Player Matchup

Ravana
Ravana
 
Ravana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Antonta
Ao Kuang
Level 132
God Stats
12W - 11L
1,526 SR
Queue Stats
430W - 433L
1,561 Elo+
Solo
Sol
Sol
Ma1vadã0
Sol
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,467 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Paulinho_ap
Cu Chulainn
Level 159
God Stats
2W - 2L
1,324 SR
Queue Stats
173W - 157L
1,556 Elo+
Party 1
Baron Samedi
Baron Samedi
lucaswalkerbr
Baron Samedi
Level 125
God Stats
4W - 2L
1,534 SR
Queue Stats
50W - 47L
1,623 Elo+
Party 1
Team Averages
Level 126
1,477 SR
1,541 Elo+

VS

Team Averages
Level 123
1,463 SR
1,475 Elo+
Janus
Janus
ClaudioBear
Janus
Level 128
God Stats
13W - 10L
1,460 SR
Queue Stats
435W - 442L
1,485 Elo+
Solo
Sylvanus
Sylvanus
Dec0la
Sylvanus
Level 98
God Stats
1W - 2L
1,721 SR
Queue Stats
48W - 48L
1,401 Elo+
Solo
Anhur
Anhur
Pedro22vp
Anhur
Level 93
God Stats
3W - 8L
1,361 SR
Queue Stats
52W - 59L
1,462 Elo+
Solo
Hercules
Hercules
guidolfo1357
Hercules
Level 140
God Stats
0W - 2L
1,133 SR
Queue Stats
145W - 162L
1,552 Elo+
Solo
Thor
Thor
tuco1989
Thor
Level 157
God Stats
20W - 17L
1,638 SR
Queue Stats
361W - 372L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
3 / 3 / 5
8,988
562
8,821
18,224
16,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Antonta
Ao Kuang
16
3 / 0 / 10
9,431
589
10,643
14,449
5,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 1 / 5
9,055
566
6,472
6,361
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Paulinho_ap
Cu Chulainn
15
6 / 2 / 11
8,902
556
9,854
15,261
11,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
lucaswalkerbr
Baron Samedi
16
5 / 2 / 10
9,574
598
13,031
10,681
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 0
7,962
498
7,130
12,073
5,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
Dec0la
Sylvanus
11
0 / 6 / 2
6,378
399
6,504
16,814
11,354
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
Pedro22vp
Anhur
15
1 / 1 / 1
9,145
572
5,078
9,646
4,126
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
guidolfo1357
Hercules
14
2 / 3 / 1
8,911
557
10,640
15,986
15,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
14
2 / 4 / 1
8,436
527
6,654
13,438
5,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
20
Kills
7
8
Deaths
20
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
3
5
1.83
W
Ao Kuang
Antonta
Ao Kuang
3
0
10
8
L
2
6
0
0.33
L
Sylvanus
Dec0la
Sylvanus
0
6
2
0.17
W
3
1
5
5.5
W
Cu Chulainn
Paulinho_ap
Cu Chulainn
6
2
11
5.75
L
Anhur
Pedro22vp
Anhur
1
1
1
1.5
L
Hercules
guidolfo1357
Hercules
2
3
1
0.83
W
Baron Samedi
lucaswalkerbr
Baron Samedi
5
2
10
5
L
Thor
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,821
Damage
36,006
64,976
Taken
67,957
39,367
Mitigated
42,028
21,893
Healing
14,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,821
2,309
0
5,596
18,224
16,200
9
858
17,298
210
54,700
W
Ao Kuang
Antonta
Ao Kuang
10,643
1,589
0
5,331
14,449
5,479
0
1,959
12,474
81,259
0
L
7,130
605
0
900
12,073
5,021
0
7,987
4,086
57,540
0
L
Sylvanus
Dec0la
Sylvanus
6,504
1,735
599
2,389
16,814
11,354
0
10,319
6,495
23,760
0
W
6,472
2,776
0
2,841
6,361
2,030
2,994
2,571
3,732
57,229
0
W
Cu Chulainn
Paulinho_ap
Cu Chulainn
9,854
1,457
0
1,924
15,261
11,195
94
3,930
11,277
2,211
41,468
L
Anhur
Pedro22vp
Anhur
5,078
3,256
0
4,798
9,646
4,126
2,020
2,353
7,293
0
79,081
L
Hercules
guidolfo1357
Hercules
10,640
5,131
0
4,880
15,986
15,707
139
4,538
11,448
0
65,387
W
Baron Samedi
lucaswalkerbr
Baron Samedi
13,031
1,187
1,914
4,287
10,681
4,463
548
4,696
5,747
79,078
0
L
Thor
6,654
679
0
884
13,438
5,820
0
5,857
7,581
0
71,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,950
Gold Earned
40,832
458
Minions Killed
518
0
Camps Cleared
0
1,687,010
Distance Traveled
1,505,125
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,988
562
89
6
0
305,313
0
W
Ao Kuang
9,431
589
121
8
0
378,053
2
L
Janus
7,962
498
106
7
0
276,219
0
L
Sylvanus
6,378
399
32
2
0
298,768
5
W
Sol
9,055
566
94
6
0
345,687
0
W
Cu Chulainn
8,902
556
39
2
0
348,688
0
L
Anhur
9,145
572
156
10
0
286,552
4
L
Hercules
8,911
557
121
8
0
304,433
0
W
Baron Samedi
9,574
598
115
7
0
309,269
0
L
Thor
8,436
527
103
6
0
339,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role