
Sylvanus
DownFall54
Sylvanus
3,114
1,326
2,419
1,953
5,093
3,740
0
2,825
1,926
7,934
0
L
7,813
971
0
87
4,907
2,085
0
3,919
988
20,304
0
L
3,120
916
0
392
10,580
10,231
0
5,242
5,338
11,794
0
W
Anubis
Rinser1
Anubis
5,237
489
0
351
2,680
1,416
0
1,339
1,151
12,420
0
W
Ao Kuang
Scar405th
Ao Kuang
11,524
4,478
29
1,343
6,928
3,294
0
3,697
3,095
19,434
0
L
Athena
Swanxx
Athena
0
0
0
0
0
0
0
0
0
0
0
L
Surtr
aro1223
Surtr
6,985
2,834
0
901
8,952
4,549
0
4,841
4,111
154
13,815
W
Gilgamesh
nightmare nme
Gilgamesh
5,391
1,385
19
586
8,259
7,704
0
4,823
3,324
0
12,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,462
Gold Earned
34,525
83
Minions Killed
102
3
Camps Cleared
5
331,950
Distance Traveled
469,101
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,125
1,225
18
4
1
85,531
0
W
Danzaburou
6,501
1,300
18
4
2
99,466
0
W
Sylvanus
7,216
1,443
9
2
0
97,671
0
L
Zeus
6,310
1,262
30
6
1
78,813
0
L
Ares
6,333
1,267
13
3
1
76,230
0
W
Anubis
6,029
1,206
32
6
0
74,951
0
W
Ao Kuang
7,913
1,583
24
5
2
94,568
0
L
Athena
5,002
1,000
0
0
0
10,081
0
L
Surtr
6,692
1,338
22
4
0
81,295
0
W
Gilgamesh
6,866
1,373
19
4
1
102,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role