Player Matchup

Tiamat
Tiamat
Diamond I
 
Tiamat
Diamond I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum I
 
Anhur
Platinum I
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thor
Thor
Diamond I
Kolleyy
Thor
Diamond I
Level 194
God Stats
0W - 1L
1,195 SR
Queue Stats
128W - 101L
2,541 MMR
Party 1
Geb
Geb
Platinum II
Konatà
Geb
Platinum II
Level 81
God Stats
6W - 5L
1,806 SR
Queue Stats
116W - 99L
2,096 MMR
Party 2
Nu Wa
Nu Wa
Diamond I
SpyroWasTaken
Nu Wa
Diamond I
Level 278
God Stats
0W - 1L
1,603 SR
Queue Stats
114W - 89L
2,479 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,521 SR
2,023 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 119
1,648 SR
2,106 MMR
Ravana
Ravana
Masters
 
Ravana
Masters
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond II
Devilwing49
Raijin
Diamond II
Level 159
God Stats
9W - 8L
1,692 SR
Queue Stats
211W - 191L
2,457 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
UrFreelo_
Gilgamesh
Diamond II
Level 140
God Stats
5W - 0L
1,814 SR
Queue Stats
549W - 533L
2,269 MMR
Solo
Ares
Ares
Diamond II
YuzuKitty
Ares
Diamond II
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 26L
2,294 MMR
Solo
Chiron
Chiron
Platinum IV
gabussyforlove
Chiron
Platinum IV
Level 41
God Stats
2W - 0L
1,733 SR
Queue Stats
93W - 67L
2,010 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 2 / 0
6,372
579
6,907
7,313
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
 
Anhur
10
0 / 2 / 0
5,628
512
4,469
6,682
2,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Kolleyy
Thor
9
0 / 1 / 0
5,184
471
2,896
8,669
2,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Geb
9
0 / 3 / 0
5,289
481
2,390
9,985
4,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 1 / 0
6,143
558
4,697
4,723
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
CharonAo KuangKali

VS

Bans
SusanoThanatosFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
1 / 0 / 6
6,690
608
5,592
6,745
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
11
2 / 1 / 0
6,578
598
4,098
3,937
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
UrFreelo_
Gilgamesh
13
2 / 0 / 0
6,870
625
4,726
11,449
6,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
10
0 / 0 / 7
5,960
542
5,851
9,211
7,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 0 / 1
6,915
629
4,505
5,017
2,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
9
9
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
0
0
L
Anhur
 
Anhur
0
2
0
0
W
Ravana
 
Ravana
1
0
6
4
W
Raijin
2
1
0
2
L
Thor
Kolleyy
Thor
0
1
0
0
L
Geb
0
3
0
0
L
1
1
0
1
W
Gilgamesh
UrFreelo_
Gilgamesh
2
0
0
2
W
Ares
0
0
7
3.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,359
Damage
24,772
37,372
Taken
36,359
15,996
Mitigated
20,112
8,649
Healing
13,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,907
424
0
2,073
7,313
4,644
0
0
7,313
53,034
0
L
Anhur
 
Anhur
4,469
2,212
0
2,200
6,682
2,114
0
1,631
5,051
0
42,738
W
Ravana
 
Ravana
5,592
1,203
0
4,933
6,745
3,444
0
1,799
4,944
0
55,902
W
Raijin
4,098
237
0
357
3,937
1,441
0
1,918
2,011
49,115
0
L
Thor
Kolleyy
Thor
2,896
949
0
1,026
8,669
2,954
0
2,412
6,167
0
35,237
L
Geb
2,390
104
1,241
1,609
9,985
4,836
0
3,417
6,531
19,882
0
L
4,697
1,004
0
500
4,723
1,448
0
2,143
2,361
54,874
0
W
Gilgamesh
UrFreelo_
Gilgamesh
4,726
1,147
0
3,033
11,449
6,065
0
7,033
4,416
0
49,652
W
Ares
5,851
640
0
2,420
9,211
7,136
0
2,479
6,703
17,367
0
W
4,505
1,670
447
2,557
5,017
2,026
0
726
4,291
0
49,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,616
Gold Earned
33,013
368
Minions Killed
387
0
Camps Cleared
0
1,119,816
Distance Traveled
1,201,119
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,372
579
88
8
0
207,553
0
L
Anhur
5,628
512
95
9
0
203,080
0
W
Ravana
6,690
608
85
8
0
265,392
0
W
Raijin
6,578
598
102
9
0
225,745
5
L
Thor
5,184
471
56
5
0
249,507
2
L
Geb
5,289
481
8
1
0
236,925
2
L
Nu Wa
6,143
558
121
11
0
222,751
2
W
Gilgamesh
6,870
625
86
8
0
231,349
0
W
Ares
5,960
542
19
2
0
254,476
2
W
Chiron
6,915
629
95
9
0
224,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role