Player Matchup

Sobek
Sobek
Acssin_Sebas
Sobek
Level 28
God Stats
0W - 3L
1,207 SR
Queue Stats
194W - 177L
1,315 Elo+
Party 1
Chang'e
Chang'e
KiDFuzzYNutZ
Chang'e
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,375 Elo+
Solo
Nemesis
Nemesis
Markus_sd
Nemesis
Level 103
God Stats
17W - 10L
1,418 SR
Queue Stats
79W - 90L
1,351 Elo+
Party 2
Neith
Neith
miski_504
Neith
Level 102
God Stats
1W - 2L
1,303 SR
Queue Stats
107W - 99L
1,298 Elo+
Party 1
Medusa
Medusa
perkman19
Medusa
Level 92
God Stats
42W - 54L
1,409 SR
Queue Stats
71W - 84L
1,336 Elo+
Party 2
Team Averages
Level 86
1,367 SR
1,335 Elo+

VS

Team Averages
Level 78
1,554 SR
1,420 Elo+
Ra
Ra
Dreadigon404
Ra
Level 60
God Stats
2W - 2L
1,901 SR
Queue Stats
176W - 177L
1,375 Elo+
Solo
Hachiman
Hachiman
Moreno-Ross
Hachiman
Level 63
God Stats
23W - 22L
1,474 SR
Queue Stats
266W - 271L
1,453 Elo+
Solo
Kali
Kali
Rhaenyris
Kali
Level 142
God Stats
17W - 9L
1,569 SR
Queue Stats
324W - 318L
1,411 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TheMadHatter009
Cu Chulainn
Level 61
God Stats
18W - 25L
1,424 SR
Queue Stats
145W - 147L
1,405 Elo+
Party 3
Cerberus
Cerberus
addymcdaddy
Cerberus
Level 63
God Stats
19W - 22L
1,404 SR
Queue Stats
98W - 89L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 6
7,511
469
5,480
12,190
13,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
KiDFuzzYNutZ
Chang'e
11
2 / 3 / 0
7,241
453
6,741
10,450
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Markus_sd
Nemesis
13
5 / 4 / 5
8,345
522
12,525
15,004
6,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
miski_504
Neith
14
7 / 1 / 3
8,771
548
10,203
11,454
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
perkman19
Medusa
12
4 / 3 / 2
7,579
474
8,185
10,697
4,163
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 5
7,945
497
6,366
12,223
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Moreno-Ross
Hachiman
12
2 / 6 / 5
8,234
515
7,697
10,625
3,565
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
14
9 / 1 / 1
9,484
593
10,542
14,041
6,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
TheMadHatter009
Cu Chulainn
14
2 / 2 / 1
8,775
548
9,039
13,515
11,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
addymcdaddy
Cerberus
10
1 / 6 / 8
7,473
467
5,377
16,831
14,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
21
Kills
14
14
Deaths
21
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
3
6
2
W
0
6
5
0.42
L
Chang'e
KiDFuzzYNutZ
Chang'e
2
3
0
0.67
L
Nemesis
Markus_sd
Nemesis
5
4
5
1.88
W
Hachiman
Moreno-Ross
Hachiman
2
6
5
0.75
W
Kali
9
1
1
9.5
W
Cu Chulainn
TheMadHatter009
Cu Chulainn
2
2
1
1.25
W
Cerberus
addymcdaddy
Cerberus
1
6
8
0.83
L
Neith
miski_504
Neith
7
1
3
8.5
L
Medusa
perkman19
Medusa
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,134
Damage
39,021
59,795
Taken
67,235
31,600
Mitigated
41,156
18,841
Healing
16,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,480
740
168
3,968
12,190
13,169
0
3,034
8,922
22,083
0
W
6,366
616
780
2,469
12,223
4,426
366
93
12,130
52,568
0
L
Chang'e
KiDFuzzYNutZ
Chang'e
6,741
691
0
2,921
10,450
3,794
0
0
10,450
39,956
0
L
Nemesis
Markus_sd
Nemesis
12,525
6,876
0
1,685
15,004
6,295
0
2,944
11,910
0
61,907
W
Hachiman
Moreno-Ross
Hachiman
7,697
3,990
0
1,585
10,625
3,565
376
1,981
8,644
0
35,993
W
Kali
10,542
4,596
0
3,476
14,041
6,822
714
1,252
12,789
0
57,712
W
Cu Chulainn
TheMadHatter009
Cu Chulainn
9,039
1,501
0
4,686
13,515
11,917
0
6,410
7,105
0
61,062
W
Cerberus
addymcdaddy
Cerberus
5,377
690
230
3,331
16,831
14,426
0
2,485
14,346
28,818
0
L
Neith
miski_504
Neith
10,203
3,091
0
7,318
11,454
4,179
112
3,647
7,315
0
58,815
L
Medusa
perkman19
Medusa
8,185
3,859
0
2,781
10,697
4,163
269
1,242
9,455
0
52,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,447
Gold Earned
41,911
345
Minions Killed
377
0
Camps Cleared
0
1,337,972
Distance Traveled
1,490,745
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,511
469
39
2
0
300,806
5
W
Ra
7,945
497
94
6
0
281,565
2
L
Chang'e
7,241
453
62
4
0
223,817
0
L
Nemesis
8,345
522
84
5
0
279,762
0
W
Hachiman
8,234
515
62
4
0
275,478
0
W
Kali
9,484
593
82
5
0
370,482
1
W
Cu Chulainn
8,775
548
88
6
0
268,712
7
W
Cerberus
7,473
467
51
3
0
294,508
0
L
Neith
8,771
548
78
5
0
293,556
0
L
Medusa
7,579
474
82
5
0
240,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role