Player Matchup

Zhong Kui
Zhong Kui
EP1R0
Zhong Kui
Level 124
God Stats
8W - 7L
1,361 SR
Queue Stats
229W - 216L
1,485 Elo+
Solo
Cthulhu
Cthulhu
MRMILKYMOO
Cthulhu
Level 118
God Stats
10W - 2L
1,513 SR
Queue Stats
112W - 108L
1,494 Elo+
Solo
Athena
Athena
MawDog905
Athena
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 80L
1,427 Elo+
Solo
Cerberus
Cerberus
N90i
Cerberus
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 74L
1,436 Elo+
Solo
Yu Huang
Yu Huang
sharpronin12
Yu Huang
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,144 Elo+
Solo
Team Averages
Level 101
1,475 SR
1,397 Elo+

VS

Team Averages
Level 100
1,512 SR
1,415 Elo+
Sobek
Sobek
Lil_WaffleGin
Sobek
Level 108
God Stats
1W - 3L
1,523 SR
Queue Stats
235W - 224L
1,487 Elo+
Party 1
Xbalanque
Xbalanque
LoayzaAbad
Xbalanque
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,049 Elo+
Solo
Anhur
Anhur
PenguinGirl2471
Anhur
Level 144
God Stats
3W - 5L
1,542 SR
Queue Stats
254W - 233L
1,472 Elo+
Party 1
Loki
Loki
ozotl69
Loki
Level 102
God Stats
1W - 3L
1,497 SR
Queue Stats
121W - 116L
1,500 Elo+
Solo
Odin
Odin
sebastian225
Odin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EP1R0
Zhong Kui
15
4 / 2 / 13
8,956
896
8,199
10,659
10,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
MRMILKYMOO
Cthulhu
16
5 / 1 / 13
9,857
986
12,117
10,770
11,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
MawDog905
Athena
14
2 / 1 / 17
9,135
914
4,011
13,116
15,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cerberus
N90i
Cerberus
13
2 / 2 / 18
8,376
838
7,012
11,227
13,040
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
sharpronin12
Yu Huang
16
8 / 1 / 12
9,751
975
13,591
9,248
5,357
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 6
7,230
723
5,156
13,144
18,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
LoayzaAbad
Xbalanque
14
2 / 5 / 1
7,668
767
6,788
8,375
3,865
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 4 / 3
6,690
669
7,553
9,589
4,090
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
ozotl69
Loki
12
1 / 4 / 2
6,787
679
6,575
9,216
3,904
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 3 / 2
7,061
706
5,916
10,073
9,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
20
21
Kills
6
7
Deaths
21
73
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
EP1R0
Zhong Kui
4
2
13
5.25
L
0
5
6
0.6
L
Xbalanque
LoayzaAbad
Xbalanque
2
5
1
0.5
W
Cthulhu
MRMILKYMOO
Cthulhu
5
1
13
11.5
W
Athena
MawDog905
Athena
2
1
17
10.5
W
Cerberus
N90i
Cerberus
2
2
18
5.5
L
0
4
3
0.38
L
Loki
ozotl69
Loki
1
4
2
0.5
L
3
3
2
1.33
W
Yu Huang
sharpronin12
Yu Huang
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,930
Damage
31,988
55,020
Taken
50,397
55,174
Mitigated
39,585
21,092
Healing
12,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
EP1R0
Zhong Kui
8,199
684
696
4,320
10,659
10,330
2,531
947
9,712
22,262
0
L
5,156
259
1,863
2,631
13,144
18,072
25
10,288
2,856
8,643
0
L
Xbalanque
LoayzaAbad
Xbalanque
6,788
2,119
208
540
8,375
3,865
0
7,088
1,287
0
19,479
W
Cthulhu
MRMILKYMOO
Cthulhu
12,117
235
1,810
2,013
10,770
11,368
1,344
974
9,796
22,551
0
W
Athena
MawDog905
Athena
4,011
995
3,128
3,230
13,116
15,079
770
1,720
11,396
6,917
0
W
Cerberus
N90i
Cerberus
7,012
473
754
2,694
11,227
13,040
1,016
806
10,421
11,538
454
L
7,553
4,587
538
1,677
9,589
4,090
324
9,339
250
0
12,662
L
Loki
ozotl69
Loki
6,575
1,292
443
1,945
9,216
3,904
0
8,282
934
0
15,807
L
5,916
811
1,065
1,452
10,073
9,654
0
9,479
594
0
9,895
W
Yu Huang
sharpronin12
Yu Huang
13,591
2,368
411
2,036
9,248
5,357
2,338
709
8,539
28,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,075
Gold Earned
35,436
125
Minions Killed
79
0
Camps Cleared
0
957,551
Distance Traveled
808,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,956
896
39
4
0
193,356
0
L
Sobek
7,230
723
9
1
0
167,307
0
L
Xbalanque
7,668
767
28
3
0
147,201
0
W
Cthulhu
9,857
986
16
2
0
190,132
0
W
Athena
9,135
914
9
1
0
217,573
0
W
Cerberus
8,376
838
23
2
0
165,784
0
L
Anhur
6,690
669
22
2
0
156,224
0
L
Loki
6,787
679
13
1
0
164,275
0
L
Odin
7,061
706
7
1
0
173,133
0
W
Yu Huang
9,751
975
38
4
0
190,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role