Player Matchup

Kukulkan
Kukulkan
UncleCrackerrOC
Kukulkan
Level 67
God Stats
16W - 11L
1,588 SR
Queue Stats
310W - 339L
1,450 Elo+
Party 2
Surtr
Surtr
Wizard4055
Surtr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,061 Elo+
Party 2
Danzaburou
Danzaburou
mandalorianhemp
Danzaburou
Level 24
God Stats
6W - 9L
1,466 SR
Queue Stats
17W - 36L
1,196 Elo+
Party 2
Team Averages
Level 35
1,518 SR
1,236 Elo+

VS

Team Averages
Level 35
1,638 SR
1,320 Elo+
Horus
Horus
Internal_Reign
Horus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 149L
1,271 Elo+
Party 1
King Arthur
King Arthur
MidnightHikaru
King Arthur
Level 13
God Stats
3W - 2L
1,739 SR
Queue Stats
32W - 70L
1,366 Elo+
Party 1
Vulcan
Vulcan
YourSweatingKid
Vulcan
Level 64
God Stats
1W - 1L
1,676 SR
Queue Stats
68W - 67L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
6 / 3 / 2
10,995
846
16,639
8,653
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Surtr
12
2 / 8 / 6
9,839
757
8,763
16,416
12,434
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
mandalorianhemp
Danzaburou
11
0 / 2 / 5
8,939
688
6,143
9,568
4,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 8
9,274
713
6,431
15,787
13,291
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
MidnightHikaru
King Arthur
11
4 / 3 / 6
9,146
704
6,270
14,252
15,697
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 3 / 8
9,803
754
13,842
8,670
3,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
8
Kills
12
13
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
2
8
3.5
L
King Arthur
MidnightHikaru
King Arthur
4
3
6
2.33
W
Kukulkan
6
3
2
2.33
W
Surtr
2
8
6
0.63
L
5
3
8
3
W
Danzaburou
mandalorianhemp
Danzaburou
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,545
Damage
26,543
34,637
Taken
38,709
20,121
Mitigated
32,949
2,241
Healing
4,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,431
4,202
1,471
2,562
15,787
13,291
295
6,710
9,077
0
17,751
L
King Arthur
MidnightHikaru
King Arthur
6,270
1,263
0
0
14,252
15,697
193
5,645
8,607
0
10,899
W
Kukulkan
16,639
2,043
0
209
8,653
3,605
620
3,201
5,248
55,706
0
W
Surtr
8,763
3,441
0
1,166
16,416
12,434
662
4,670
11,501
361
18,181
L
13,842
5,185
0
470
8,670
3,961
674
5,206
3,464
44,490
0
W
Danzaburou
mandalorianhemp
Danzaburou
6,143
2,044
0
866
9,568
4,082
272
5,725
3,601
0
24,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,773
Gold Earned
28,223
128
Minions Killed
98
0
Camps Cleared
0
708,126
Distance Traveled
692,647
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,274
713
27
2
0
234,701
0
L
King Arthur
9,146
704
5
0
0
231,154
0
W
Kukulkan
10,995
846
83
6
0
245,520
1
W
Surtr
9,839
757
8
1
0
233,132
0
L
Vulcan
9,803
754
66
5
0
226,792
0
W
Danzaburou
8,939
688
37
3
0
229,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role