Player Matchup

Guan Yu
Guan Yu
Platinum IV
ElNoba
Guan Yu
Platinum IV
Level 160
God Stats
13W - 4L
1,873 SR
Queue Stats
198W - 171L
1,474 MMR
Solo
Sobek
Sobek
Gold V
NARDOK
Sobek
Gold V
Level 155
God Stats
35W - 47L
1,491 SR
Queue Stats
88W - 95L
1,296 MMR
Solo
Anubis
Anubis
Gold II
SrNabuHama
Anubis
Gold II
Level 148
God Stats
2W - 0L
1,544 SR
Queue Stats
23W - 19L
1,507 MMR
Solo
Rama
Rama
Gold IV
xXlSMOKElXx
Rama
Gold IV
Level 103
God Stats
4W - 1L
1,937 SR
Queue Stats
58W - 62L
1,457 MMR
Solo
Fenrir
Fenrir
Silver II
yTunicxxzk
Fenrir
Silver II
Level 124
God Stats
1W - 1L
1,390 SR
Queue Stats
22W - 25L
1,349 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,647 SR
1,417 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 134
1,512 SR
1,460 MMR
Agni
Agni
Silver II
 
Agni
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
EricVinicius
Achilles
Bronze III
Level 178
God Stats
0W - 1L
1,533 SR
Queue Stats
1W - 4L
1,411 MMR
Solo
Hachiman
Hachiman
Bronze III
Nanachi-sc
Hachiman
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,500 MMR
Party 1
Ratatoskr
Ratatoskr
Silver II
Nicölón
Ratatoskr
Silver II
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,390 MMR
Solo
Cthulhu
Cthulhu
Bronze III
PYPEXD
Cthulhu
Bronze III
Level 135
God Stats
5W - 6L
1,528 SR
Queue Stats
59W - 80L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ElNoba
Guan Yu
11
0 / 1 / 2
6,314
574
6,724
7,288
6,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sobek
NARDOK
Sobek
9
0 / 0 / 6
5,817
529
4,946
9,284
7,860
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
SrNabuHama
Anubis
12
5 / 0 / 2
6,921
629
5,793
5,227
2,507
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 0
6,314
574
1,926
4,737
1,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
yTunicxxzk
Fenrir
11
6 / 0 / 4
6,741
613
6,153
8,444
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SusanoGebMartichorasNe ZhaJanus

VS

Bans
Baba YagaThorAthenaRavanaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 3 / 0
6,166
561
4,220
6,312
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
EricVinicius
Achilles
9
1 / 2 / 0
5,292
481
3,814
10,469
8,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
Nanachi-sc
Hachiman
9
0 / 3 / 1
5,191
472
2,504
7,703
2,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Nicölón
Ratatoskr
9
0 / 4 / 0
5,282
480
1,449
9,872
3,041
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
PYPEXD
Cthulhu
9
0 / 0 / 1
5,253
478
3,221
6,027
3,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
12
Kills
2
2
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
3
0
0.33
W
Guan Yu
ElNoba
Guan Yu
0
1
2
1
L
Achilles
EricVinicius
Achilles
1
2
0
0.5
W
Sobek
NARDOK
Sobek
0
0
6
3
L
Hachiman
Nanachi-sc
Hachiman
0
3
1
0.17
L
Ratatoskr
Nicölón
Ratatoskr
0
4
0
0
L
Cthulhu
PYPEXD
Cthulhu
0
0
1
0.5
W
Anubis
SrNabuHama
Anubis
5
0
2
6
W
1
1
0
1
W
Fenrir
yTunicxxzk
Fenrir
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,542
Damage
15,208
34,980
Taken
40,383
22,584
Mitigated
19,545
13,578
Healing
7,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,220
413
0
500
6,312
1,806
0
3,787
2,525
50,747
0
W
Guan Yu
ElNoba
Guan Yu
6,724
1,594
115
3,500
7,288
6,912
0
284
7,004
0
38,406
L
Achilles
EricVinicius
Achilles
3,814
1,732
0
3,291
10,469
8,760
0
388
9,342
0
26,108
W
Sobek
NARDOK
Sobek
4,946
189
0
2,845
9,284
7,860
0
2,872
6,412
21,583
0
L
Hachiman
Nanachi-sc
Hachiman
2,504
1,568
0
1,444
7,703
2,088
0
1,735
5,968
0
29,899
L
Ratatoskr
Nicölón
Ratatoskr
1,449
254
0
1,220
9,872
3,041
0
2,500
7,280
0
41,132
L
Cthulhu
PYPEXD
Cthulhu
3,221
149
74
941
6,027
3,850
0
2,329
3,663
25,073
0
W
Anubis
SrNabuHama
Anubis
5,793
240
0
3,595
5,227
2,507
54
1,857
3,370
44,562
0
W
1,926
1,657
0
2,425
4,737
1,938
476
745
3,992
0
45,753
W
Fenrir
yTunicxxzk
Fenrir
6,153
2,119
0
1,098
8,444
3,367
0
1,683
6,761
0
40,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,107
Gold Earned
27,184
324
Minions Killed
306
0
Camps Cleared
0
1,156,326
Distance Traveled
1,112,730
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,166
561
93
8
0
216,128
0
W
Guan Yu
6,314
574
72
7
0
235,736
3
L
Achilles
5,292
481
39
4
0
211,788
2
W
Sobek
5,817
529
15
1
0
245,119
2
L
Hachiman
5,191
472
62
6
0
191,160
0
L
Ratatoskr
5,282
480
65
6
0
254,943
2
L
Cthulhu
5,253
478
47
4
0
238,711
5
W
Anubis
6,921
629
94
9
0
213,266
2
W
Rama
6,314
574
85
8
0
193,679
2
W
Fenrir
6,741
613
58
5
0
268,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role