Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
GUARDIANOOSE
Bakasura
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 98L
1,511 Elo+
Solo
Shiva
Shiva
XLordN8
Shiva
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,270 Elo+
Party 1
Hachiman
Hachiman
e-lie-asss
Hachiman
Level 101
God Stats
30W - 27L
1,580 SR
Queue Stats
351W - 329L
1,479 Elo+
Solo
Cabrakan
Cabrakan
smasherbro_
Cabrakan
Level 85
God Stats
0W - 1L
1,308 SR
Queue Stats
10W - 13L
1,304 Elo+
Party 1
Team Averages
Level 121
1,477 SR
1,413 Elo+

VS

Team Averages
Level 120
1,427 SR
1,456 Elo+
Morgan Le Fay
Morgan Le Fay
Crazycastro115
Morgan Le Fay
Level 129
God Stats
53W - 47L
1,586 SR
Queue Stats
414W - 396L
1,527 Elo+
Party 2
Hachiman
Hachiman
GreenKitchen35
Hachiman
Level 126
God Stats
15W - 16L
1,446 SR
Queue Stats
697W - 648L
1,489 Elo+
Party 2
Ravana
Ravana
S2FCxRambo787
Ravana
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,631 Elo+
Solo
The Morrigan
The Morrigan
SEYVANHEL
The Morrigan
Level 175
God Stats
3W - 5L
1,368 SR
Queue Stats
1,280W - 1,263L
1,503 Elo+
Solo
Fafnir
Fafnir
Starwaya
Fafnir
Level 86
God Stats
1W - 1L
1,236 SR
Queue Stats
1W - 3L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 5 / 1
6,409
493
3,357
13,913
4,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
GUARDIANOOSE
Bakasura
12
2 / 1 / 1
6,901
531
3,995
11,329
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
XLordN8
Shiva
12
2 / 1 / 1
6,394
492
5,486
9,624
7,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
e-lie-asss
Hachiman
9
0 / 4 / 2
5,719
440
5,467
8,887
2,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
smasherbro_
Cabrakan
9
0 / 5 / 2
5,679
437
3,036
10,921
7,918
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Crazycastro115
Morgan Le Fay
12
4 / 3 / 5
7,785
599
13,881
8,050
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
12
6 / 1 / 7
8,130
625
10,242
8,646
3,117
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 0 / 2
7,874
606
5,826
6,208
2,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
SEYVANHEL
The Morrigan
13
0 / 0 / 0
8,064
620
3,153
2,189
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
Starwaya
Fafnir
12
3 / 1 / 8
8,107
624
5,753
10,179
9,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
16
16
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
1
0.3
W
Morgan Le Fay
Crazycastro115
Morgan Le Fay
4
3
5
2.17
L
Bakasura
GUARDIANOOSE
Bakasura
2
1
1
2.5
W
Hachiman
6
1
7
9.5
W
3
0
2
4
W
The Morrigan
SEYVANHEL
The Morrigan
0
0
0
0
W
Fafnir
Starwaya
Fafnir
3
1
8
7
L
Shiva
XLordN8
Shiva
2
1
1
2.5
L
Hachiman
e-lie-asss
Hachiman
0
4
2
0.25
L
Cabrakan
smasherbro_
Cabrakan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,341
Damage
38,855
54,674
Taken
35,272
27,314
Mitigated
18,857
14,837
Healing
11,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,357
1,131
311
6,049
13,913
4,749
1,144
8,574
5,339
48,520
0
W
Morgan Le Fay
Crazycastro115
Morgan Le Fay
13,881
1,187
0
1,805
8,050
3,177
171
2,536
5,239
49,841
0
L
Bakasura
GUARDIANOOSE
Bakasura
3,995
2,597
0
5,891
11,329
4,625
0
2,939
8,390
0
27,221
W
Hachiman
10,242
7,698
0
3,125
8,646
3,117
1,645
964
7,447
0
56,820
W
5,826
1,450
0
1,163
6,208
2,637
0
725
5,275
0
58,079
W
The Morrigan
SEYVANHEL
The Morrigan
3,153
250
0
443
2,189
823
2,545
0
2,189
55,978
0
W
Fafnir
Starwaya
Fafnir
5,753
1,917
156
4,411
10,179
9,103
148
2,258
7,786
23,109
0
L
Shiva
XLordN8
Shiva
5,486
40
0
0
9,624
7,059
0
4,120
5,124
0
40,529
L
Hachiman
e-lie-asss
Hachiman
5,467
3,162
0
1,428
8,887
2,963
104
2,098
6,789
0
30,880
L
Cabrakan
smasherbro_
Cabrakan
3,036
565
253
905
10,921
7,918
0
4,676
6,245
21,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,102
Gold Earned
39,960
307
Minions Killed
394
0
Camps Cleared
0
1,252,346
Distance Traveled
1,304,616
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,409
493
74
6
0
216,560
7
W
Morgan Le Fay
7,785
599
75
6
0
243,150
1
L
Bakasura
6,901
531
84
6
0
277,841
0
W
Hachiman
8,130
625
84
6
0
249,996
1
W
Ravana
7,874
606
85
7
0
315,143
0
W
The Morrigan
8,064
620
121
9
0
249,793
0
W
Fafnir
8,107
624
29
2
0
246,534
6
L
Shiva
6,394
492
54
4
0
273,545
0
L
Hachiman
5,719
440
60
5
0
230,740
1
L
Cabrakan
5,679
437
35
3
0
253,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role