Player Matchup

Tyr
Tyr
 
Tyr
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
NIxell SS
Da Ji
Level 41
God Stats
2W - 0L
1,743 SR
Queue Stats
170W - 138L
1,427 Elo+
Solo
Hades
Hades
Reaper9559
Hades
Level 66
God Stats
7W - 7L
1,452 SR
Queue Stats
204W - 200L
1,434 Elo+
Solo
Cabrakan
Cabrakan
Stickynick6
Cabrakan
Level 66
God Stats
4W - 3L
1,367 SR
Queue Stats
46W - 43L
1,391 Elo+
Solo
Cupid
Cupid
Sulimov
Cupid
Level 45
God Stats
1W - 1L
1,270 SR
Queue Stats
260W - 248L
1,411 Elo+
Solo
Team Averages
Level 51
1,466 SR
1,433 Elo+

VS

Team Averages
Level 49
1,536 SR
1,363 Elo+
Thor
Thor
HamlessColtt_615
Thor
Level 45
God Stats
2W - 2L
1,681 SR
Queue Stats
23W - 34L
1,175 Elo+
Solo
Surtr
Surtr
Inoculant
Surtr
Level 42
God Stats
3W - 7L
1,358 SR
Queue Stats
29W - 51L
1,352 Elo+
Solo
Kali
Kali
blowski3322
Kali
Level 65
God Stats
15W - 13L
1,516 SR
Queue Stats
296W - 295L
1,482 Elo+
Party 1
Janus
Janus
coolcarl2211
Janus
Level 69
God Stats
27W - 28L
1,625 SR
Queue Stats
438W - 404L
1,462 Elo+
Party 1
Artemis
Artemis
ww2germanman
Artemis
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
135W - 147L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
4 / 1 / 0
7,007
637
3,952
6,563
3,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
NIxell SS
Da Ji
10
2 / 1 / 3
5,958
542
3,994
8,867
3,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
11
1 / 0 / 2
6,090
554
5,197
6,639
3,221
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Stickynick6
Cabrakan
10
3 / 0 / 3
5,510
501
3,835
6,666
5,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
Sulimov
Cupid
9
1 / 1 / 4
5,361
487
4,441
5,344
1,862
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 0
4,892
445
2,853
5,728
1,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
Inoculant
Surtr
6
0 / 2 / 0
4,265
388
2,399
7,198
4,462
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 2 / 0
5,876
534
3,926
10,464
4,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 0
5,504
500
5,829
4,248
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
ww2germanman
Artemis
8
0 / 3 / 1
5,090
463
3,063
7,396
2,594
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
3
3
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
1
0
4
L
1
4
0
0.25
L
Surtr
Inoculant
Surtr
0
2
0
0
W
Da Ji
NIxell SS
Da Ji
2
1
3
3.5
W
Hades
1
0
2
2
W
Cabrakan
Stickynick6
Cabrakan
3
0
3
4.5
W
Cupid
Sulimov
Cupid
1
1
4
3
L
1
2
0
0.5
L
1
0
0
1
L
Artemis
ww2germanman
Artemis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,419
Damage
18,070
34,079
Taken
35,034
16,675
Mitigated
14,288
15,193
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,952
274
0
3,345
6,563
3,202
299
0
6,563
0
40,640
L
2,853
593
0
500
5,728
1,751
0
0
5,728
0
16,304
L
Surtr
Inoculant
Surtr
2,399
930
0
2,247
7,198
4,462
0
1,751
5,447
159
14,803
W
Da Ji
NIxell SS
Da Ji
3,994
935
0
1,744
8,867
3,155
0
1,883
6,795
0
39,217
W
Hades
5,197
303
215
5,599
6,639
3,221
0
2,107
4,389
44,505
0
W
Cabrakan
Stickynick6
Cabrakan
3,835
529
0
2,290
6,666
5,235
194
234
6,419
19,240
0
W
Cupid
Sulimov
Cupid
4,441
2,221
401
1,599
5,344
1,862
922
1,279
4,021
0
28,008
L
3,926
1,627
0
3,021
10,464
4,041
0
1,932
8,532
0
54,649
L
5,829
463
0
800
4,248
1,440
0
2,854
1,394
38,690
0
L
Artemis
ww2germanman
Artemis
3,063
1,401
0
1,591
7,396
2,594
0
2,495
4,901
0
23,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,926
Gold Earned
25,627
304
Minions Killed
242
0
Camps Cleared
0
1,102,719
Distance Traveled
932,537
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,007
637
80
7
0
218,703
0
L
Thor
4,892
445
28
3
0
127,291
2
L
Surtr
4,265
388
25
2
0
177,323
0
W
Da Ji
5,958
542
64
6
0
231,144
0
W
Hades
6,090
554
77
7
0
230,013
4
W
Cabrakan
5,510
501
32
3
0
207,059
0
W
Cupid
5,361
487
51
5
0
215,800
0
L
Kali
5,876
534
87
8
0
218,902
0
L
Janus
5,504
500
67
6
0
226,805
0
L
Artemis
5,090
463
35
3
0
182,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role