Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
FrancescoLuigi
Camazotz
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
Furious931
Sun Wukong
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 39L
1,243 Elo+
Party 1
Hachiman
Hachiman
Stupefacente
Hachiman
Level 114
God Stats
1W - 1L
1,255 SR
Queue Stats
125W - 142L
1,456 Elo+
Party 1
Poseidon
Poseidon
Vasa1312
Poseidon
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 47L
1,522 Elo+
Solo
Team Averages
Level 85
1,451 SR
1,433 Elo+

VS

Team Averages
Level 104
1,414 SR
1,470 Elo+
Neith
Neith
Genesis337
Neith
Level 145
God Stats
82W - 83L
1,415 SR
Queue Stats
1,244W - 1,269L
1,479 Elo+
Solo
Maui
Maui
SmokingJimbo
Maui
Level 63
God Stats
11W - 16L
1,288 SR
Queue Stats
389W - 375L
1,443 Elo+
Solo
Mercury
Mercury
Zargonai24
Mercury
Level 146
God Stats
3W - 7L
1,500 SR
Queue Stats
79W - 82L
1,543 Elo+
Solo
He Bo
He Bo
chidalgo_
He Bo
Level 66
God Stats
17W - 18L
1,378 SR
Queue Stats
456W - 436L
1,445 Elo+
Solo
Danzaburou
Danzaburou
martin9098
Danzaburou
Level 101
God Stats
130W - 123L
1,489 SR
Queue Stats
154W - 175L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 0 / 4
7,031
502
5,843
9,495
9,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
13
5 / 3 / 0
8,099
579
5,906
17,089
6,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Furious931
Sun Wukong
13
2 / 1 / 2
8,429
602
6,247
12,253
9,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
Stupefacente
Hachiman
13
4 / 2 / 2
7,608
543
7,376
10,100
3,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Vasa1312
Poseidon
14
3 / 0 / 3
8,587
613
6,201
6,324
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 1 / 1
7,174
512
9,515
9,310
4,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
6,329
452
3,116
10,425
8,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Zargonai24
Mercury
14
3 / 2 / 1
8,006
572
7,631
13,649
5,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
chidalgo_
He Bo
12
0 / 3 / 2
7,247
518
4,032
7,852
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
martin9098
Danzaburou
10
1 / 6 / 0
6,229
445
4,126
10,874
3,657
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
14
Kills
5
6
Deaths
15
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
4
2
W
Camazotz
5
3
0
1.67
W
Sun Wukong
Furious931
Sun Wukong
2
1
2
3
L
Neith
1
1
1
1.5
L
0
3
1
0.17
W
Hachiman
Stupefacente
Hachiman
4
2
2
2.5
W
Poseidon
Vasa1312
Poseidon
3
0
3
4.5
L
Mercury
Zargonai24
Mercury
3
2
1
1.75
L
He Bo
chidalgo_
He Bo
0
3
2
0.33
L
Danzaburou
martin9098
Danzaburou
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,573
Damage
28,420
55,261
Taken
52,110
31,298
Mitigated
24,456
18,934
Healing
15,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,843
743
63
4,383
9,495
9,730
0
1,191
8,304
26,762
0
W
Camazotz
5,906
2,225
0
6,176
17,089
6,095
0
1,624
15,465
0
67,382
W
Sun Wukong
Furious931
Sun Wukong
6,247
1,633
0
4,347
12,253
9,728
453
1,102
11,151
0
59,983
L
Neith
9,515
4,222
0
6,005
9,310
4,336
0
3,642
5,668
0
64,672
L
3,116
648
0
1,711
10,425
8,807
0
3,357
7,068
15,526
0
W
Hachiman
Stupefacente
Hachiman
7,376
4,628
0
3,251
10,100
3,610
395
1,356
8,744
0
54,422
W
Poseidon
Vasa1312
Poseidon
6,201
712
0
714
6,324
2,135
441
1,875
4,449
71,054
0
L
Mercury
Zargonai24
Mercury
7,631
4,610
0
3,889
13,649
5,268
229
387
13,262
0
66,894
L
He Bo
chidalgo_
He Bo
4,032
0
0
1,538
7,852
2,388
422
2,307
5,545
53,475
0
L
Danzaburou
martin9098
Danzaburou
4,126
2,013
0
2,076
10,874
3,657
232
2,351
8,523
0
35,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,754
Gold Earned
34,985
453
Minions Killed
396
0
Camps Cleared
0
1,456,910
Distance Traveled
1,417,950
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,031
502
44
3
0
319,637
0
W
Camazotz
8,099
579
99
7
0
298,692
0
W
Sun Wukong
8,429
602
101
7
0
270,222
3
L
Neith
7,174
512
117
8
0
246,147
0
L
Maui
6,329
452
18
1
0
276,249
0
W
Hachiman
7,608
543
86
6
0
281,118
0
W
Poseidon
8,587
613
123
9
0
287,241
1
L
Mercury
8,006
572
109
8
0
332,439
0
L
He Bo
7,247
518
108
8
0
277,816
1
L
Danzaburou
6,229
445
44
3
0
285,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role