Player Matchup

Baron Samedi
Baron Samedi
ChiefLoomis
Baron Samedi
Level 109
God Stats
5W - 5L
1,585 SR
Queue Stats
37W - 30L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
Llamahippodance
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,264 Elo+
Party 2
Osiris
Osiris
Luffy24368
Osiris
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 195L
1,437 Elo+
Solo
Mercury
Mercury
SrrFelix
Mercury
Level 84
God Stats
3W - 1L
1,556 SR
Queue Stats
59W - 44L
1,596 Elo+
Solo
Charybdis
Charybdis
lzAcezl
Charybdis
Level 126
God Stats
1W - 3L
1,406 SR
Queue Stats
46W - 51L
1,434 Elo+
Party 2
Team Averages
Level 75
1,509 SR
1,451 Elo+

VS

Team Averages
Level 103
1,535 SR
1,484 Elo+
Hou Yi
Hou Yi
BDot BTA
Hou Yi
Level 121
God Stats
7W - 5L
1,506 SR
Queue Stats
231W - 235L
1,481 Elo+
Party 1
Serqet
Serqet
BlitzBTA
Serqet
Level 116
God Stats
3W - 3L
1,171 SR
Queue Stats
150W - 145L
1,479 Elo+
Party 1
Cerberus
Cerberus
DatMyRecruit
Cerberus
Level 104
God Stats
5W - 5L
1,480 SR
Queue Stats
238W - 213L
1,510 Elo+
Solo
Anubis
Anubis
GD Killa BTA
Anubis
Level 68
God Stats
28W - 24L
1,656 SR
Queue Stats
435W - 389L
1,470 Elo+
Party 1
Charon
Charon
stellaryeti
Charon
Level 108
God Stats
4W - 2L
1,861 SR
Queue Stats
118W - 87L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChiefLoomis
Baron Samedi
11
1 / 8 / 4
7,442
438
6,066
13,490
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 6 / 1
7,478
440
5,424
16,741
8,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Osiris
Luffy24368
Osiris
10
0 / 1 / 5
7,581
446
3,708
8,289
6,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
SrrFelix
Mercury
16
4 / 6 / 3
9,687
570
4,740
16,975
6,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

Charybdis
lzAcezl
Charybdis
15
3 / 2 / 4
9,200
541
8,194
11,483
4,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BDot BTA
Hou Yi
15
2 / 2 / 4
9,157
539
4,653
9,900
3,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
BlitzBTA
Serqet
16
9 / 3 / 7
10,263
604
13,043
12,591
6,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
DatMyRecruit
Cerberus
13
1 / 2 / 4
8,210
483
5,707
10,292
9,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Anubis
16
5 / 4 / 12
10,348
609
15,957
12,338
6,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
13
3 / 0 / 10
9,118
536
4,962
7,314
5,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
9
Kills
20
23
Deaths
11
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BDot BTA
Hou Yi
2
2
4
2
W
Serqet
BlitzBTA
Serqet
9
3
7
4.17
L
Baron Samedi
ChiefLoomis
Baron Samedi
1
8
4
0.38
W
Cerberus
DatMyRecruit
Cerberus
1
2
4
1.5
W
Anubis
5
4
12
2.75
L
1
6
1
0.25
L
Osiris
Luffy24368
Osiris
0
1
5
2.5
L
Mercury
SrrFelix
Mercury
4
6
3
0.92
L
Charybdis
lzAcezl
Charybdis
3
2
4
2.5
W
Charon
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,132
Damage
44,322
66,978
Taken
52,435
30,005
Mitigated
32,228
13,825
Healing
15,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BDot BTA
Hou Yi
4,653
2,624
0
5,257
9,900
3,945
2,689
0
9,900
0
74,901
W
Serqet
BlitzBTA
Serqet
13,043
3,357
0
694
12,591
6,095
723
2,157
10,410
0
80,963
L
Baron Samedi
ChiefLoomis
Baron Samedi
6,066
791
284
2,447
13,490
4,634
16
6,886
6,034
37,684
0
W
Cerberus
DatMyRecruit
Cerberus
5,707
682
0
1,925
10,292
9,933
87
3,038
6,994
41,286
0
W
Anubis
15,957
669
0
5,105
12,338
6,629
480
4,647
7,575
78,613
0
L
5,424
517
0
1,273
16,741
8,580
37
9,025
7,716
32,661
183
L
Osiris
Luffy24368
Osiris
3,708
1,467
0
2,658
8,289
6,384
165
2,629
5,340
0
16,631
L
Mercury
SrrFelix
Mercury
4,740
2,324
0
1,577
16,975
6,063
0
5,227
11,748
0
81,134
L
Charybdis
lzAcezl
Charybdis
8,194
4,461
0
5,586
11,483
4,344
1,590
2,859
8,534
0
80,908
W
Charon
4,962
1,035
0
2,019
7,314
5,626
615
1,340
5,906
27,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,388
Gold Earned
47,096
369
Minions Killed
443
0
Camps Cleared
0
1,511,584
Distance Traveled
1,603,648
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,157
539
120
7
0
323,888
2
W
Serqet
10,263
604
105
6
0
409,383
0
L
Baron Samedi
7,442
438
54
3
0
261,561
0
W
Cerberus
8,210
483
83
5
0
248,551
0
W
Anubis
10,348
609
104
6
0
314,226
4
L
Cthulhu
7,478
440
49
3
0
303,255
0
L
Osiris
7,581
446
20
1
0
235,477
2
L
Mercury
9,687
570
122
7
0
395,958
3
L
Charybdis
9,200
541
124
7
0
315,333
0
W
Charon
9,118
536
31
2
0
307,600
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role