Player Matchup

Merlin
Merlin
Aidnar
Merlin
Level 103
God Stats
14W - 20L
1,662 SR
Queue Stats
272W - 280L
1,468 Elo+
Party 1
Ao Kuang
Ao Kuang
Dek Drolok
Ao Kuang
Level 107
God Stats
36W - 24L
1,521 SR
Queue Stats
310W - 326L
1,491 Elo+
Party 1
Kuzenbo
Kuzenbo
Jonvard
Kuzenbo
Level 116
God Stats
8W - 12L
1,432 SR
Queue Stats
377W - 372L
1,467 Elo+
Party 1
Anhur
Anhur
Patriseid
Anhur
Level 85
God Stats
2W - 7L
1,344 SR
Queue Stats
331W - 340L
1,457 Elo+
Party 1
Thanatos
Thanatos
SavageMyGuy
Thanatos
Level 129
God Stats
106W - 132L
1,381 SR
Queue Stats
889W - 847L
1,519 Elo+
Solo
Team Averages
Level 108
1,468 SR
1,480 Elo+

VS

Team Averages
Level 69
1,468 SR
1,402 Elo+
Medusa
Medusa
EmpyZz
Medusa
Level 8
God Stats
2W - 3L
1,435 SR
Queue Stats
2W - 3L
1,317 Elo+
Party 2
Yemoja
Yemoja
GodMuggy
Yemoja
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,317 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jusjn
Cu Chulainn
Level 87
God Stats
35W - 28L
1,602 SR
Queue Stats
172W - 166L
1,546 Elo+
Party 3
Danzaburou
Danzaburou
Perkiii
Danzaburou
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,317 Elo+
Party 2
Loki
Loki
wCleox
Loki
Level 70
God Stats
1W - 2L
1,305 SR
Queue Stats
139W - 144L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aidnar
Merlin
13
0 / 2 / 2
7,516
537
2,978
5,477
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Dek Drolok
Ao Kuang
15
3 / 2 / 2
9,220
659
11,631
12,749
10,728
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Kuzenbo
Jonvard
Kuzenbo
10
0 / 2 / 1
6,268
448
4,574
10,681
10,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Patriseid
Anhur
11
1 / 2 / 0
6,170
441
4,420
9,212
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
SavageMyGuy
Thanatos
15
4 / 1 / 0
8,587
613
5,198
10,764
4,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EmpyZz
Medusa
13
1 / 1 / 1
7,630
545
4,271
6,867
2,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
GodMuggy
Yemoja
11
1 / 1 / 4
7,105
508
3,082
8,107
4,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
Jusjn
Cu Chulainn
12
2 / 4 / 0
7,699
550
7,527
12,614
6,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Perkiii
Danzaburou
13
2 / 0 / 4
7,386
528
11,332
8,407
3,084
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
wCleox
Loki
13
3 / 2 / 3
7,721
552
5,934
10,276
3,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
8
Kills
9
9
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aidnar
Merlin
0
2
2
0.5
L
Ao Kuang
Dek Drolok
Ao Kuang
3
2
2
2
W
Medusa
EmpyZz
Medusa
1
1
1
1.5
W
Yemoja
GodMuggy
Yemoja
1
1
4
3
L
Kuzenbo
Jonvard
Kuzenbo
0
2
1
0.25
W
Cu Chulainn
Jusjn
Cu Chulainn
2
4
0
0.5
L
Anhur
Patriseid
Anhur
1
2
0
0.5
W
Danzaburou
Perkiii
Danzaburou
2
0
4
4
L
Thanatos
SavageMyGuy
Thanatos
4
1
0
4
W
Loki
wCleox
Loki
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,801
Damage
32,146
48,883
Taken
46,271
31,802
Mitigated
20,551
22,650
Healing
15,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aidnar
Merlin
2,978
46
0
1,241
5,477
2,106
0
181
5,296
58,529
0
L
Ao Kuang
Dek Drolok
Ao Kuang
11,631
2,904
0
4,912
12,749
10,728
0
70
12,679
73,747
487
W
Medusa
EmpyZz
Medusa
4,271
985
0
660
6,867
2,173
627
2,055
4,812
0
61,096
W
Yemoja
GodMuggy
Yemoja
3,082
908
3,515
1,777
8,107
4,993
197
1,990
6,117
20,049
0
L
Kuzenbo
Jonvard
Kuzenbo
4,574
1,818
0
3,215
10,681
10,907
0
1,551
9,130
23,696
0
W
Cu Chulainn
Jusjn
Cu Chulainn
7,527
1,636
0
806
12,614
6,664
0
9,902
2,712
70
50,728
L
Anhur
Patriseid
Anhur
4,420
1,204
0
3,487
9,212
3,084
0
1,222
7,990
0
39,060
W
Danzaburou
Perkiii
Danzaburou
11,332
8,165
0
4,071
8,407
3,084
1,547
2,640
5,767
0
58,685
L
Thanatos
SavageMyGuy
Thanatos
5,198
1,164
0
9,795
10,764
4,977
0
128
10,636
0
87,111
W
Loki
wCleox
Loki
5,934
1,755
0
4,329
10,276
3,637
0
2,109
8,167
0
47,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,761
Gold Earned
37,541
476
Minions Killed
421
0
Camps Cleared
0
1,378,566
Distance Traveled
1,387,058
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,516
537
100
7
0
268,534
4
L
Ao Kuang
9,220
659
143
10
0
276,238
1
W
Medusa
7,630
545
110
8
0
284,493
0
W
Yemoja
7,105
508
21
2
0
246,203
1
L
Kuzenbo
6,268
448
32
2
0
281,702
1
W
Cu Chulainn
7,699
550
101
7
0
285,727
0
L
Anhur
6,170
441
77
6
0
235,291
4
W
Danzaburou
7,386
528
108
8
0
265,940
0
L
Thanatos
8,587
613
124
9
0
316,801
0
W
Loki
7,721
552
81
6
0
304,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role