Player Matchup

Mercury
Mercury
 
Mercury
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
ElSeñorDelTerror
Olorun
Level 129
God Stats
2W - 0L
1,687 SR
Queue Stats
116W - 114L
1,443 Elo+
Solo
Medusa
Medusa
Matii11
Medusa
Level 147
God Stats
2W - 0L
1,701 SR
Queue Stats
21W - 15L
1,590 Elo+
Party 2
Bacchus
Bacchus
Miltoon
Bacchus
Level 69
God Stats
15W - 5L
1,883 SR
Queue Stats
17W - 9L
1,653 Elo+
Party 2
Bastet
Bastet
orokh
Bastet
Level 142
God Stats
8W - 4L
1,693 SR
Queue Stats
178W - 184L
1,495 Elo+
Solo
Team Averages
Level 123
1,693 SR
1,536 Elo+

VS

Team Averages
Level 133
1,484 SR
1,469 Elo+
Vamana
Vamana
 
Vamana
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BRUNOEM1599
Sol
Level 96
God Stats
5W - 5L
1,545 SR
Queue Stats
174W - 188L
1,430 Elo+
Solo
Heimdallr
Heimdallr
Smiley333_SZ
Heimdallr
Level 129
God Stats
3W - 9L
1,358 SR
Queue Stats
303W - 380L
1,399 Elo+
Party 1
Yemoja
Yemoja
Solo4Piece
Yemoja
Level 141
God Stats
5W - 7L
1,516 SR
Queue Stats
130W - 132L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 0 / 1
6,296
630
2,726
5,968
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
2 / 0 / 2
6,808
681
6,809
4,970
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Matii11
Medusa
12
5 / 0 / 1
6,957
696
5,197
3,977
1,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Miltoon
Bacchus
8
1 / 0 / 4
5,657
566
3,722
5,849
5,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
orokh
Bastet
8
1 / 0 / 1
5,195
520
1,241
8,318
2,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
0 / 1 / 0
5,791
579
3,730
6,188
3,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
 
Nox
1
0 / 0 / 0
3,570
357
0
389
99
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 0
5,494
549
2,107
8,149
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Smiley333_SZ
Heimdallr
7
0 / 2 / 0
4,651
465
2,829
7,835
3,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Solo4Piece
Yemoja
7
0 / 2 / 0
4,770
477
2,611
7,455
4,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
9
Kills
0
0
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
0
1
0.5
L
Vamana
 
Vamana
0
1
0
0
L
Nox
 
Nox
0
0
0
0
L
0
4
0
0
W
2
0
2
3
W
Medusa
Matii11
Medusa
5
0
1
5.5
W
Bacchus
Miltoon
Bacchus
1
0
4
3
L
Heimdallr
Smiley333_SZ
Heimdallr
0
2
0
0
L
Yemoja
Solo4Piece
Yemoja
0
2
0
0
W
Bastet
orokh
Bastet
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,695
Damage
11,277
29,082
Taken
30,016
13,039
Mitigated
14,607
10,445
Healing
9,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,726
1,035
0
2,314
5,968
1,924
1,845
561
5,035
0
40,777
L
Vamana
 
Vamana
3,730
1,069
0
1,462
6,188
3,808
0
197
5,991
0
39,043
L
Nox
 
Nox
0
0
0
0
389
99
0
0
389
1,445
0
L
2,107
481
0
3,113
8,149
3,195
0
0
8,149
39,450
5,823
W
6,809
3,250
60
2,314
4,970
1,931
689
1,400
3,570
52,996
0
W
Medusa
Matii11
Medusa
5,197
2,148
0
685
3,977
1,439
91
917
3,016
0
42,445
W
Bacchus
Miltoon
Bacchus
3,722
346
0
1,789
5,849
5,246
0
1,184
4,665
12,210
0
L
Heimdallr
Smiley333_SZ
Heimdallr
2,829
1,123
0
1,868
7,835
3,147
0
4,974
2,861
0
29,774
L
Yemoja
Solo4Piece
Yemoja
2,611
883
1,422
1,969
7,455
4,358
0
5,360
2,095
16,416
0
W
Bastet
orokh
Bastet
1,241
363
0
3,283
8,318
2,499
0
575
7,699
0
32,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,913
Gold Earned
24,276
315
Minions Killed
216
0
Camps Cleared
0
1,090,597
Distance Traveled
888,825
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,296
630
80
8
0
208,711
0
L
Vamana
5,791
579
60
6
0
194,045
2
L
Nox
3,570
357
8
1
0
158,107
0
L
Sol
5,494
549
74
7
0
181,679
0
W
Olorun
6,808
681
104
10
0
218,597
1
W
Medusa
6,957
696
80
8
0
220,394
0
W
Bacchus
5,657
566
9
1
0
227,905
0
L
Heimdallr
4,651
465
50
5
0
178,743
2
L
Yemoja
4,770
477
24
2
0
176,251
2
W
Bastet
5,195
520
42
4
0
214,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role