Player Matchup

Sol
Sol
APEX xPREDAT0R
Sol
Level 143
God Stats
2W - 3L
1,430 SR
Queue Stats
106W - 104L
1,523 Elo+
Solo
Ne Zha
Ne Zha
DEMONATA WORLD
Ne Zha
Level 144
God Stats
2W - 1L
1,834 SR
Queue Stats
35W - 35L
1,523 Elo+
Solo
Cupid
Cupid
TruGoDofWaR567
Cupid
Level 156
God Stats
4W - 2L
1,543 SR
Queue Stats
345W - 325L
1,523 Elo+
Solo
Danzaburou
Danzaburou
Warrior0910
Danzaburou
Level 115
God Stats
4W - 4L
1,479 SR
Queue Stats
426W - 386L
1,510 Elo+
Solo
Cthulhu
Cthulhu
ZealousZeke
Cthulhu
Level 131
God Stats
2W - 3L
1,223 SR
Queue Stats
129W - 116L
1,519 Elo+
Solo
Team Averages
Level 138
1,502 SR
1,520 Elo+

VS

Team Averages
Level 146
1,464 SR
1,518 Elo+
Ah Muzen Cab
Ah Muzen Cab
A4M Dunk
Ah Muzen Cab
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,660 Elo+
Party 1
Neith
Neith
BluntJoints
Neith
Level 156
God Stats
0W - 4L
1,288 SR
Queue Stats
60W - 85L
1,417 Elo+
Party 1
Lancelot
Lancelot
ChronicREM
Lancelot
Level 154
God Stats
0W - 2L
1,288 SR
Queue Stats
217W - 239L
1,574 Elo+
Solo
Tsukuyomi
Tsukuyomi
JJGrubbin
Tsukuyomi
Level 157
God Stats
1W - 3L
1,819 SR
Queue Stats
229W - 219L
1,495 Elo+
Solo
Artio
Artio
yaj_empire
Artio
Level 127
God Stats
2W - 3L
1,424 SR
Queue Stats
477W - 477L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 10
10,498
808
12,748
13,736
5,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 2 / 11
10,042
772
7,779
15,523
22,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 4 / 9
10,256
789
6,827
9,373
3,866
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Warrior0910
Danzaburou
16
3 / 4 / 12
10,247
788
12,949
13,596
6,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ZealousZeke
Cthulhu
17
2 / 3 / 11
10,072
775
8,449
18,469
15,669
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
A4M Dunk
Ah Muzen Cab
19
5 / 3 / 5
9,491
730
11,507
13,701
7,384
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 4 / 7
9,436
726
3,963
7,881
3,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
ChronicREM
Lancelot
13
0 / 5 / 4
8,092
622
4,956
12,944
7,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
JJGrubbin
Tsukuyomi
16
4 / 6 / 2
9,272
713
18,631
15,091
12,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
3
0 / 2 / 2
3,578
275
0
2,590
928

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
31
20
Kills
11
15
Deaths
20
53
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
A4M Dunk
Ah Muzen Cab
5
3
5
2.5
W
6
2
10
5.5
L
2
4
7
1.38
L
Lancelot
ChronicREM
Lancelot
0
5
4
0.4
W
4
2
11
4.75
L
Tsukuyomi
JJGrubbin
Tsukuyomi
4
6
2
0.83
W
5
4
9
2.38
W
Danzaburou
Warrior0910
Danzaburou
3
4
12
2.25
W
Cthulhu
ZealousZeke
Cthulhu
2
3
11
2.5
L
Artio
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,752
Damage
39,057
70,697
Taken
52,207
53,992
Mitigated
31,660
27,832
Healing
9,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
A4M Dunk
Ah Muzen Cab
11,507
5,240
59
3,750
13,701
7,384
0
5,656
8,045
0
27,460
W
12,748
3,539
2,356
5,851
13,736
5,472
5,307
78
13,658
32,430
0
L
3,963
803
14
737
7,881
3,599
0
2,218
5,663
0
9,341
L
Lancelot
ChronicREM
Lancelot
4,956
432
364
2,527
12,944
7,719
0
4,629
8,315
0
12,496
W
7,779
1,404
1,448
1,928
15,523
22,362
723
0
15,523
0
19,135
L
Tsukuyomi
JJGrubbin
Tsukuyomi
18,631
2,344
0
1,810
15,091
12,030
0
6,722
8,369
288
36,821
W
6,827
2,083
3,141
1,224
9,373
3,866
965
0
9,373
0
12,285
W
Danzaburou
Warrior0910
Danzaburou
12,949
4,807
1,639
2,953
13,596
6,623
1,048
0
13,596
0
33,640
W
Cthulhu
ZealousZeke
Cthulhu
8,449
381
3,581
3,711
18,469
15,669
351
75
17,932
17,172
0
L
Artio
0
0
0
0
2,590
928
0
1,972
618
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,115
Gold Earned
39,869
158
Minions Killed
102
0
Camps Cleared
0
1,149,326
Distance Traveled
884,751
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,491
730
33
3
0
228,214
0
W
Sol
10,498
808
53
4
0
243,358
0
L
Neith
9,436
726
15
1
0
135,210
0
L
Lancelot
8,092
622
14
1
0
295,481
0
W
Ne Zha
10,042
772
15
1
0
214,717
0
L
Tsukuyomi
9,272
713
40
3
0
225,846
0
W
Cupid
10,256
789
23
2
0
210,483
0
W
Danzaburou
10,247
788
46
4
0
224,960
0
W
Cthulhu
10,072
775
21
2
0
255,808
0
L
Artio
3,578
275
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role