Player Matchup

Anhur
Anhur
BigBeagleEnergy
Anhur
Level 44
God Stats
3W - 5L
1,246 SR
Queue Stats
54W - 62L
1,412 Elo+
Party 4
Ra
Ra
ECap13
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 3
Discordia
Discordia
Official_Btd
Discordia
Level 41
God Stats
5W - 5L
1,230 SR
Queue Stats
96W - 121L
1,317 Elo+
Solo
Bacchus
Bacchus
SPIKEINMYVEINS
Bacchus
Level 44
God Stats
2W - 4L
1,256 SR
Queue Stats
49W - 44L
1,453 Elo+
Party 4
Bakasura
Bakasura
glhf126
Bakasura
Level 60
God Stats
8W - 6L
1,489 SR
Queue Stats
152W - 113L
1,567 Elo+
Party 3
Team Averages
Level 39
1,344 SR
1,450 Elo+

VS

Team Averages
Level 41
1,377 SR
1,463 Elo+
Loki
Loki
Arg-batusay678
Loki
Level 43
God Stats
1W - 4L
1,311 SR
Queue Stats
48W - 52L
1,405 Elo+
Solo
Medusa
Medusa
BeteDeChambre
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,515 Elo+
Party 2
Xbalanque
Xbalanque
J-air08
Xbalanque
Level 28
God Stats
67W - 83L
1,500 SR
Queue Stats
75W - 105L
1,500 Elo+
Party 1
Hercules
Hercules
PG18
Hercules
Level 96
God Stats
11W - 8L
1,074 SR
Queue Stats
59W - 61L
1,393 Elo+
Party 2
He Bo
He Bo
Pistol22Cold
He Bo
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 133L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,661
515
4,433
5,903
1,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
12
5 / 1 / 8
7,283
662
5,207
5,650
2,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Official_Btd
Discordia
11
3 / 2 / 0
6,706
610
6,832
5,609
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 6
5,988
544
3,593
9,506
7,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
glhf126
Bakasura
14
14 / 0 / 5
8,444
768
10,770
9,716
4,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
5,996
545
3,274
10,818
3,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 4 / 2
5,192
472
6,356
7,127
1,949
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
J-air08
Xbalanque
10
1 / 4 / 1
6,012
547
3,412
8,823
3,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
PG18
Hercules
7
0 / 4 / 4
5,305
482
3,458
9,003
6,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 8 / 0
6,286
571
4,725
9,390
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
24
Kills
6
6
Deaths
25
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
1
4
2
0.5
W
1
1
2
2
W
Ra
5
1
8
9
L
Xbalanque
J-air08
Xbalanque
1
4
1
0.38
W
Discordia
Official_Btd
Discordia
3
2
0
1.5
L
Hercules
PG18
Hercules
0
4
4
0.5
L
2
8
0
0.25
W
1
2
6
2
W
Bakasura
glhf126
Bakasura
14
0
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,835
Damage
21,225
36,384
Taken
45,161
18,339
Mitigated
17,980
11,724
Healing
8,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,274
293
0
2,838
10,818
3,345
0
1,934
8,283
0
39,360
L
6,356
4,195
0
1,616
7,127
1,949
0
1,763
5,177
34
20,701
W
4,433
2,878
0
1,651
5,903
1,865
450
719
5,184
0
28,808
W
Ra
5,207
969
1,331
1,864
5,650
2,475
492
1,765
3,885
41,063
0
L
Xbalanque
J-air08
Xbalanque
3,412
1,855
0
1,474
8,823
3,330
0
6,832
1,786
0
28,629
W
Discordia
Official_Btd
Discordia
6,832
257
0
540
5,609
1,854
36
0
5,609
38,464
0
L
Hercules
PG18
Hercules
3,458
933
0
2,968
9,003
6,876
0
2,417
6,139
0
14,105
L
4,725
483
0
0
9,390
2,480
0
2,403
5,493
31,522
0
W
3,593
462
0
2,623
9,506
7,778
110
1,263
8,243
8,591
0
W
Bakasura
glhf126
Bakasura
10,770
7,645
0
3,715
9,716
4,367
526
1,012
8,704
0
58,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,082
Gold Earned
28,791
289
Minions Killed
203
0
Camps Cleared
0
1,179,144
Distance Traveled
1,068,574
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,996
545
60
5
0
227,070
0
L
Medusa
5,192
472
29
3
0
210,480
1
W
Anhur
5,661
515
45
4
0
222,020
1
W
Ra
7,283
662
87
8
0
232,046
0
L
Xbalanque
6,012
547
52
5
0
190,514
0
W
Discordia
6,706
610
58
5
0
201,422
0
L
Hercules
5,305
482
9
1
0
221,805
1
L
He Bo
6,286
571
53
5
0
218,705
0
W
Bacchus
5,988
544
8
1
0
235,154
3
W
Bakasura
8,444
768
91
8
0
288,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role