Player Matchup

Kuzenbo
Kuzenbo
AidenLokz562
Kuzenbo
Level 61
God Stats
0W - 2L
1,685 SR
Queue Stats
115W - 156L
1,434 Elo+
Party 3
Skadi
Skadi
David-Scooby-Doo
Skadi
Level 69
God Stats
0W - 3L
1,636 SR
Queue Stats
293W - 319L
1,436 Elo+
Party 3
Sol
Sol
MarsIzana
Sol
Level 26
God Stats
37W - 44L
1,466 SR
Queue Stats
206W - 197L
1,410 Elo+
Party 2
Xing Tian
Xing Tian
NightCrawler608
Xing Tian
Level 127
God Stats
0W - 1L
1,196 SR
Queue Stats
286W - 280L
1,430 Elo+
Party 2
Thanatos
Thanatos
SpongeBob5621
Thanatos
Level 44
God Stats
6W - 2L
1,772 SR
Queue Stats
85W - 108L
1,447 Elo+
Party 3
Team Averages
Level 65
1,551 SR
1,432 Elo+

VS

Team Averages
Level 57
1,656 SR
1,484 Elo+
Janus
Janus
BaconUnderDoor
Janus
Level 87
God Stats
13W - 10L
1,611 SR
Queue Stats
230W - 180L
1,423 Elo+
Party 1
Horus
Horus
BrownBuffalo
Horus
Level 13
God Stats
7W - 9L
1,617 SR
Queue Stats
71W - 72L
1,500 Elo+
Party 1
Kali
Kali
RGrif
Kali
Level 142
God Stats
3W - 0L
1,699 SR
Queue Stats
84W - 68L
1,502 Elo+
Party 4
Chaac
Chaac
darthjarjar619
Chaac
Level 28
God Stats
4W - 4L
1,852 SR
Queue Stats
49W - 48L
1,497 Elo+
Party 4
Izanami
Izanami
shorty112491
Izanami
Level 14
God Stats
14W - 9L
1,500 SR
Queue Stats
81W - 78L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AidenLokz562
Kuzenbo
13
0 / 7 / 3
8,304
461
7,114
20,864
23,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
4 / 3 / 1
8,775
488
9,831
11,447
4,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 5 / 2
8,723
485
1,498
10,463
3,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
NightCrawler608
Xing Tian
14
1 / 0 / 1
8,734
485
7,135
11,612
12,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
SpongeBob5621
Thanatos
15
4 / 3 / 1
9,419
523
5,691
14,964
6,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 3
10,917
607
13,424
8,330
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 6
8,119
451
2,773
14,474
12,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
RGrif
Kali
15
4 / 3 / 2
9,627
535
8,529
15,630
6,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
1 / 1 / 0
8,775
488
7,249
13,642
10,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
shorty112491
Izanami
13
3 / 2 / 4
8,104
450
8,503
9,337
3,649
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
9
Kills
18
18
Deaths
10
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AidenLokz562
Kuzenbo
0
7
3
0.21
W
10
2
3
5.75
W
0
2
6
1.5
L
4
3
1
1.5
L
0
5
2
0.2
L
Xing Tian
NightCrawler608
Xing Tian
1
0
1
1.5
W
Kali
RGrif
Kali
4
3
2
1.67
L
Thanatos
SpongeBob5621
Thanatos
4
3
1
1.5
W
1
1
0
1
W
Izanami
shorty112491
Izanami
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,269
Damage
40,478
69,350
Taken
61,413
51,189
Mitigated
36,888
18,036
Healing
17,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AidenLokz562
Kuzenbo
7,114
3,046
138
4,404
20,864
23,888
100
3,864
17,000
36,214
0
W
13,424
1,610
0
1,136
8,330
3,870
1,694
1,159
7,171
87,610
0
W
2,773
1,827
981
5,529
14,474
12,416
202
3,805
10,669
0
13,295
L
9,831
2,875
0
952
11,447
4,463
0
2,142
9,305
0
66,029
L
1,498
225
0
2,864
10,463
3,891
931
5,011
5,452
52,225
0
L
Xing Tian
NightCrawler608
Xing Tian
7,135
622
0
460
11,612
12,373
0
0
11,612
48,122
808
W
Kali
RGrif
Kali
8,529
5,271
0
2,681
15,630
6,769
0
2,125
13,441
0
83,854
L
Thanatos
SpongeBob5621
Thanatos
5,691
1,451
0
9,218
14,964
6,574
0
2,407
12,557
0
74,870
W
7,249
1,197
0
5,901
13,642
10,184
0
4,926
8,158
0
57,137
W
Izanami
shorty112491
Izanami
8,503
7,154
0
1,709
9,337
3,649
1,333
3,096
6,241
0
59,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,955
Gold Earned
45,542
448
Minions Killed
453
0
Camps Cleared
0
1,555,818
Distance Traveled
1,690,479
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,304
461
45
3
0
309,087
0
W
Janus
10,917
607
140
8
0
369,156
0
W
Horus
8,119
451
24
1
0
335,119
0
L
Skadi
8,775
488
93
5
0
306,656
0
L
Sol
8,723
485
106
6
0
327,609
0
L
Xing Tian
8,734
485
111
6
0
265,802
0
W
Kali
9,627
535
118
7
0
331,924
0
L
Thanatos
9,419
523
93
5
0
346,664
0
W
Chaac
8,775
488
93
5
0
320,866
3
W
Izanami
8,104
450
78
4
0
333,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role