Player Matchup

Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
BALLERFROG1
Agni
Level 140
God Stats
2W - 3L
1,593 SR
Queue Stats
214W - 197L
1,463 Elo+
Solo
Hun Batz
Hun Batz
Hxppy00
Hun Batz
Level 121
God Stats
6W - 8L
1,600 SR
Queue Stats
372W - 386L
1,562 Elo+
Solo
Skadi
Skadi
mattdevin
Skadi
Level 233
God Stats
4W - 4L
1,553 SR
Queue Stats
657W - 662L
1,523 Elo+
Solo
Sylvanus
Sylvanus
rod04
Sylvanus
Level 144
God Stats
8W - 8L
1,528 SR
Queue Stats
297W - 283L
1,615 Elo+
Party 1
Team Averages
Level 159
1,555 SR
1,533 Elo+

VS

Team Averages
Level 134
1,696 SR
1,517 Elo+
Tsukuyomi
Tsukuyomi
JSONez
Tsukuyomi
Level 159
God Stats
6W - 6L
1,610 SR
Queue Stats
764W - 763L
1,529 Elo+
Solo
Medusa
Medusa
Mikehoncho2686
Medusa
Level 112
God Stats
7W - 3L
1,608 SR
Queue Stats
305W - 328L
1,487 Elo+
Solo
Izanami
Izanami
Ophiboros
Izanami
Level 104
God Stats
2W - 0L
1,736 SR
Queue Stats
25W - 26L
1,548 Elo+
Solo
Guan Yu
Guan Yu
ZappBrannigan11
Guan Yu
Level 128
God Stats
2W - 0L
1,733 SR
Queue Stats
60W - 49L
1,545 Elo+
Solo
Zeus
Zeus
diregega7
Zeus
Level 169
God Stats
21W - 6L
1,793 SR
Queue Stats
750W - 738L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 5 / 9
8,693
790
5,207
10,547
4,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 5 / 2
9,042
822
9,446
9,478
3,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Hxppy00
Hun Batz
13
5 / 5 / 3
8,343
758
7,950
11,559
6,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
mattdevin
Skadi
15
3 / 6 / 8
8,591
781
8,465
12,461
4,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
rod04
Sylvanus
13
0 / 6 / 6
7,986
726
3,085
16,725
13,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JSONez
Tsukuyomi
17
9 / 3 / 9
10,953
996
14,752
11,143
5,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 3 / 9
10,415
947
12,845
9,292
3,920
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Ophiboros
Izanami
17
3 / 3 / 12
10,566
961
9,001
11,760
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 3 / 13
10,128
921
5,839
12,223
11,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Zeus
16
4 / 3 / 17
10,132
921
14,622
8,143
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
87
13
Kills
27
27
Deaths
15
28
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
5
9
1.5
L
2
5
2
0.6
L
Hun Batz
Hxppy00
Hun Batz
5
5
3
1.3
W
Tsukuyomi
JSONez
Tsukuyomi
9
3
9
4.5
W
7
3
9
3.83
W
Izanami
Ophiboros
Izanami
3
3
12
3
W
4
3
13
3.5
W
Zeus
4
3
17
4.17
L
Skadi
mattdevin
Skadi
3
6
8
1.17
L
Sylvanus
rod04
Sylvanus
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,153
Damage
57,059
60,770
Taken
52,561
32,518
Mitigated
29,112
12,696
Healing
21,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,207
521
305
498
10,547
4,256
0
2,033
8,271
0
12,847
L
9,446
352
671
899
9,478
3,532
0
2,559
6,552
28,134
0
L
Hun Batz
Hxppy00
Hun Batz
7,950
540
419
667
11,559
6,484
0
3,426
7,628
0
15,817
W
Tsukuyomi
JSONez
Tsukuyomi
14,752
3,554
632
2,858
11,143
5,869
941
1,608
9,535
0
24,971
W
12,845
4,850
132
1,873
9,292
3,920
1,356
1,846
7,446
0
37,010
W
Izanami
Ophiboros
Izanami
9,001
5,171
521
1,455
11,760
4,779
3,948
2,689
9,071
0
29,666
W
5,839
368
7,229
3,832
12,223
11,680
498
3,839
8,384
0
7,677
W
Zeus
14,622
1,136
1,758
937
8,143
2,864
788
2,549
5,594
30,675
0
L
Skadi
mattdevin
Skadi
8,465
1,543
555
1,079
12,461
4,584
0
2,829
9,067
0
21,386
L
Sylvanus
rod04
Sylvanus
3,085
396
4,282
3,321
16,725
13,662
0
2,890
13,367
7,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,655
Gold Earned
52,194
105
Minions Killed
157
0
Camps Cleared
0
908,178
Distance Traveled
1,051,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,693
790
23
2
0
167,692
0
L
Agni
9,042
822
29
3
0
202,484
0
L
Hun Batz
8,343
758
16
1
0
162,896
0
W
Tsukuyomi
10,953
996
25
2
0
240,261
0
W
Medusa
10,415
947
40
4
0
219,092
0
W
Izanami
10,566
961
44
4
0
189,542
0
W
Guan Yu
10,128
921
2
0
0
220,952
0
W
Zeus
10,132
921
46
4
0
181,753
0
L
Skadi
8,591
781
26
2
0
193,126
0
L
Sylvanus
7,986
726
11
1
0
181,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role