Player Matchup

Anubis
Anubis
GG_ExT3r1or
Anubis
Level 56
God Stats
26W - 20L
1,554 SR
Queue Stats
137W - 142L
1,383 Elo+
Party 1
Nemesis
Nemesis
Hagiolatry
Nemesis
Level 101
God Stats
11W - 14L
1,519 SR
Queue Stats
519W - 516L
1,408 Elo+
Solo
Maui
Maui
Thor-H02
Maui
Level 34
God Stats
7W - 8L
1,568 SR
Queue Stats
31W - 49L
1,271 Elo+
Party 1
Hercules
Hercules
pac430hes
Hercules
Level 154
God Stats
9W - 14L
1,262 SR
Queue Stats
384W - 360L
1,442 Elo+
Party 2
Izanami
Izanami
poopyfacemcpoopy
Izanami
Level 24
God Stats
24W - 24L
1,567 SR
Queue Stats
259W - 246L
1,342 Elo+
Party 2
Team Averages
Level 74
1,494 SR
1,369 Elo+

VS

Team Averages
Level 98
1,614 SR
1,414 Elo+
Thanatos
Thanatos
Chief__Lu
Thanatos
Level 85
God Stats
13W - 12L
1,807 SR
Queue Stats
153W - 153L
1,451 Elo+
Solo
Yemoja
Yemoja
Midnight_Siren_
Yemoja
Level 105
God Stats
11W - 8L
1,582 SR
Queue Stats
139W - 161L
1,385 Elo+
Party 3
Amaterasu
Amaterasu
Stunnakidv2
Amaterasu
Level 96
God Stats
2W - 5L
1,382 SR
Queue Stats
139W - 140L
1,401 Elo+
Solo
Aphrodite
Aphrodite
iPysces
Aphrodite
Level 116
God Stats
6W - 4L
1,710 SR
Queue Stats
195W - 226L
1,368 Elo+
Party 3
Medusa
Medusa
isabelissima
Medusa
Level 87
God Stats
15W - 19L
1,592 SR
Queue Stats
147W - 154L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
6 / 1 / 4
7,529
684
9,750
8,398
4,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Hagiolatry
Nemesis
11
5 / 0 / 3
6,760
615
4,484
8,000
2,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
8
0 / 0 / 5
5,131
466
1,893
7,727
3,352
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hercules
pac430hes
Hercules
12
2 / 0 / 2
7,286
662
6,133
8,282
5,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
1 / 3 / 1
5,434
494
2,420
6,995
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chief__Lu
Thanatos
10
2 / 3 / 1
5,820
529
6,756
11,015
3,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 1 / 0
5,312
483
2,402
5,088
3,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Stunnakidv2
Amaterasu
10
0 / 2 / 0
5,302
482
3,494
9,974
9,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
iPysces
Aphrodite
9
1 / 5 / 0
5,605
510
4,867
9,172
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
9
0 / 3 / 3
5,245
477
7,305
6,205
2,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
4
4
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Chief__Lu
Thanatos
2
3
1
0.83
W
Anubis
6
1
4
8
W
Nemesis
Hagiolatry
Nemesis
5
0
3
6.5
L
1
1
0
1
L
Amaterasu
Stunnakidv2
Amaterasu
0
2
0
0
W
Maui
0
0
5
2.5
L
Aphrodite
iPysces
Aphrodite
1
5
0
0.2
L
Medusa
0
3
3
0.5
W
Hercules
pac430hes
Hercules
2
0
2
3
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,680
Damage
24,824
39,402
Taken
41,454
18,508
Mitigated
21,938
13,198
Healing
14,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Chief__Lu
Thanatos
6,756
1,661
0
6,011
11,015
3,931
0
2,460
8,555
0
40,556
W
Anubis
9,750
615
0
5,045
8,398
4,333
0
3,588
4,810
51,366
0
W
Nemesis
Hagiolatry
Nemesis
4,484
2,131
0
1,092
8,000
2,784
371
1,789
6,176
0
40,924
L
2,402
466
770
992
5,088
3,394
0
1,439
3,649
12,639
0
L
Amaterasu
Stunnakidv2
Amaterasu
3,494
1,519
0
2,649
9,974
9,690
0
0
9,974
0
27,854
W
Maui
1,893
342
0
2,422
7,727
3,352
0
1,160
6,567
9,459
0
L
Aphrodite
iPysces
Aphrodite
4,867
931
96
3,314
9,172
2,766
0
5,240
3,932
32,427
0
L
Medusa
7,305
2,767
0
498
6,205
2,157
0
2,504
3,701
0
37,636
W
Hercules
pac430hes
Hercules
6,133
1,956
0
3,310
8,282
5,966
147
118
7,480
0
53,765
W
2,420
1,338
0
1,329
6,995
2,073
264
614
6,381
0
36,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,140
Gold Earned
27,284
294
Minions Killed
217
0
Camps Cleared
0
1,092,064
Distance Traveled
1,072,703
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,820
529
58
5
0
264,010
3
W
Anubis
7,529
684
80
7
0
216,690
2
W
Nemesis
6,760
615
57
5
0
293,060
2
L
Yemoja
5,312
483
17
2
0
188,779
3
L
Amaterasu
5,302
482
48
4
0
233,799
1
W
Maui
5,131
466
7
1
0
198,111
0
L
Aphrodite
5,605
510
53
5
0
179,711
0
L
Medusa
5,245
477
41
4
0
206,404
0
W
Hercules
7,286
662
89
8
0
189,785
1
W
Izanami
5,434
494
61
6
0
194,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role