Player Matchup

Freya
Freya
Sportfreund479
Freya
Level 85
God Stats
1W - 0L
1,814 SR
Queue Stats
96W - 114L
1,380 Elo+
Party 2
Ne Zha
Ne Zha
Way x To x Win
Ne Zha
Level 108
God Stats
5W - 4L
1,449 SR
Queue Stats
358W - 375L
1,454 Elo+
Party 2
Jing Wei
Jing Wei
derdoktorsnens
Jing Wei
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 176L
1,422 Elo+
Party 2
Team Averages
Level 97
1,588 SR
1,419 Elo+

VS

Team Averages
Level 105
1,390 SR
1,369 Elo+
Bacchus
Bacchus
A_K_A_KOKE9
Bacchus
Level 66
God Stats
0W - 2L
1,263 SR
Queue Stats
63W - 71L
1,322 Elo+
Party 1
Anubis
Anubis
Jupp_Schmirgel
Anubis
Level 143
God Stats
25W - 19L
1,584 SR
Queue Stats
547W - 554L
1,437 Elo+
Solo
Mercury
Mercury
Naviodesangre
Mercury
Level 106
God Stats
1W - 4L
1,323 SR
Queue Stats
22W - 35L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 10
12,154
715
13,412
12,900
5,790
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 3 / 7
11,876
699
9,419
14,951
15,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
16
8 / 4 / 5
13,511
795
17,433
14,126
5,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A_K_A_KOKE9
Bacchus
14
0 / 2 / 9
11,358
668
9,182
18,123
28,796
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 3 / 2
13,862
815
14,105
11,863
7,791
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
13
1 / 8 / 5
11,160
656
10,877
16,344
7,517
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
13
Kills
8
9
Deaths
13
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
A_K_A_KOKE9
Bacchus
0
2
9
2.25
L
7
3
2
2.67
L
Mercury
1
8
5
0.44
W
2
2
10
3.5
W
3
3
7
2.17
W
Jing Wei
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,264
Damage
34,164
41,977
Taken
46,330
27,059
Mitigated
44,104
10,872
Healing
7,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
A_K_A_KOKE9
Bacchus
9,182
1,059
0
591
18,123
28,796
0
6,845
11,278
20,561
0
L
14,105
1,069
0
6,223
11,863
7,791
648
2,092
9,771
87,852
0
L
Mercury
10,877
4,627
0
571
16,344
7,517
0
5,186
11,158
0
32,110
W
13,412
4,028
0
6,047
12,900
5,790
0
7,053
5,847
55,558
0
W
9,419
2,695
0
2,615
14,951
15,957
0
8,925
6,026
692
33,187
W
Jing Wei
17,433
14,438
0
2,210
14,126
5,312
0
7,724
6,402
0
42,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,541
Gold Earned
36,380
151
Minions Killed
179
0
Camps Cleared
0
843,850
Distance Traveled
921,876
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,358
668
10
1
0
333,826
0
L
Anubis
13,862
815
132
8
0
283,944
0
L
Mercury
11,160
656
37
2
0
304,106
0
W
Freya
12,154
715
84
5
0
277,604
3
W
Ne Zha
11,876
699
24
1
0
300,033
2
W
Jing Wei
13,511
795
43
3
0
266,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role