Player Matchup

Susano
Susano
BigOatz
Susano
Level 120
God Stats
14W - 10L
1,695 SR
Queue Stats
109W - 90L
1,605 Elo+
Solo
Anhur
Anhur
Il Goose II
Anhur
Level 152
God Stats
8W - 9L
1,535 SR
Queue Stats
150W - 183L
1,395 Elo+
Party 3
Hera
Hera
SirInkington
Hera
Level 108
God Stats
3W - 3L
1,508 SR
Queue Stats
36W - 62L
1,396 Elo+
Party 3
Sun Wukong
Sun Wukong
Yung Bussi
Sun Wukong
Level 67
God Stats
4W - 0L
1,784 SR
Queue Stats
70W - 104L
1,418 Elo+
Party 3
Charon
Charon
plynchsnipes
Charon
Level 157
God Stats
4W - 5L
1,500 SR
Queue Stats
245W - 203L
1,478 Elo+
Solo
Team Averages
Level 121
1,604 SR
1,458 Elo+

VS

Team Averages
Level 167
1,524 SR
1,464 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
FilthyRandom
Hercules
Level 159
God Stats
0W - 5L
1,359 SR
Queue Stats
92W - 121L
1,350 Elo+
Party 1
Set
Set
MrSolo_DoloYo
Set
Level 158
God Stats
15W - 21L
1,436 SR
Queue Stats
359W - 327L
1,534 Elo+
Solo
Xing Tian
Xing Tian
OverSkill671
Xing Tian
Level 158
God Stats
1W - 1L
1,827 SR
Queue Stats
21W - 28L
1,429 Elo+
Party 1
Ullr
Ullr
SchromDaddy
Ullr
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
230W - 220L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BigOatz
Susano
14
4 / 0 / 3
8,203
547
5,436
10,084
5,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 0
8,467
564
5,529
10,353
4,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 1 / 5
8,330
555
8,150
5,060
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Yung Bussi
Sun Wukong
14
0 / 2 / 0
8,064
538
9,265
15,837
11,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon
12
1 / 0 / 5
7,885
526
5,355
5,888
4,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
1 / 0 / 0
9,167
611
7,504
8,826
7,068
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
FilthyRandom
Hercules
9
0 / 6 / 1
5,694
380
3,681
14,242
11,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 3 / 1
7,476
498
4,233
12,747
5,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
OverSkill671
Xing Tian
13
0 / 0 / 1
7,687
512
9,660
17,744
15,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 0
7,338
489
1,655
8,561
3,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
11
Kills
4
4
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
0
0
1
W
Susano
BigOatz
Susano
4
0
3
5.5
L
Hercules
FilthyRandom
Hercules
0
6
1
0.08
W
2
1
0
2
L
2
3
1
0.83
L
Xing Tian
OverSkill671
Xing Tian
0
0
1
0.5
L
1
2
0
0.5
W
4
1
5
6.5
W
Sun Wukong
Yung Bussi
Sun Wukong
0
2
0
0
W
Charon
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,735
Damage
26,733
47,222
Taken
62,120
26,459
Mitigated
43,370
15,779
Healing
15,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,504
1,216
0
7,482
8,826
7,068
0
906
7,920
98,005
0
W
Susano
BigOatz
Susano
5,436
1,495
0
2,265
10,084
5,109
595
619
9,347
0
61,183
L
Hercules
FilthyRandom
Hercules
3,681
914
0
3,397
14,242
11,445
0
5,658
8,584
0
20,179
W
5,529
4,082
0
5,600
10,353
4,136
0
6,467
3,771
0
67,799
L
4,233
1,877
0
688
12,747
5,759
0
3,368
9,379
0
68,848
L
Xing Tian
OverSkill671
Xing Tian
9,660
801
0
3,176
17,744
15,952
0
425
17,319
53,028
391
L
1,655
479
0
1,125
8,561
3,146
0
3,148
5,413
0
57,900
W
8,150
2,857
0
412
5,060
1,736
808
0
4,935
72,803
0
W
Sun Wukong
Yung Bussi
Sun Wukong
9,265
2,563
0
3,400
15,837
11,232
0
8,145
6,786
0
68,404
W
Charon
5,355
1,032
1,992
2,110
5,888
4,246
0
634
5,043
25,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,949
Gold Earned
37,362
503
Minions Killed
505
0
Camps Cleared
0
1,501,665
Distance Traveled
1,448,529
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,167
611
174
12
0
277,919
6
W
Susano
8,203
547
81
5
0
340,632
0
L
Hercules
5,694
380
26
2
0
282,509
0
W
Anhur
8,467
564
128
9
0
271,710
0
L
Set
7,476
498
96
6
0
322,989
0
L
Xing Tian
7,687
512
105
7
0
273,629
1
L
Ullr
7,338
489
104
7
0
291,483
3
W
Hera
8,330
555
126
8
0
278,752
3
W
Sun Wukong
8,064
538
126
8
0
290,250
5
W
Charon
7,885
526
42
3
0
320,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role