Player Matchup

Cernunnos
Cernunnos
Electro17
Cernunnos
Level 138
God Stats
3W - 5L
1,299 SR
Queue Stats
318W - 225L
1,567 Elo+
Solo
Cabrakan
Cabrakan
Extremeunknown
Cabrakan
Level 128
God Stats
10W - 9L
1,552 SR
Queue Stats
607W - 606L
1,482 Elo+
Solo
Ra
Ra
SpykillerKu2
Ra
Level 87
God Stats
11W - 11L
1,358 SR
Queue Stats
37W - 41L
1,479 Elo+
Solo
Odin
Odin
darkill616
Odin
Level 53
God Stats
0W - 2L
1,273 SR
Queue Stats
30W - 26L
1,506 Elo+
Solo
Merlin
Merlin
jsid02
Merlin
Level 108
God Stats
5W - 9L
1,498 SR
Queue Stats
143W - 116L
1,611 Elo+
Solo
Team Averages
Level 103
1,396 SR
1,529 Elo+

VS

Team Averages
Level 132
1,582 SR
1,558 Elo+
Charon
Charon
AtHighbury1886
Charon
Level 155
God Stats
1W - 1L
1,472 SR
Queue Stats
7W - 4L
1,584 Elo+
Party 1
Danzaburou
Danzaburou
BakkPakk
Danzaburou
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,573 Elo+
Party 1
Mercury
Mercury
Dystion
Mercury
Level 108
God Stats
1W - 1L
1,537 SR
Queue Stats
38W - 46L
1,483 Elo+
Solo
Zeus
Zeus
MasterUa2750
Zeus
Level 145
God Stats
32W - 29L
1,538 SR
Queue Stats
62W - 67L
1,474 Elo+
Solo
Surtr
Surtr
muffinmanaf
Surtr
Level 143
God Stats
19W - 9L
1,865 SR
Queue Stats
289W - 151L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Electro17
Cernunnos
12
0 / 2 / 0
7,336
1,048
9,303
9,028
4,361
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
12
0 / 4 / 0
6,966
995
3,159
8,809
10,272
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 0 / 0
6,617
945
0
375
155
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 0
6,993
999
3,684
10,288
9,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
jsid02
Merlin
12
0 / 2 / 0
7,333
1,048
6,147
7,096
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

279

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 8
8,885
1,269
8,939
8,865
7,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
BakkPakk
Danzaburou
13
2 / 0 / 6
7,843
1,120
6,345
5,409
2,681
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Dystion
Mercury
13
3 / 0 / 5
8,053
1,150
5,665
3,388
1,716
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 0 / 6
7,690
1,099
6,790
1,496
569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 6
8,281
1,183
5,724
6,121
5,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
10
10
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
Danzaburou
BakkPakk
Danzaburou
2
0
6
5
W
Mercury
Dystion
Mercury
3
0
5
5.5
L
Cernunnos
Electro17
Cernunnos
0
2
0
0
L
Cabrakan
0
4
0
0
W
0
0
6
3
L
0
0
0
0
L
0
2
0
0
L
Merlin
jsid02
Merlin
0
2
0
0
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,293
Damage
33,463
35,596
Taken
25,279
26,960
Mitigated
17,665
2,052
Healing
5,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,939
1,364
1,369
1,640
8,865
7,388
0
2,322
6,083
20,146
761
W
Danzaburou
BakkPakk
Danzaburou
6,345
2,467
0
1,098
5,409
2,681
0
2,058
3,303
0
22,483
W
Mercury
Dystion
Mercury
5,665
2,429
0
0
3,388
1,716
0
1,417
1,962
0
12,017
L
Cernunnos
Electro17
Cernunnos
9,303
5,824
0
1,000
9,028
4,361
0
3,819
5,066
0
25,724
L
Cabrakan
3,159
449
0
520
8,809
10,272
0
3,214
5,595
5,871
0
W
6,790
245
0
250
1,496
569
0
708
738
28,847
0
L
0
0
0
0
375
155
0
375
0
707
0
L
3,684
593
0
512
10,288
9,130
0
4,880
5,108
0
8,260
L
Merlin
jsid02
Merlin
6,147
349
0
20
7,096
3,042
0
2,538
4,408
35,870
0
W
5,724
1,556
0
1,026
6,121
5,311
0
2,622
3,363
151
11,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,245
Gold Earned
40,752
169
Minions Killed
182
4
Camps Cleared
8
554,498
Distance Traveled
752,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,885
1,269
26
4
1
145,953
0
W
Danzaburou
7,843
1,120
35
5
2
144,219
0
W
Mercury
8,053
1,150
14
2
3
157,473
0
L
Cernunnos
7,336
1,048
49
7
1
132,055
0
L
Cabrakan
6,966
995
16
2
1
123,938
0
W
Zeus
7,690
1,099
93
13
1
140,635
0
L
Ra
6,617
945
7
1
0
11,739
0
L
Odin
6,993
999
21
3
2
144,581
0
L
Merlin
7,333
1,048
76
11
0
142,185
0
W
Surtr
8,281
1,183
14
2
1
164,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role