Player Matchup

Mercury
Mercury
FeLiX_123_XS9
Mercury
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 25L
1,410 Elo+
Solo
Nu Wa
Nu Wa
Lutch52
Nu Wa
Level 131
God Stats
61W - 41L
1,482 SR
Queue Stats
75W - 64L
1,468 Elo+
Solo
Artemis
Artemis
Mr Chongs
Artemis
Level 98
God Stats
0W - 2L
1,617 SR
Queue Stats
24W - 35L
1,391 Elo+
Solo
Mulan
Mulan
allmightyduck
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,669 Elo+
Solo
Cabrakan
Cabrakan
pimpjuice2000
Cabrakan
Level 95
God Stats
8W - 12L
1,526 SR
Queue Stats
1,048W - 1,387L
1,321 Elo+
Solo
Team Averages
Level 76
1,525 SR
1,452 Elo+

VS

Team Averages
Level 22
1,528 SR
1,159 Elo+
Ares
Ares
FunkyAvocado
Ares
Level 22
God Stats
2W - 1L
1,446 SR
Queue Stats
6W - 1L
1,078 Elo+
Party 1
Mulan
Mulan
GoblinsCaves
Mulan
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 1L
1,078 Elo+
Party 1
Izanami
Izanami
MoeMouto
Izanami
Level 37
God Stats
7W - 4L
1,693 SR
Queue Stats
136W - 125L
1,485 Elo+
Solo
Fenrir
Fenrir
MoonMako
Fenrir
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 2L
1,078 Elo+
Party 1
Anubis
Anubis
Oizzz
Anubis
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,078 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
0 / 8 / 1
6,625
663
3,606
10,610
3,431
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Lutch52
Nu Wa
13
0 / 3 / 3
7,179
718
8,094
6,522
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Mr Chongs
Artemis
13
0 / 7 / 3
6,918
692
6,357
10,045
3,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 5 / 0
8,083
808
8,676
14,049
9,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cabrakan
pimpjuice2000
Cabrakan
12
1 / 3 / 1
6,598
660
1,514
6,801
8,297
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 15
8,643
864
6,144
10,989
10,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
1 / 0 / 18
7,679
768
6,788
5,928
5,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
MoeMouto
Izanami
16
8 / 1 / 12
9,221
922
10,335
7,264
3,580
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
MoonMako
Fenrir
13
1 / 0 / 16
7,391
739
3,005
7,123
3,575
Mace

Mace

+10
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Oizzz
Anubis
16
14 / 1 / 8
9,932
993
15,549
7,510
4,399
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
95
3
Kills
26
26
Deaths
3
8
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Mercury
0
8
1
0.06
W
2
1
15
9.5
W
1
0
18
10
L
Nu Wa
Lutch52
Nu Wa
0
3
3
0.5
W
Izanami
MoeMouto
Izanami
8
1
12
14
W
Fenrir
MoonMako
Fenrir
1
0
16
9
L
Artemis
Mr Chongs
Artemis
0
7
3
0.21
W
Anubis
Oizzz
Anubis
14
1
8
18
L
2
5
0
0.4
L
Cabrakan
pimpjuice2000
Cabrakan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,247
Damage
41,821
48,027
Taken
38,814
27,487
Mitigated
28,136
1,127
Healing
9,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
3,606
722
0
0
10,610
3,431
215
4,269
6,220
0
10,665
W
6,144
525
0
1,372
10,989
10,708
328
2,771
8,218
17,291
0
W
6,788
889
0
1,488
5,928
5,874
273
1,389
4,539
0
17,277
L
Nu Wa
Lutch52
Nu Wa
8,094
2,811
0
250
6,522
2,533
9
2,222
4,300
38,758
0
W
Izanami
MoeMouto
Izanami
10,335
6,554
0
2,460
7,264
3,580
634
1,299
5,965
0
43,639
W
Fenrir
MoonMako
Fenrir
3,005
1,134
0
442
7,123
3,575
343
1,994
5,129
0
7,649
L
Artemis
Mr Chongs
Artemis
6,357
2,273
119
138
10,045
3,438
17
5,166
4,710
0
16,441
W
Anubis
Oizzz
Anubis
15,549
1,393
0
3,480
7,510
4,399
1,485
2,155
5,355
42,692
0
L
8,676
2,019
0
370
14,049
9,788
0
6,806
7,111
0
17,418
L
Cabrakan
pimpjuice2000
Cabrakan
1,514
361
0
250
6,801
8,297
0
3,230
3,443
3,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,403
Gold Earned
42,866
131
Minions Killed
201
0
Camps Cleared
0
853,456
Distance Traveled
1,047,182
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,625
663
21
2
0
181,596
0
W
Ares
8,643
864
13
1
0
240,513
0
W
Mulan
7,679
768
19
2
0
202,767
0
L
Nu Wa
7,179
718
54
5
0
152,972
0
W
Izanami
9,221
922
76
8
0
194,137
0
W
Fenrir
7,391
739
16
2
0
204,564
0
L
Artemis
6,918
692
26
3
0
171,377
0
W
Anubis
9,932
993
77
8
0
205,201
0
L
Mulan
8,083
808
22
2
0
192,796
1
L
Cabrakan
6,598
660
8
1
0
154,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role