Player Matchup

Mulan
Mulan
HeavenlyVenerate
Mulan
Level 102
God Stats
3W - 5L
1,145 SR
Queue Stats
234W - 236L
1,553 Elo+
Party 1
Poseidon
Poseidon
PlzNerfCrit
Poseidon
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 133L
1,543 Elo+
Party 1
Chronos
Chronos
PumpkinEmu59406
Chronos
Level 67
God Stats
51W - 35L
1,596 SR
Queue Stats
358W - 335L
1,584 Elo+
Party 1
Ravana
Ravana
Stanzavelli
Ravana
Level 106
God Stats
12W - 9L
1,465 SR
Queue Stats
184W - 193L
1,556 Elo+
Party 1
Bacchus
Bacchus
nicescorpio995
Bacchus
Level 66
God Stats
82W - 78L
1,442 SR
Queue Stats
200W - 182L
1,479 Elo+
Solo
Team Averages
Level 80
1,430 SR
1,543 Elo+

VS

Team Averages
Level 91
1,450 SR
1,523 Elo+
Khepri
Khepri
DannyLannyOwo
Khepri
Level 109
God Stats
2W - 3L
1,526 SR
Queue Stats
17W - 23L
1,360 Elo+
Solo
Neith
Neith
KGStrike
Neith
Level 128
God Stats
25W - 18L
1,470 SR
Queue Stats
173W - 169L
1,432 Elo+
Solo
Cu Chulainn
Cu Chulainn
Luanny T 201
Cu Chulainn
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,711 Elo+
Party 2
Tiamat
Tiamat
Predu Lucax
Tiamat
Level 107
God Stats
0W - 1L
1,285 SR
Queue Stats
347W - 375L
1,518 Elo+
Party 2
Thanatos
Thanatos
WhySoIcy-
Thanatos
Level 100
God Stats
42W - 40L
1,467 SR
Queue Stats
466W - 406L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 0
8,921
637
12,872
12,041
11,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
PlzNerfCrit
Poseidon
16
7 / 0 / 2
9,917
708
7,724
4,887
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 2
7,585
542
11,471
12,485
5,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
13
3 / 1 / 3
8,196
585
5,398
5,263
2,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 3
6,936
495
5,687
11,245
11,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
6,209
444
3,074
11,441
8,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
KGStrike
Neith
10
2 / 4 / 1
6,363
455
7,456
12,352
4,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
Luanny T 201
Cu Chulainn
10
0 / 5 / 1
6,041
432
3,874
14,037
11,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
12
1 / 4 / 0
6,596
471
5,429
10,406
5,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
WhySoIcy-
Thanatos
11
1 / 3 / 1
6,931
495
3,083
12,519
5,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
18
Kills
4
4
Deaths
18
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
6
1
0
6
L
Neith
KGStrike
Neith
2
4
1
0.63
L
Cu Chulainn
Luanny T 201
Cu Chulainn
0
5
1
0.1
W
Poseidon
PlzNerfCrit
Poseidon
7
0
2
8
L
Tiamat
1
4
0
0.25
W
2
1
2
3
W
Ravana
3
1
3
4.5
L
Thanatos
WhySoIcy-
Thanatos
1
3
1
0.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,152
Damage
22,916
45,921
Taken
60,755
31,500
Mitigated
35,855
15,209
Healing
15,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,074
146
1,299
1,388
11,441
8,822
0
6,984
4,165
16,877
0
W
12,872
2,260
0
4,466
12,041
11,103
514
0
12,041
602
70,345
L
Neith
KGStrike
Neith
7,456
3,122
0
2,374
12,352
4,845
0
8,855
3,045
0
41,249
L
Cu Chulainn
Luanny T 201
Cu Chulainn
3,874
931
0
2,444
14,037
11,047
0
420
13,617
0
28,106
W
Poseidon
PlzNerfCrit
Poseidon
7,724
1,400
0
1,450
4,887
1,665
1,702
1,784
3,103
83,284
0
L
Tiamat
5,429
593
0
1,365
10,406
5,952
0
5,364
4,809
44,374
0
W
11,471
2,187
0
3,784
12,485
5,005
676
3,597
8,888
54,216
0
W
Ravana
5,398
1,697
0
1,393
5,263
2,139
0
588
4,675
0
72,545
L
Thanatos
WhySoIcy-
Thanatos
3,083
823
0
6,429
12,519
5,189
0
2,814
9,635
0
51,514
W
5,687
425
0
4,116
11,245
11,588
0
2,534
8,711
27,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,555
Gold Earned
32,140
486
Minions Killed
303
0
Camps Cleared
0
1,381,867
Distance Traveled
1,361,599
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,209
444
14
1
0
289,426
0
W
Mulan
8,921
637
108
8
0
228,596
2
L
Neith
6,363
455
74
5
0
246,546
0
L
Cu Chulainn
6,041
432
39
3
0
263,957
2
W
Poseidon
9,917
708
155
11
0
308,222
2
L
Tiamat
6,596
471
85
6
0
266,252
0
W
Chronos
7,585
542
93
7
0
278,202
1
W
Ravana
8,196
585
94
7
0
312,273
2
L
Thanatos
6,931
495
91
7
0
295,418
0
W
Bacchus
6,936
495
36
3
0
254,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role