Player Matchup

Medusa
Medusa
J0K3R207
Medusa
Level 134
God Stats
3W - 1L
1,662 SR
Queue Stats
80W - 90L
1,457 Elo+
Solo
Bacchus
Bacchus
Jinxx10
Bacchus
Level 21
God Stats
11W - 3L
1,768 SR
Queue Stats
53W - 38L
1,556 Elo+
Party 1
Ra
Ra
OGRusBus
Ra
Level 126
God Stats
76W - 47L
1,666 SR
Queue Stats
492W - 316L
1,674 Elo+
Party 1
Team Averages
Level 94
1,699 SR
1,562 Elo+

VS

Team Averages
Level 100
1,648 SR
1,641 Elo+
Heimdallr
Heimdallr
Leeart
Heimdallr
Level 110
God Stats
0W - 1L
1,805 SR
Queue Stats
35W - 27L
1,619 Elo+
Party 2
The Morrigan
The Morrigan
UltimateMerz
The Morrigan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,642 Elo+
Party 2
Bellona
Bellona
lilbigawesome
Bellona
Level 68
God Stats
0W - 2L
1,639 SR
Queue Stats
9W - 7L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
J0K3R207
Medusa
12
0 / 1 / 4
9,165
705
7,412
6,197
2,726
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Jinxx10
Bacchus
12
2 / 0 / 1
9,249
711
3,148
7,126
9,108
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 1
10,186
784
14,295
9,769
4,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Leeart
Heimdallr
13
3 / 1 / 1
9,160
705
6,070
11,566
4,751
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
UltimateMerz
The Morrigan
12
0 / 2 / 3
8,676
667
4,785
7,958
3,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
11
1 / 1 / 3
8,439
649
4,239
11,887
11,978
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
4
Kills
4
4
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
J0K3R207
Medusa
0
1
4
2
W
Bacchus
Jinxx10
Bacchus
2
0
1
2.5
L
Heimdallr
Leeart
Heimdallr
3
1
1
3.5
W
2
3
1
0.83
L
The Morrigan
UltimateMerz
The Morrigan
0
2
3
0.75
L
Bellona
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,855
Damage
15,094
23,092
Taken
31,411
16,288
Mitigated
19,762
7,368
Healing
7,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
J0K3R207
Medusa
7,412
2,356
368
331
6,197
2,726
1,058
1,178
4,957
0
51,933
W
Bacchus
Jinxx10
Bacchus
3,148
453
0
830
7,126
9,108
52
1,210
5,817
12,242
156
L
Heimdallr
Leeart
Heimdallr
6,070
2,850
0
2,918
11,566
4,751
0
7,170
3,975
0
37,463
W
14,295
2,092
1,837
4,002
9,769
4,454
402
1,190
8,545
63,444
0
L
The Morrigan
UltimateMerz
The Morrigan
4,785
482
0
2,327
7,958
3,033
0
3,373
4,368
35,814
1,730
L
Bellona
4,239
917
0
1,889
11,887
11,978
0
6,056
5,446
0
16,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,600
Gold Earned
26,275
170
Minions Killed
137
0
Camps Cleared
0
816,474
Distance Traveled
674,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,165
705
53
4
0
286,000
0
W
Bacchus
9,249
711
14
1
0
238,360
0
L
Heimdallr
9,160
705
56
4
0
244,732
0
W
Ra
10,186
784
103
8
0
292,114
0
L
The Morrigan
8,676
667
62
5
0
201,387
0
L
Bellona
8,439
649
19
1
0
228,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role