Player Matchup

Sobek
Sobek
Andres-eyes2204
Sobek
Level 49
God Stats
3W - 8L
1,751 SR
Queue Stats
239W - 250L
1,369 Elo+
Solo
Ratatoskr
Ratatoskr
HoneiBadgerr
Ratatoskr
Level 48
God Stats
1W - 3L
1,367 SR
Queue Stats
69W - 66L
1,424 Elo+
Party 1
Guan Yu
Guan Yu
Manatwalmart
Guan Yu
Level 46
God Stats
1W - 2L
1,289 SR
Queue Stats
57W - 76L
1,370 Elo+
Solo
Ullr
Ullr
TazerFace2872
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,160 Elo+
Party 1
Janus
Janus
temp-187949
Janus
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,273 Elo+
Solo
Team Averages
Level 38
1,481 SR
1,319 Elo+

VS

Team Averages
Level 36
1,413 SR
1,291 Elo+
Tiamat
Tiamat
HRTZELL
Tiamat
Level 21
God Stats
2W - 0L
1,519 SR
Queue Stats
23W - 25L
1,202 Elo+
Party 2
Cthulhu
Cthulhu
Iron Gamer3314
Cthulhu
Level 46
God Stats
48W - 55L
1,496 SR
Queue Stats
142W - 156L
1,441 Elo+
Solo
Shiva
Shiva
Who Mystzz
Shiva
Level 15
God Stats
3W - 4L
1,414 SR
Queue Stats
11W - 15L
1,201 Elo+
Party 2
Sol
Sol
WhoSlipzz
Sol
Level 68
God Stats
5W - 2L
1,395 SR
Queue Stats
56W - 58L
1,303 Elo+
Party 2
Pele
Pele
XOakTeacherX
Pele
Level 28
God Stats
2W - 2L
1,238 SR
Queue Stats
39W - 38L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 3
7,995
470
5,460
18,712
22,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ratatoskr
HoneiBadgerr
Ratatoskr
14
7 / 3 / 3
9,244
544
15,718
17,422
7,122
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
Manatwalmart
Guan Yu
12
3 / 5 / 0
7,984
470
8,406
14,880
12,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

3
0 / 6 / 0
5,232
308
1,030
5,221
1,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 4 / 0
8,474
498
7,501
11,445
4,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HRTZELL
Tiamat
12
2 / 4 / 4
8,029
472
6,702
10,370
4,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 3 / 2
9,193
541
9,876
15,178
13,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
12
2 / 5 / 11
8,086
476
12,198
18,617
9,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
9 / 2 / 2
10,441
614
10,532
7,832
2,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 4 / 3
9,003
530
9,743
14,997
4,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
16
Kills
21
21
Deaths
18
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
W
Tiamat
HRTZELL
Tiamat
2
4
4
1
L
Ratatoskr
HoneiBadgerr
Ratatoskr
7
3
3
2.83
W
3
3
2
1.33
L
Guan Yu
Manatwalmart
Guan Yu
3
5
0
0.6
L
0
6
0
0
W
Shiva
2
5
11
1.5
W
9
2
2
5
W
5
4
3
1.63
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,115
Damage
49,051
67,680
Taken
66,994
47,883
Mitigated
33,712
9,931
Healing
16,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,460
265
85
5,321
18,712
22,392
0
6,092
12,620
26,912
0
W
Tiamat
HRTZELL
Tiamat
6,702
1,304
0
2,866
10,370
4,328
313
3,347
6,651
39,995
0
L
Ratatoskr
HoneiBadgerr
Ratatoskr
15,718
5,940
0
907
17,422
7,122
0
4,581
12,841
0
71,052
W
9,876
1,404
283
3,510
15,178
13,300
0
354
14,018
61,676
114
L
Guan Yu
Manatwalmart
Guan Yu
8,406
817
200
2,733
14,880
12,565
0
8,435
6,445
0
43,643
L
1,030
547
0
0
5,221
1,534
0
3,197
2,024
0
2,776
W
Shiva
12,198
2,407
0
3,455
18,617
9,190
326
6,313
12,136
0
32,939
W
10,532
5,761
0
3,138
7,832
2,236
3,350
1,166
6,626
72,676
0
W
9,743
2,108
0
3,743
14,997
4,658
368
2,306
12,507
0
55,961
L
7,501
90
0
685
11,445
4,270
884
4,802
6,643
74,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,929
Gold Earned
44,752
304
Minions Killed
378
0
Camps Cleared
0
1,424,695
Distance Traveled
1,773,488
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,995
470
31
2
0
314,194
0
W
Tiamat
8,029
472
60
4
0
308,294
0
L
Ratatoskr
9,244
544
83
5
0
360,502
0
W
Cthulhu
9,193
541
88
5
0
362,758
6
L
Guan Yu
7,984
470
72
4
0
333,927
0
L
Ullr
5,232
308
1
0
0
103,693
0
W
Shiva
8,086
476
45
3
0
355,791
0
W
Sol
10,441
614
120
7
0
337,574
0
W
Pele
9,003
530
65
4
0
409,071
0
L
Janus
8,474
498
117
7
0
312,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role