Player Matchup

Discordia
Discordia
BloodEyes75
Discordia
Level 61
God Stats
22W - 15L
1,574 SR
Queue Stats
241W - 230L
1,516 Elo+
Party 3
Artemis
Artemis
Eliza0Black
Artemis
Level 121
God Stats
1W - 5L
1,608 SR
Queue Stats
113W - 105L
1,552 Elo+
Party 1
Cthulhu
Cthulhu
PrettyKitty3319
Cthulhu
Level 5
God Stats
0W - 1L
1,853 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
TheDemonicFox
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 102L
1,354 Elo+
Party 3
Pele
Pele
miltonator98
Pele
Level 46
God Stats
1W - 1L
1,723 SR
Queue Stats
1W - 11L
1,154 Elo+
Solo
Team Averages
Level 52
1,652 SR
1,415 Elo+

VS

Team Averages
Level 105
1,360 SR
1,240 Elo+
Lancelot
Lancelot
Death_Hood952
Lancelot
Level 131
God Stats
7W - 7L
1,370 SR
Queue Stats
22W - 38L
1,304 Elo+
Party 2
Hou Yi
Hou Yi
HN_623
Hou Yi
Level 128
God Stats
1W - 1L
1,514 SR
Queue Stats
2W - 12L
1,077 Elo+
Party 2
Thoth
Thoth
ISSLAMASS23
Thoth
Level 127
God Stats
4W - 8L
917 SR
Queue Stats
54W - 72L
1,317 Elo+
Party 2
Surtr
Surtr
Sakura_Samurai4
Surtr
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 12L
1,185 Elo+
Party 2
Khepri
Khepri
fastfuriouspro
Khepri
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 31L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BloodEyes75
Discordia
13
1 / 4 / 1
7,692
513
9,412
9,332
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Eliza0Black
Artemis
11
0 / 1 / 0
6,541
436
3,959
8,450
3,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 4 / 0
6,537
436
3,716
13,112
9,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
12
0 / 3 / 0
7,317
488
8,107
12,174
14,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

4
0 / 2 / 0
4,955
330
292
2,319
627
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Death_Hood952
Lancelot
14
5 / 0 / 3
8,209
547
7,677
8,742
6,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
HN_623
Hou Yi
14
4 / 0 / 0
8,413
561
8,103
10,989
5,113
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
5 / 2 / 0
8,437
562
3,675
10,814
4,085
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 4
7,308
487
4,127
11,226
8,400
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 1 / 3
7,165
478
2,855
8,219
5,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
14
14
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
BloodEyes75
Discordia
1
4
1
0.38
W
Lancelot
Death_Hood952
Lancelot
5
0
3
6.5
L
Artemis
Eliza0Black
Artemis
0
1
0
0
W
Hou Yi
HN_623
Hou Yi
4
0
0
4
W
5
2
0
2.5
L
0
4
0
0
W
0
0
4
2
L
Guan Yu
0
3
0
0
W
0
1
3
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,486
Damage
26,437
45,387
Taken
49,990
30,822
Mitigated
29,614
7,796
Healing
15,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BloodEyes75
Discordia
9,412
291
0
1,500
9,332
2,973
387
2,097
7,019
67,590
0
W
Lancelot
Death_Hood952
Lancelot
7,677
1,132
17
634
8,742
6,111
400
1,225
7,517
0
52,184
L
Artemis
Eliza0Black
Artemis
3,959
2,246
0
2,451
8,450
3,155
0
2,245
6,161
0
44,812
W
Hou Yi
HN_623
Hou Yi
8,103
6,319
0
6,970
10,989
5,113
612
3,852
7,137
0
73,116
W
3,675
423
0
2,869
10,814
4,085
2,744
5,709
5,105
54,984
0
L
3,716
446
787
594
13,112
9,485
0
999
12,113
21,860
0
W
4,127
1,769
0
2,835
11,226
8,400
340
0
11,226
744
30,070
L
Guan Yu
8,107
1,833
0
2,208
12,174
14,582
308
233
11,681
0
53,420
W
2,855
404
0
2,171
8,219
5,905
299
2,342
5,877
17,481
0
L
292
58
14
242
2,319
627
0
1,189
1,095
0
6,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,042
Gold Earned
39,532
271
Minions Killed
331
0
Camps Cleared
0
1,124,743
Distance Traveled
1,542,069
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,692
513
102
7
0
278,935
1
W
Lancelot
8,209
547
65
4
0
366,418
0
L
Artemis
6,541
436
58
4
0
237,132
0
W
Hou Yi
8,413
561
117
8
0
259,844
3
W
Thoth
8,437
562
84
6
0
297,631
0
L
Cthulhu
6,537
436
33
2
0
255,952
0
W
Surtr
7,308
487
49
3
0
304,401
0
L
Guan Yu
7,317
488
69
5
0
260,897
0
W
Khepri
7,165
478
16
1
0
313,775
0
L
Pele
4,955
330
9
1
0
91,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role