Player Matchup

Horus
Horus
Gold V
 
Horus
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
DevilsShooter
Ao Kuang
Gold III
Level 159
God Stats
18W - 11L
1,704 SR
Queue Stats
79W - 71L
1,483 MMR
Party 1
Ne Zha
Ne Zha
Gold III
phwow
Ne Zha
Gold III
Level 157
God Stats
7W - 4L
1,528 SR
Queue Stats
76W - 66L
1,511 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,577 SR
1,498 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 46
1,385 SR
1,433 MMR
Cthulhu
Cthulhu
Bronze III
Kieseennaam050
Cthulhu
Bronze III
Level 38
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
Quetzalcoalt744
Kukulkan
Bronze III
Level 52
God Stats
0W - 1L
1,390 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
Shynano050
Thanatos
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
5 / 0 / 18
10,812
901
10,859
11,145
12,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
DevilsShooter
Ao Kuang
14
15 / 1 / 5
12,035
1,003
15,870
13,458
6,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
phwow
Ne Zha
13
3 / 0 / 15
10,281
857
10,110
11,483
10,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThothAphroditeCharonHadesAchilles

VS

Bans
LokiGebDiscordiaAresShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
8,826
736
6,279
17,572
16,570
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
10
0 / 8 / 1
8,343
695
7,719
12,267
3,765
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Shynano050
Thanatos
11
0 / 8 / 1
8,143
679
3,780
11,652
3,934
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
3
23
Kills
1
1
Deaths
23
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
0
18
14
W
Ao Kuang
DevilsShooter
Ao Kuang
15
1
5
17.5
L
1
7
0
0.14
L
Kukulkan
0
8
1
0.06
L
Thanatos
Shynano050
Thanatos
0
8
1
0.06
W
Ne Zha
phwow
Ne Zha
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,839
Damage
17,778
36,086
Taken
41,491
29,209
Mitigated
24,269
14,808
Healing
4,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,859
3,248
1,081
2,505
11,145
12,286
506
4,416
6,729
0
22,787
W
Ao Kuang
DevilsShooter
Ao Kuang
15,870
3,059
0
7,764
13,458
6,921
1,988
5,392
8,066
74,418
0
L
6,279
563
115
250
17,572
16,570
23
6,622
10,404
17,513
280
L
Kukulkan
7,719
555
165
767
12,267
3,765
200
4,337
7,685
43,860
0
L
Thanatos
Shynano050
Thanatos
3,780
314
0
3,306
11,652
3,934
0
4,911
6,616
0
15,843
W
Ne Zha
phwow
Ne Zha
10,110
2,809
0
3,458
11,483
10,002
555
4,833
6,650
0
34,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,128
Gold Earned
25,312
134
Minions Killed
102
0
Camps Cleared
0
718,762
Distance Traveled
609,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,812
901
11
1
0
253,501
0
W
Ao Kuang
12,035
1,003
89
7
0
251,567
0
L
Cthulhu
8,826
736
16
1
0
214,060
0
L
Kukulkan
8,343
695
58
5
0
188,321
0
L
Thanatos
8,143
679
28
2
0
207,450
0
W
Ne Zha
10,281
857
34
3
0
213,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role