Player Matchup

Martichoras
Martichoras
Cutillo22
Martichoras
Level 67
God Stats
0W - 2L
1,164 SR
Queue Stats
11W - 14L
1,471 Elo+
Party 2
Tiamat
Tiamat
Getdiffed4923
Tiamat
Level 16
God Stats
0W - 1L
1,266 SR
Queue Stats
69W - 84L
1,471 Elo+
Party 2
Bakasura
Bakasura
WigglyTuffin
Bakasura
Level 147
God Stats
7W - 8L
1,542 SR
Queue Stats
140W - 188L
1,453 Elo+
Party 3
Kuzenbo
Kuzenbo
Zeldamain100
Kuzenbo
Level 27
God Stats
4W - 4L
1,478 SR
Queue Stats
24W - 44L
1,433 Elo+
Party 3
Bellona
Bellona
rogey889
Bellona
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 96L
1,578 Elo+
Party 3
Team Averages
Level 68
1,390 SR
1,481 Elo+

VS

Team Averages
Level 92
1,617 SR
1,582 Elo+
Medusa
Medusa
EvilEvoIX
Medusa
Level 107
God Stats
19W - 10L
1,613 SR
Queue Stats
99W - 103L
1,520 Elo+
Party 1
Hel
Hel
FemBoisSlayer
Hel
Level 105
God Stats
8W - 2L
1,797 SR
Queue Stats
9W - 3L
1,697 Elo+
Party 4
Cabrakan
Cabrakan
FlashCannon312
Cabrakan
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,750 Elo+
Party 4
Shiva
Shiva
Shinchanjedi
Shiva
Level 133
God Stats
7W - 1L
1,613 SR
Queue Stats
28W - 34L
1,479 Elo+
Party 1
Thanatos
Thanatos
WeDontWard
Thanatos
Level 38
God Stats
3W - 5L
1,564 SR
Queue Stats
67W - 71L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Cutillo22
Martichoras
13
0 / 3 / 0
7,801
520
4,778
10,718
4,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
2 / 3 / 2
7,999
533
6,622
10,019
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
WigglyTuffin
Bakasura
15
1 / 4 / 2
8,637
576
6,401
15,616
6,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Zeldamain100
Kuzenbo
11
2 / 5 / 3
7,313
488
4,685
14,253
13,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
rogey889
Bellona
12
0 / 3 / 1
7,294
486
7,877
13,890
16,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EvilEvoIX
Medusa
15
3 / 0 / 0
8,751
583
8,690
9,316
4,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 5
8,308
554
9,119
8,309
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
13
2 / 2 / 7
7,957
530
5,658
13,023
13,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
4 / 1 / 2
9,439
629
12,422
16,076
15,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
WeDontWard
Thanatos
16
7 / 2 / 5
9,597
640
10,798
13,832
6,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
18
18
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Cutillo22
Martichoras
0
3
0
0
W
Medusa
EvilEvoIX
Medusa
3
0
0
3
W
2
1
5
4.5
W
Cabrakan
2
2
7
2.75
L
2
3
2
1
W
4
1
2
5
W
Thanatos
WeDontWard
Thanatos
7
2
5
4.75
L
Bakasura
WigglyTuffin
Bakasura
1
4
2
0.5
L
Kuzenbo
Zeldamain100
Kuzenbo
2
5
3
0.7
L
Bellona
rogey889
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,363
Damage
46,687
64,496
Taken
60,556
46,638
Mitigated
43,746
12,375
Healing
26,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Cutillo22
Martichoras
4,778
1,323
0
2,248
10,718
4,804
592
122
10,596
0
65,432
W
Medusa
EvilEvoIX
Medusa
8,690
4,100
0
2,842
9,316
4,422
775
0
9,316
0
77,069
W
9,119
650
2,814
5,356
8,309
3,908
120
3,838
3,889
71,758
0
W
Cabrakan
5,658
1,042
0
1,860
13,023
13,970
95
4,072
8,668
23,089
0
L
6,622
653
0
1,883
10,019
4,573
935
4,786
5,233
63,738
0
W
12,422
2,420
325
1,435
16,076
15,137
40
1,903
13,390
222
80,084
W
Thanatos
WeDontWard
Thanatos
10,798
2,974
0
11,816
13,832
6,309
375
1,486
12,179
0
83,981
L
Bakasura
WigglyTuffin
Bakasura
6,401
4,076
0
2,786
15,616
6,844
0
2,596
13,020
0
81,440
L
Kuzenbo
Zeldamain100
Kuzenbo
4,685
1,708
0
2,182
14,253
13,569
0
6,946
7,307
11,952
0
L
Bellona
rogey889
Bellona
7,877
3,682
0
3,276
13,890
16,848
0
549
13,341
890
50,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,044
Gold Earned
44,052
464
Minions Killed
549
0
Camps Cleared
0
1,424,830
Distance Traveled
1,573,157
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,801
520
100
7
0
264,339
1
W
Medusa
8,751
583
134
9
0
283,328
0
W
Hel
8,308
554
142
9
0
335,748
2
W
Cabrakan
7,957
530
30
2
0
270,400
0
L
Tiamat
7,999
533
119
8
0
262,773
0
W
Shiva
9,439
629
125
8
0
303,948
0
W
Thanatos
9,597
640
118
8
0
379,733
1
L
Bakasura
8,637
576
147
10
0
322,571
2
L
Kuzenbo
7,313
488
13
1
0
304,436
6
L
Bellona
7,294
486
85
6
0
270,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role