Player Matchup

Hachiman
Hachiman
JTENFONCE111
Hachiman
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 71L
1,441 Elo+
Party 2
Ne Zha
Ne Zha
Playboiikobe367
Ne Zha
Level 61
God Stats
10W - 19L
1,420 SR
Queue Stats
202W - 221L
1,579 Elo+
Solo
Jormungandr
Jormungandr
PoisoneneV
Jormungandr
Level 54
God Stats
11W - 10L
1,615 SR
Queue Stats
150W - 149L
1,527 Elo+
Solo
Raijin
Raijin
shjjiil
Raijin
Level 89
God Stats
8W - 8L
1,500 SR
Queue Stats
1,286W - 1,279L
1,467 Elo+
Solo
Nu Wa
Nu Wa
zalihar
Nu Wa
Level 45
God Stats
102W - 104L
1,552 SR
Queue Stats
107W - 106L
1,535 Elo+
Party 2
Team Averages
Level 59
1,517 SR
1,510 Elo+

VS

Team Averages
Level 96
1,638 SR
1,511 Elo+
Anubis
Anubis
MaddenChump1
Anubis
Level 52
God Stats
4W - 3L
1,631 SR
Queue Stats
103W - 95L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
NubiaCLB
Baron Samedi
Level 69
God Stats
10W - 11L
1,529 SR
Queue Stats
74W - 86L
1,534 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ozwarts
Morgan Le Fay
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
179W - 175L
1,503 Elo+
Solo
Surtr
Surtr
SIR BEEFLOAF
Surtr
Level 114
God Stats
2W - 2L
1,773 SR
Queue Stats
32W - 32L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
pickl3munchr
Danzaburou
Level 145
God Stats
1W - 0L
1,759 SR
Queue Stats
21W - 14L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JTENFONCE111
Hachiman
15
1 / 8 / 3
9,766
977
10,337
18,153
7,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 2 / 0
9,180
918
4,192
6,385
3,408
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
PoisoneneV
Jormungandr
15
1 / 4 / 3
9,486
949
8,724
23,450
27,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
shjjiil
Raijin
15
2 / 8 / 4
10,376
1,038
12,967
20,586
8,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
zalihar
Nu Wa
16
2 / 4 / 3
10,471
1,047
13,626
9,163
3,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

141

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
2 / 1 / 12
10,790
1,079
10,734
7,278
3,869
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
NubiaCLB
Baron Samedi
18
8 / 2 / 16
13,036
1,304
11,865
13,674
14,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Morgan Le Fay
Ozwarts
Morgan Le Fay
17
6 / 1 / 17
11,282
1,128
22,489
7,942
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 0 / 15
10,002
1,000
8,002
11,490
9,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
pickl3munchr
Danzaburou
17
9 / 3 / 15
12,433
1,243
21,665
13,530
6,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
101
7
Kills
26
26
Deaths
7
13
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Hachiman
JTENFONCE111
Hachiman
1
8
3
0.31
W
Anubis
2
1
12
8
W
Baron Samedi
NubiaCLB
Baron Samedi
8
2
16
8
W
Morgan Le Fay
Ozwarts
Morgan Le Fay
6
1
17
14.5
L
1
2
0
0.5
L
Jormungandr
PoisoneneV
Jormungandr
1
4
3
0.63
W
1
0
15
8.5
W
Danzaburou
pickl3munchr
Danzaburou
9
3
15
5.5
L
Raijin
shjjiil
Raijin
2
8
4
0.5
L
Nu Wa
zalihar
Nu Wa
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,846
Damage
74,755
77,737
Taken
53,914
50,336
Mitigated
38,601
2,632
Healing
17,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
JTENFONCE111
Hachiman
10,337
6,540
0
815
18,153
7,535
0
11,533
6,620
25
23,139
W
Anubis
10,734
290
356
3,625
7,278
3,869
0
3,952
3,231
37,982
0
W
Baron Samedi
NubiaCLB
Baron Samedi
11,865
1,100
2,508
3,542
13,674
14,865
0
10,240
3,323
22,356
0
W
Morgan Le Fay
Ozwarts
Morgan Le Fay
22,489
2,169
0
1,127
7,942
3,606
0
5,546
2,096
36,970
0
L
4,192
1,333
0
906
6,385
3,408
0
2,956
3,429
0
14,146
L
Jormungandr
PoisoneneV
Jormungandr
8,724
1,144
0
661
23,450
27,450
0
11,956
11,020
25,719
0
W
8,002
1,847
0
1,107
11,490
9,815
0
7,601
3,889
296
18,796
W
Danzaburou
pickl3munchr
Danzaburou
21,665
11,131
0
4,827
13,530
6,446
0
8,475
4,880
0
48,391
L
Raijin
shjjiil
Raijin
12,967
702
0
0
20,586
8,091
0
14,220
6,066
24,504
0
L
Nu Wa
zalihar
Nu Wa
13,626
1,054
0
250
9,163
3,852
0
4,195
4,968
43,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,279
Gold Earned
57,543
216
Minions Killed
245
6
Camps Cleared
5
866,112
Distance Traveled
937,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,766
977
28
3
3
149,273
0
W
Anubis
10,790
1,079
92
9
2
163,584
0
W
Baron Samedi
13,036
1,304
26
3
0
182,962
0
W
Morgan Le Fay
11,282
1,128
31
3
1
208,317
0
L
Ne Zha
9,180
918
27
3
1
181,724
0
L
Jormungandr
9,486
949
44
4
0
174,928
0
W
Surtr
10,002
1,000
32
3
2
214,770
0
W
Danzaburou
12,433
1,243
64
6
0
167,406
0
L
Raijin
10,376
1,038
42
4
1
170,610
0
L
Nu Wa
10,471
1,047
75
8
1
189,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role