Player Matchup

Nu Wa
Nu Wa
Gym_Anime_Games
Nu Wa
Level 142
God Stats
2W - 2L
1,704 SR
Queue Stats
24W - 44L
1,354 Elo+
Party 1
Cernunnos
Cernunnos
ItsBachhus
Cernunnos
Level 119
God Stats
2W - 1L
1,814 SR
Queue Stats
11W - 8L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
LNFvJprimo
Gilgamesh
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
SupaMIcGnashty
Baron Samedi
Level 108
God Stats
3W - 3L
1,373 SR
Queue Stats
22W - 34L
1,334 Elo+
Party 1
Fenrir
Fenrir
lennisha
Fenrir
Level 83
God Stats
4W - 1L
1,872 SR
Queue Stats
139W - 175L
1,377 Elo+
Solo
Team Averages
Level 116
1,652 SR
1,391 Elo+

VS

Team Averages
Level 109
1,597 SR
1,405 Elo+
Charon
Charon
 
Charon
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ChromaDrift710
Ravana
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 101L
1,491 Elo+
Solo
Janus
Janus
Dubreezy
Janus
Level 108
God Stats
0W - 1L
1,838 SR
Queue Stats
0W - 2L
1,264 Elo+
Solo
Neith
Neith
FlokiWartooth
Neith
Level 109
God Stats
1W - 3L
1,615 SR
Queue Stats
115W - 115L
1,450 Elo+
Solo
Nu Wa
Nu Wa
Furet13
Nu Wa
Level 124
God Stats
159W - 146L
1,531 SR
Queue Stats
583W - 719L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 5
9,888
761
15,060
6,259
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
ItsBachhus
Cernunnos
16
2 / 0 / 5
9,516
732
4,733
6,529
2,696
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
LNFvJprimo
Gilgamesh
15
3 / 3 / 3
9,169
705
8,063
13,633
6,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
SupaMIcGnashty
Baron Samedi
18
4 / 1 / 3
9,986
768
14,376
14,119
6,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
lennisha
Fenrir
15
1 / 3 / 4
8,800
677
2,601
11,802
4,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
16
2 / 3 / 1
8,917
686
9,064
14,985
9,203
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
0 / 2 / 4
7,899
608
3,192
10,315
6,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Dubreezy
Janus
14
1 / 4 / 1
8,291
638
6,845
6,549
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 0
8,896
684
8,747
11,895
3,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Furet13
Nu Wa
16
1 / 1 / 4
8,945
688
13,605
10,093
3,531
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
13
Kills
6
7
Deaths
13
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
3
1
0.83
L
0
2
4
1
L
Janus
Dubreezy
Janus
1
4
1
0.38
L
2
3
0
0.67
L
Nu Wa
Furet13
Nu Wa
1
1
4
3
W
3
0
5
5.5
W
Cernunnos
ItsBachhus
Cernunnos
2
0
5
4.5
W
Gilgamesh
LNFvJprimo
Gilgamesh
3
3
3
1.5
W
Baron Samedi
SupaMIcGnashty
Baron Samedi
4
1
3
5.5
W
Fenrir
lennisha
Fenrir
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,833
Damage
41,453
52,342
Taken
53,837
23,197
Mitigated
25,567
19,260
Healing
6,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
9,064
1,065
0
2,175
14,985
9,203
336
8,601
6,125
37,046
406
L
3,192
428
0
1,298
10,315
6,968
0
3,661
6,524
0
15,136
L
Janus
Dubreezy
Janus
6,845
345
0
375
6,549
2,129
0
3,517
2,904
26,623
0
L
8,747
1,955
0
1,798
11,895
3,736
159
7,681
4,023
0
38,684
L
Nu Wa
Furet13
Nu Wa
13,605
6,293
25
1,086
10,093
3,531
136
5,976
4,006
45,643
0
W
15,060
3,500
0
1,490
6,259
2,378
810
3,089
3,074
46,431
0
W
Cernunnos
ItsBachhus
Cernunnos
4,733
1,662
54
2,872
6,529
2,696
1,982
3,539
2,950
0
45,092
W
Gilgamesh
LNFvJprimo
Gilgamesh
8,063
2,164
329
2,309
13,633
6,655
249
8,086
4,541
0
25,387
W
Baron Samedi
SupaMIcGnashty
Baron Samedi
14,376
980
2,398
8,601
14,119
6,647
1,346
9,181
4,845
46,050
0
W
Fenrir
lennisha
Fenrir
2,601
251
0
1,207
11,802
4,821
1,178
4,689
6,983
0
12,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,359
Gold Earned
42,948
295
Minions Killed
264
0
Camps Cleared
0
1,246,761
Distance Traveled
1,098,676
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,917
686
55
4
0
230,173
1
L
Ravana
7,899
608
23
2
0
201,168
0
L
Janus
8,291
638
69
5
0
200,517
0
L
Neith
8,896
684
63
5
0
235,730
0
L
Nu Wa
8,945
688
54
4
0
231,088
0
W
Nu Wa
9,888
761
96
7
0
260,386
2
W
Cernunnos
9,516
732
66
5
0
224,956
1
W
Gilgamesh
9,169
705
32
2
0
267,609
6
W
Baron Samedi
9,986
768
77
6
0
247,688
0
W
Fenrir
8,800
677
24
2
0
246,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role