Player Matchup

Hachiman
Hachiman
Buddah_KLH
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,417 Elo+
Party 2
Ratatoskr
Ratatoskr
ColgateDaily
Ratatoskr
Level 17
God Stats
22W - 14L
1,653 SR
Queue Stats
69W - 62L
1,409 Elo+
Party 2
Heimdallr
Heimdallr
Foxwardin
Heimdallr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 78L
1,417 Elo+
Solo
Thor
Thor
RyuGuz9
Thor
Level 44
God Stats
2W - 3L
1,719 SR
Queue Stats
81W - 94L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
mr_meme152
Baron Samedi
Level 81
God Stats
2W - 1L
1,770 SR
Queue Stats
72W - 66L
1,390 Elo+
Party 2
Team Averages
Level 40
1,628 SR
1,410 Elo+

VS

Team Averages
Level 46
1,520 SR
1,376 Elo+
Ravana
Ravana
 
Ravana
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
CelestineSky
Yemoja
Level 45
God Stats
14W - 6L
1,716 SR
Queue Stats
265W - 262L
1,383 Elo+
Party 1
Kukulkan
Kukulkan
Thecat7199
Kukulkan
Level 38
God Stats
9W - 7L
1,436 SR
Queue Stats
109W - 119L
1,374 Elo+
Solo
Olorun
Olorun
Zeckraa
Olorun
Level 47
God Stats
31W - 41L
1,445 SR
Queue Stats
381W - 388L
1,412 Elo+
Party 1
Thanatos
Thanatos
epicfight69
Thanatos
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 56L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Buddah_KLH
Hachiman
11
1 / 6 / 0
5,857
451
2,466
14,579
4,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
ColgateDaily
Ratatoskr
11
1 / 4 / 0
6,467
497
3,562
10,748
5,277
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Foxwardin
Heimdallr
9
0 / 3 / 0
5,400
415
6,145
9,577
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
RyuGuz9
Thor
10
1 / 2 / 1
6,100
469
4,444
9,491
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
mr_meme152
Baron Samedi
9
0 / 1 / 1
6,161
474
4,378
10,610
8,025
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
2 / 0 / 3
7,079
545
8,153
6,115
4,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
11
1 / 0 / 5
7,050
542
2,996
9,606
6,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
Thecat7199
Kukulkan
12
2 / 2 / 2
7,900
608
8,112
5,601
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
Zeckraa
Olorun
10
4 / 1 / 1
6,720
517
8,792
6,560
2,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
epicfight69
Thanatos
13
6 / 0 / 3
7,910
608
9,342
13,130
5,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
15
16
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
0
3
3.5
L
Hachiman
Buddah_KLH
Hachiman
1
6
0
0.17
W
Yemoja
1
0
5
3.5
L
Ratatoskr
ColgateDaily
Ratatoskr
1
4
0
0.25
L
Heimdallr
Foxwardin
Heimdallr
0
3
0
0
L
Thor
RyuGuz9
Thor
1
2
1
0.75
W
Kukulkan
Thecat7199
Kukulkan
2
2
2
1.5
W
Olorun
Zeckraa
Olorun
4
1
1
4.5
W
Thanatos
epicfight69
Thanatos
6
0
3
7.5
L
Baron Samedi
mr_meme152
Baron Samedi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,995
Damage
37,395
55,005
Taken
41,012
25,148
Mitigated
20,592
13,025
Healing
21,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,153
1,733
0
1,603
6,115
4,026
196
0
6,115
0
41,030
L
Hachiman
Buddah_KLH
Hachiman
2,466
1,762
0
2,821
14,579
4,934
0
6,203
8,376
0
25,976
W
Yemoja
2,996
1,318
3,575
4,238
9,606
6,499
220
2,326
7,280
15,198
0
L
Ratatoskr
ColgateDaily
Ratatoskr
3,562
1,147
0
2,236
10,748
5,277
0
0
10,748
0
43,591
L
Heimdallr
Foxwardin
Heimdallr
6,145
2,901
0
3,180
9,577
3,694
0
6,261
3,316
0
29,514
L
Thor
RyuGuz9
Thor
4,444
1,088
0
155
9,491
3,218
0
2,055
7,436
0
31,665
W
Kukulkan
Thecat7199
Kukulkan
8,112
1,173
0
1,506
5,601
2,299
2,057
0
5,601
60,019
0
W
Olorun
Zeckraa
Olorun
8,792
4,489
350
1,828
6,560
2,582
878
1,097
5,463
48,893
0
W
Thanatos
epicfight69
Thanatos
9,342
2,206
0
8,209
13,130
5,186
660
955
12,175
0
53,576
L
Baron Samedi
mr_meme152
Baron Samedi
4,378
365
1,051
3,582
10,610
8,025
0
5,381
5,229
28,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,985
Gold Earned
36,659
257
Minions Killed
323
0
Camps Cleared
0
1,236,921
Distance Traveled
1,268,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,079
545
55
4
0
275,124
0
L
Hachiman
5,857
451
33
3
0
220,555
0
W
Yemoja
7,050
542
22
2
0
242,438
0
L
Ratatoskr
6,467
497
77
6
0
271,240
0
L
Heimdallr
5,400
415
46
4
0
250,276
0
L
Thor
6,100
469
51
4
0
239,026
0
W
Kukulkan
7,900
608
97
7
0
203,849
0
W
Olorun
6,720
517
73
6
0
285,897
0
W
Thanatos
7,910
608
76
6
0
261,556
0
L
Baron Samedi
6,161
474
50
4
0
255,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role