Player Matchup

Sol
Sol
BastetsLitterbox
Sol
Level 60
God Stats
11W - 8L
1,720 SR
Queue Stats
470W - 417L
1,629 Elo+
Party 1
Zeus
Zeus
Morgoth_Gungnir6
Zeus
Level 32
God Stats
11W - 21L
1,500 SR
Queue Stats
306W - 360L
1,404 Elo+
Solo
Susano
Susano
Sleepytime1324
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,289 Elo+
Party 2
Geb
Geb
Thejokerisbackk
Geb
Level 43
God Stats
4W - 3L
1,500 SR
Queue Stats
167W - 165L
1,553 Elo+
Party 2
Surtr
Surtr
YouDoofus
Surtr
Level 29
God Stats
34W - 26L
1,593 SR
Queue Stats
148W - 140L
1,588 Elo+
Party 1
Team Averages
Level 36
1,563 SR
1,493 Elo+

VS

Team Averages
Level 47
1,505 SR
1,471 Elo+
Anubis
Anubis
BIGBOOTIEGOB
Anubis
Level 59
God Stats
34W - 13L
1,681 SR
Queue Stats
120W - 110L
1,509 Elo+
Party 3
Fenrir
Fenrir
Dantasy
Fenrir
Level 63
God Stats
10W - 4L
1,606 SR
Queue Stats
95W - 82L
1,539 Elo+
Party 3
Baron Samedi
Baron Samedi
TLZ Pyro
Baron Samedi
Level 33
God Stats
8W - 14L
1,410 SR
Queue Stats
20W - 31L
1,339 Elo+
Solo
Nike
Nike
TrueS0N1C89
Nike
Level 44
God Stats
10W - 8L
1,326 SR
Queue Stats
94W - 76L
1,501 Elo+
Solo
Charon
Charon
WOCKESHAAAAAA
Charon
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
7,375
527
12,087
10,495
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 3 / 0
5,944
425
1,271
6,058
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 5 / 0
7,538
538
4,585
14,690
5,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 3 / 5
6,876
491
5,810
14,847
12,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Surtr
YouDoofus
Surtr
13
2 / 3 / 0
7,685
549
6,654
13,486
6,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
4 / 0 / 5
9,659
690
11,774
8,999
5,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Dantasy
Fenrir
15
8 / 1 / 3
9,619
687
8,336
17,059
7,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
TLZ Pyro
Baron Samedi
12
3 / 5 / 4
7,552
539
6,643
11,932
5,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 5
8,539
610
7,894
12,497
12,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
1 / 0 / 6
7,499
536
4,707
9,234
7,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
8
Kills
18
19
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
0
5
6.5
L
3
5
2
0.8
W
Fenrir
Dantasy
Fenrir
8
1
3
9.5
L
0
3
0
0
L
2
5
0
0.4
W
Baron Samedi
TLZ Pyro
Baron Samedi
3
5
4
1
L
1
3
5
1.17
W
2
2
5
2.25
W
1
0
6
4
L
Surtr
YouDoofus
Surtr
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,407
Damage
39,354
59,576
Taken
59,721
30,399
Mitigated
38,039
12,983
Healing
20,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
11,774
677
0
6,111
8,999
5,370
1,525
2,888
6,111
99,151
0
L
12,087
4,140
0
3,692
10,495
3,735
0
6,351
4,144
60,947
0
W
Fenrir
Dantasy
Fenrir
8,336
2,652
0
5,159
17,059
7,444
0
4,283
12,776
0
78,532
L
1,271
330
0
1,495
6,058
1,367
0
3,590
2,468
25,413
0
L
4,585
465
0
1,257
14,690
5,393
0
5,347
9,343
0
46,477
W
Baron Samedi
TLZ Pyro
Baron Samedi
6,643
349
458
4,385
11,932
5,416
561
8,404
3,528
34,243
0
L
5,810
1,025
0
1,864
14,847
12,988
0
7,218
7,629
17,679
0
W
7,894
1,325
0
1,526
12,497
12,108
73
1,119
11,378
853
65,396
W
4,707
1,281
0
2,756
9,234
7,701
165
4,223
5,011
20,526
0
L
Surtr
YouDoofus
Surtr
6,654
2,784
0
4,675
13,486
6,916
0
967
12,519
977
50,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,418
Gold Earned
42,868
323
Minions Killed
453
0
Camps Cleared
0
1,408,836
Distance Traveled
1,386,881
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,659
690
148
11
0
274,580
0
L
Sol
7,375
527
99
7
0
251,524
1
W
Fenrir
9,619
687
112
8
0
336,857
0
L
Zeus
5,944
425
35
3
0
249,602
0
L
Susano
7,538
538
83
6
0
331,347
2
W
Baron Samedi
7,552
539
52
4
0
282,870
0
L
Geb
6,876
491
17
1
0
312,305
3
W
Nike
8,539
610
118
8
0
240,054
0
W
Charon
7,499
536
23
2
0
252,520
0
L
Surtr
7,685
549
89
6
0
264,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role