Player Matchup

Hel
Hel
 
Hel
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
JVicious777
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,155 Elo+
Party 1
Ix Chel
Ix Chel
LIL_RAIDER_714
Ix Chel
Level 99
God Stats
1W - 5L
1,264 SR
Queue Stats
33W - 40L
1,457 Elo+
Solo
King Arthur
King Arthur
Whentallei
King Arthur
Level 84
God Stats
0W - 2L
1,154 SR
Queue Stats
15W - 11L
1,262 Elo+
Solo
Nemesis
Nemesis
captainplannet
Nemesis
Level 39
God Stats
0W - 1L
1,608 SR
Queue Stats
0W - 4L
1,155 Elo+
Party 1
Team Averages
Level 64
1,405 SR
1,306 Elo+

VS

Team Averages
Level 93
1,566 SR
1,477 Elo+
Lancelot
Lancelot
 
Lancelot
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
DEAD_SENPAI
Persephone
Level 103
God Stats
8W - 2L
1,828 SR
Queue Stats
346W - 331L
1,457 Elo+
Party 2
Jing Wei
Jing Wei
Piggyinvader_Too
Jing Wei
Level 85
God Stats
10W - 10L
1,500 SR
Queue Stats
292W - 279L
1,480 Elo+
Party 2
Cerberus
Cerberus
josefresno
Cerberus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
1 / 1 / 1
4,264
533
3,310
4,715
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
JVicious777
Cerberus
5
0 / 3 / 1
4,104
513
1,938
7,381
4,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 2 / 0
3,628
454
273
2,791
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Whentallei
King Arthur
9
1 / 0 / 0
5,258
657
5,051
7,024
2,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 1 / 2
3,902
488
1,700
6,281
1,612
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
1 / 0 / 2
4,824
603
2,101
5,842
2,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
 
Gilgamesh
8
0 / 1 / 0
4,562
570
2,293
6,925
4,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
DEAD_SENPAI
Persephone
9
5 / 0 / 1
5,790
724
4,844
3,803
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
1 / 1 / 1
4,309
539
2,907
4,295
1,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
josefresno
Cerberus
7
0 / 1 / 4
4,134
517
3,358
7,220
3,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
2
Kills
7
7
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
1
1
1.5
W
Lancelot
 
Lancelot
1
0
2
2
W
Gilgamesh
 
Gilgamesh
0
1
0
0
W
Persephone
DEAD_SENPAI
Persephone
5
0
1
5.5
L
Cerberus
JVicious777
Cerberus
0
3
1
0.17
L
0
2
0
0
W
1
1
1
1.5
L
King Arthur
Whentallei
King Arthur
1
0
0
1
L
0
1
2
1
W
Cerberus
josefresno
Cerberus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,272
Damage
15,503
28,192
Taken
28,085
11,526
Mitigated
12,939
9,935
Healing
7,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,310
570
1,021
2,179
4,715
1,484
0
2,342
2,373
23,537
0
W
Lancelot
 
Lancelot
2,101
490
0
402
5,842
2,084
0
195
5,647
0
35,927
W
Gilgamesh
 
Gilgamesh
2,293
748
0
2,058
6,925
4,809
0
0
6,925
0
25,827
W
Persephone
DEAD_SENPAI
Persephone
4,844
479
0
1,122
3,803
1,255
0
1,012
2,791
41,075
0
L
Cerberus
JVicious777
Cerberus
1,938
294
0
1,319
7,381
4,672
0
3,191
4,190
6,670
0
L
273
0
0
660
2,791
900
0
1,853
938
11,993
0
W
2,907
2,291
0
1,135
4,295
1,201
0
1,776
2,519
0
23,308
L
King Arthur
Whentallei
King Arthur
5,051
821
0
2,286
7,024
2,858
0
0
7,024
0
37,148
L
1,700
979
0
2,470
6,281
1,612
0
816
5,465
150
14,424
W
Cerberus
josefresno
Cerberus
3,358
522
0
2,405
7,220
3,590
72
2,628
4,592
15,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,156
Gold Earned
23,619
162
Minions Killed
252
0
Camps Cleared
0
716,222
Distance Traveled
827,380
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,264
533
34
4
0
141,245
1
W
Lancelot
4,824
603
61
8
0
185,316
0
W
Gilgamesh
4,562
570
53
7
0
154,887
1
W
Persephone
5,790
724
62
8
0
157,780
0
L
Cerberus
4,104
513
14
2
0
152,921
0
L
Ix Chel
3,628
454
21
3
0
91,018
0
W
Jing Wei
4,309
539
39
5
0
163,728
0
L
King Arthur
5,258
657
72
9
0
167,559
0
L
Nemesis
3,902
488
21
3
0
163,479
0
W
Cerberus
4,134
517
37
5
0
165,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role