Player Matchup

Sylvanus
Sylvanus
Canada
Sylvanus
Level 147
God Stats
9W - 10L
1,576 SR
Queue Stats
357W - 274L
1,588 Elo+
Solo
Izanami
Izanami
Letskooden
Izanami
Level 63
God Stats
85W - 81L
1,426 SR
Queue Stats
112W - 100L
1,499 Elo+
Party 3
Neith
Neith
LittleJunkDog
Neith
Level 148
God Stats
4W - 7L
1,487 SR
Queue Stats
449W - 400L
1,532 Elo+
Party 3
Thanatos
Thanatos
Reflex56
Thanatos
Level 95
God Stats
22W - 24L
1,545 SR
Queue Stats
87W - 89L
1,490 Elo+
Party 3
Ravana
Ravana
stoodis
Ravana
Level 119
God Stats
1W - 3L
1,337 SR
Queue Stats
157W - 139L
1,544 Elo+
Party 3
Team Averages
Level 114
1,474 SR
1,531 Elo+

VS

Team Averages
Level 151
1,475 SR
1,532 Elo+
Scylla
Scylla
BronxKid5
Scylla
Level 152
God Stats
8W - 4L
1,530 SR
Queue Stats
69W - 47L
1,547 Elo+
Solo
King Arthur
King Arthur
Danterojo33
King Arthur
Level 177
God Stats
3W - 4L
1,460 SR
Queue Stats
241W - 249L
1,535 Elo+
Party 2
Thanatos
Thanatos
HowsYourBush
Thanatos
Level 120
God Stats
28W - 11L
1,503 SR
Queue Stats
352W - 330L
1,504 Elo+
Party 1
Thor
Thor
Kinetic Voltage
Thor
Level 148
God Stats
22W - 24L
1,541 SR
Queue Stats
697W - 664L
1,563 Elo+
Party 1
Danzaburou
Danzaburou
allison182408
Danzaburou
Level 157
God Stats
1W - 0L
1,343 SR
Queue Stats
47W - 47L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Canada
Sylvanus
13
4 / 4 / 6
8,633
480
10,375
18,253
21,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
Letskooden
Izanami
14
1 / 7 / 4
8,732
485
8,130
17,819
6,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
5 / 2 / 2
10,564
587
9,779
11,566
3,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
Reflex56
Thanatos
14
1 / 3 / 6
8,473
471
5,371
18,626
7,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
stoodis
Ravana
17
5 / 1 / 3
10,294
572
13,621
16,803
13,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BronxKid5
Scylla
18
6 / 2 / 2
11,352
631
12,049
9,800
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Danterojo33
King Arthur
15
0 / 3 / 2
9,425
524
13,317
19,455
20,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
HowsYourBush
Thanatos
16
3 / 4 / 1
9,416
523
8,496
16,243
6,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 2 / 6
9,390
522
12,338
14,169
10,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
allison182408
Danzaburou
15
3 / 5 / 6
10,327
574
14,514
15,382
6,220
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
16
Kills
17
17
Deaths
16
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
BronxKid5
Scylla
6
2
2
3.5
L
Sylvanus
Canada
Sylvanus
4
4
6
1.75
W
King Arthur
Danterojo33
King Arthur
0
3
2
0.33
W
Thanatos
HowsYourBush
Thanatos
3
4
1
0.88
W
5
2
6
4
L
Izanami
Letskooden
Izanami
1
7
4
0.43
L
5
2
2
3
L
Thanatos
Reflex56
Thanatos
1
3
6
1.33
W
Danzaburou
allison182408
Danzaburou
3
5
6
1.2
L
Ravana
stoodis
Ravana
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,276
Damage
60,714
83,067
Taken
75,049
53,437
Mitigated
46,998
29,754
Healing
23,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BronxKid5
Scylla
12,049
436
0
750
9,800
3,257
0
376
9,424
99,747
0
L
Sylvanus
Canada
Sylvanus
10,375
2,701
1,032
5,153
18,253
21,955
140
2,122
16,131
31,747
10,854
W
King Arthur
Danterojo33
King Arthur
13,317
2,064
0
4,305
19,455
20,581
239
1,079
18,376
12,917
68,545
W
Thanatos
HowsYourBush
Thanatos
8,496
1,599
0
11,674
16,243
6,726
0
1,796
14,447
33
86,074
W
12,338
2,935
0
1,286
14,169
10,214
155
3,667
10,502
251
39,472
L
Izanami
Letskooden
Izanami
8,130
5,226
0
4,585
17,819
6,654
880
792
17,027
0
66,310
L
9,779
1,834
0
3,016
11,566
3,810
0
5,837
5,729
0
98,111
L
Thanatos
Reflex56
Thanatos
5,371
1,389
0
9,890
18,626
7,364
0
2,365
16,261
0
70,204
W
Danzaburou
allison182408
Danzaburou
14,514
8,071
0
5,532
15,382
6,220
571
3,122
12,260
0
76,037
L
Ravana
stoodis
Ravana
13,621
3,342
0
6,078
16,803
13,654
0
3,509
13,294
0
83,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,696
Gold Earned
49,910
579
Minions Killed
571
0
Camps Cleared
0
1,704,311
Distance Traveled
1,797,635
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,352
631
161
9
0
352,119
0
L
Sylvanus
8,633
480
64
4
0
334,508
2
W
King Arthur
9,425
524
127
7
0
337,887
0
W
Thanatos
9,416
523
121
7
0
406,167
0
W
Thor
9,390
522
44
2
0
355,084
0
L
Izanami
8,732
485
120
7
0
290,889
0
L
Neith
10,564
587
158
9
0
344,143
2
L
Thanatos
8,473
471
97
5
0
385,510
0
W
Danzaburou
10,327
574
118
7
0
346,378
6
L
Ravana
10,294
572
140
8
0
349,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role