Player Matchup

Sun Wukong
Sun Wukong
Culture045
Sun Wukong
Level 129
God Stats
3W - 2L
1,295 SR
Queue Stats
35W - 28L
1,526 Elo+
Solo
Ymir
Ymir
Da__Bark
Ymir
Level 59
God Stats
49W - 62L
1,437 SR
Queue Stats
59W - 71L
1,419 Elo+
Party 2
Janus
Janus
Esetmyballsonu
Janus
Level 22
God Stats
3W - 0L
1,702 SR
Queue Stats
9W - 5L
1,627 Elo+
Party 3
Poseidon
Poseidon
KJones24_
Poseidon
Level 123
God Stats
10W - 6L
1,510 SR
Queue Stats
259W - 265L
1,440 Elo+
Party 2
Ratatoskr
Ratatoskr
Shisuwui
Ratatoskr
Level 103
God Stats
22W - 14L
1,885 SR
Queue Stats
45W - 26L
1,676 Elo+
Party 3
Team Averages
Level 87
1,566 SR
1,538 Elo+

VS

Team Averages
Level 93
1,498 SR
1,488 Elo+
Kuzenbo
Kuzenbo
CACTUSARMS
Kuzenbo
Level 120
God Stats
2W - 5L
1,527 SR
Queue Stats
180W - 185L
1,508 Elo+
Solo
Cernunnos
Cernunnos
ChiefLoomis
Cernunnos
Level 109
God Stats
0W - 2L
1,272 SR
Queue Stats
37W - 30L
1,551 Elo+
Party 1
Ra
Ra
Hoodiecam
Ra
Level 104
God Stats
28W - 17L
1,724 SR
Queue Stats
179W - 165L
1,516 Elo+
Solo
Jormungandr
Jormungandr
Llamahippodance
Jormungandr
Level 7
God Stats
1W - 3L
1,541 SR
Queue Stats
1W - 4L
1,412 Elo+
Party 1
Serqet
Serqet
lzAcezl
Serqet
Level 126
God Stats
0W - 3L
1,425 SR
Queue Stats
46W - 51L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Culture045
Sun Wukong
15
4 / 2 / 1
9,816
614
10,718
14,707
9,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
13
0 / 2 / 8
8,318
520
4,002
11,977
10,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 0 / 4
10,880
680
16,706
7,189
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
KJones24_
Poseidon
14
8 / 4 / 2
8,996
562
12,120
10,263
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
Shisuwui
Ratatoskr
16
5 / 1 / 4
9,906
619
7,134
13,022
5,487
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CACTUSARMS
Kuzenbo
14
2 / 4 / 2
8,403
525
10,687
18,328
19,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
ChiefLoomis
Cernunnos
13
2 / 6 / 3
7,577
474
9,465
15,158
6,350
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 4 / 1
9,050
566
4,858
11,235
4,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Llamahippodance
Jormungandr
10
0 / 5 / 5
7,172
448
5,487
14,296
11,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Serqet
lzAcezl
Serqet
14
5 / 5 / 0
8,451
528
6,289
13,893
5,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
23
Kills
9
9
Deaths
24
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CACTUSARMS
Kuzenbo
2
4
2
0.75
L
Cernunnos
ChiefLoomis
Cernunnos
2
6
3
0.58
W
Sun Wukong
Culture045
Sun Wukong
4
2
1
2.25
W
Ymir
0
2
8
2
W
6
0
4
8
L
0
4
1
0.13
W
Poseidon
KJones24_
Poseidon
8
4
2
2.25
L
Jormungandr
Llamahippodance
Jormungandr
0
5
5
0.5
W
Ratatoskr
Shisuwui
Ratatoskr
5
1
4
7
L
Serqet
lzAcezl
Serqet
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,680
Damage
36,786
57,158
Taken
72,910
32,226
Mitigated
47,619
9,149
Healing
9,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CACTUSARMS
Kuzenbo
10,687
3,570
0
1,875
18,328
19,795
0
5,650
12,678
48,879
353
L
Cernunnos
ChiefLoomis
Cernunnos
9,465
4,644
0
3,837
15,158
6,350
813
9,994
5,164
0
50,031
W
Sun Wukong
Culture045
Sun Wukong
10,718
2,685
0
3,778
14,707
9,762
443
8,009
5,798
0
81,367
W
Ymir
4,002
609
0
2,798
11,977
10,325
0
4,120
6,960
20,570
0
W
16,706
1,243
0
876
7,189
3,060
0
4,014
2,759
112,565
0
L
4,858
312
204
2,613
11,235
4,351
0
6,592
4,643
93,907
0
W
Poseidon
KJones24_
Poseidon
12,120
2,015
0
1,152
10,263
3,592
286
620
9,506
73,536
0
L
Jormungandr
Llamahippodance
Jormungandr
5,487
1,137
0
957
14,296
11,374
0
7,360
6,936
34,711
0
W
Ratatoskr
Shisuwui
Ratatoskr
7,134
2,094
0
545
13,022
5,487
0
2,860
9,944
0
89,319
L
Serqet
lzAcezl
Serqet
6,289
1,759
0
250
13,893
5,749
0
3,232
10,661
0
60,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,916
Gold Earned
40,653
590
Minions Killed
454
0
Camps Cleared
0
1,659,345
Distance Traveled
1,593,372
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,403
525
93
6
0
281,210
1
L
Cernunnos
7,577
474
65
4
0
290,912
3
W
Sun Wukong
9,816
614
149
9
0
312,040
0
W
Ymir
8,318
520
32
2
0
287,443
0
W
Janus
10,880
680
162
10
0
381,011
5
L
Ra
9,050
566
171
11
0
344,968
0
W
Poseidon
8,996
562
113
7
0
280,970
1
L
Jormungandr
7,172
448
35
2
0
307,605
0
W
Ratatoskr
9,906
619
134
8
0
397,881
3
L
Serqet
8,451
528
90
6
0
368,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role