Player Matchup

Artio
Artio
Gold IV
Edgimos
Artio
Gold IV
Level 156
God Stats
2W - 6L
1,624 SR
Queue Stats
616W - 618L
1,507 MMR
Solo
Ra
Ra
Gold III
Figure889
Ra
Gold III
Level 119
God Stats
0W - 3L
1,669 SR
Queue Stats
200W - 208L
1,499 MMR
Solo
Izanami
Izanami
Bronze III
ICY ZomB
Izanami
Bronze III
Level 66
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
SBS_yoyoslender
Thanatos
Gold IV
Level 105
God Stats
4W - 6L
1,751 SR
Queue Stats
108W - 114L
1,501 MMR
Solo
Shiva
Shiva
Silver I
ases200218
Shiva
Silver I
Level 139
God Stats
5W - 4L
1,628 SR
Queue Stats
10W - 9L
1,506 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,584 SR
1,502 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,663 SR
1,502 MMR
Sun Wukong
Sun Wukong
Gold III
ElsosaMX
Sun Wukong
Gold III
Level 66
God Stats
12W - 11L
1,864 SR
Queue Stats
125W - 119L
1,499 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Kill3rB3an
Kuzenbo
Silver I
Level 106
God Stats
3W - 0L
1,748 SR
Queue Stats
11W - 12L
1,503 MMR
Solo
Medusa
Medusa
Gold III
NINJAxPANTHER13
Medusa
Gold III
Level 140
God Stats
48W - 43L
1,583 SR
Queue Stats
160W - 168L
1,504 MMR
Solo
Ravana
Ravana
Gold I
Perky Peakz
Ravana
Gold I
Level 153
God Stats
15W - 14L
1,632 SR
Queue Stats
265W - 270L
1,502 MMR
Solo
Discordia
Discordia
Gold IV
lausite
Discordia
Gold IV
Level 159
God Stats
8W - 8L
1,489 SR
Queue Stats
357W - 369L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Edgimos
Artio
8
1 / 1 / 0
5,143
514
2,455
12,780
9,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 2 / 0
5,524
552
2,410
4,571
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
ICY ZomB
Izanami
10
0 / 1 / 1
5,826
583
2,364
4,672
1,442
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
9
1 / 3 / 1
5,449
545
2,190
7,044
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
10
0 / 3 / 1
5,974
597
3,992
9,589
6,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThorJanusKaliChiron

VS

Bans
King ArthurNe ZhaAresAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElsosaMX
Sun Wukong
11
3 / 1 / 0
6,654
665
5,079
6,851
4,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Kuzenbo
Kill3rB3an
Kuzenbo
9
1 / 1 / 2
5,577
558
3,494
7,102
5,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

11
0 / 0 / 2
6,109
611
2,704
3,816
1,426
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ravana
10
4 / 0 / 2
6,383
638
5,191
3,961
1,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Discordia
lausite
Discordia
11
2 / 0 / 3
6,198
620
5,985
2,722
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
10
10
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artio
Edgimos
Artio
1
1
0
1
W
Sun Wukong
ElsosaMX
Sun Wukong
3
1
0
3
L
0
2
0
0
L
Izanami
ICY ZomB
Izanami
0
1
1
0.5
W
Kuzenbo
Kill3rB3an
Kuzenbo
1
1
2
2
W
0
0
2
1
W
Ravana
4
0
2
5
L
Thanatos
1
3
1
0.5
L
Shiva
0
3
1
0.17
W
Discordia
lausite
Discordia
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,411
Damage
22,453
38,656
Taken
24,452
21,475
Mitigated
13,794
12,707
Healing
7,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Edgimos
Artio
2,455
353
305
4,130
12,780
9,470
0
4,225
8,260
12,282
0
W
Sun Wukong
ElsosaMX
Sun Wukong
5,079
1,226
0
2,052
6,851
4,105
0
0
6,851
0
48,381
L
2,410
305
241
1,486
4,571
1,702
0
1,967
2,480
52,164
0
L
Izanami
ICY ZomB
Izanami
2,364
1,454
0
1,698
4,672
1,442
0
161
4,511
0
47,835
W
Kuzenbo
Kill3rB3an
Kuzenbo
3,494
1,619
0
2,047
7,102
5,917
0
2,025
5,003
11,289
0
W
2,704
1,413
0
1,674
3,816
1,426
1,046
786
3,030
0
49,365
W
Ravana
5,191
1,496
0
1,036
3,961
1,584
0
562
3,399
0
44,874
L
Thanatos
2,190
349
0
3,459
7,044
2,573
0
2,619
4,337
0
32,010
L
Shiva
3,992
704
0
1,388
9,589
6,288
0
0
9,589
0
42,330
W
Discordia
lausite
Discordia
5,985
329
0
940
2,722
762
0
1,364
1,304
45,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,916
Gold Earned
30,921
348
Minions Killed
332
0
Camps Cleared
0
1,032,980
Distance Traveled
1,065,369
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,143
514
13
1
0
192,064
0
W
Sun Wukong
6,654
665
84
8
0
216,329
5
L
Ra
5,524
552
87
9
0
209,932
1
L
Izanami
5,826
583
95
10
0
187,338
4
W
Kuzenbo
5,577
558
16
2
0
229,829
0
W
Medusa
6,109
611
77
8
0
194,872
4
W
Ravana
6,383
638
72
7
0
231,224
3
L
Thanatos
5,449
545
63
6
0
252,532
0
L
Shiva
5,974
597
90
9
0
191,114
0
W
Discordia
6,198
620
83
8
0
193,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role