Player Matchup

Agni
Agni
BrolycG
Agni
Level 116
God Stats
116W - 80L
1,629 SR
Queue Stats
335W - 295L
1,597 Elo+
Solo
Chiron
Chiron
BurnTheBoats
Chiron
Level 128
God Stats
132W - 115L
1,566 SR
Queue Stats
611W - 644L
1,485 Elo+
Solo
Bastet
Bastet
PROMETHEUS18104
Bastet
Level 36
God Stats
9W - 3L
1,568 SR
Queue Stats
119W - 167L
1,278 Elo+
Party 3
Jormungandr
Jormungandr
PrettiPlush
Jormungandr
Level 122
God Stats
3W - 3L
1,626 SR
Queue Stats
212W - 177L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
TG3Chi
Baron Samedi
Level 28
God Stats
11W - 9L
1,454 SR
Queue Stats
101W - 133L
1,261 Elo+
Party 3
Team Averages
Level 86
1,568 SR
1,424 Elo+

VS

Team Averages
Level 92
1,500 SR
1,519 Elo+
Medusa
Medusa
ColtballJr
Medusa
Level 45
God Stats
2W - 3L
1,403 SR
Queue Stats
19W - 13L
1,520 Elo+
Solo
Agni
Agni
ItsSonicSmurf
Agni
Level 135
God Stats
1W - 0L
1,279 SR
Queue Stats
35W - 31L
1,516 Elo+
Party 2
Tyr
Tyr
KIRAKWONG
Tyr
Level 120
God Stats
3W - 1L
1,693 SR
Queue Stats
46W - 51L
1,552 Elo+
Party 1
Cupid
Cupid
MarcoFerrel
Cupid
Level 74
God Stats
6W - 4L
1,454 SR
Queue Stats
34W - 27L
1,596 Elo+
Party 1
Baron Samedi
Baron Samedi
hyperacm14
Baron Samedi
Level 88
God Stats
2W - 0L
1,671 SR
Queue Stats
5W - 5L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BrolycG
Agni
13
1 / 2 / 1
8,314
924
10,583
5,085
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chiron
14
1 / 2 / 2
8,810
979
9,879
9,340
4,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 6 / 2
7,960
884
9,024
13,626
6,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
PrettiPlush
Jormungandr
14
1 / 1 / 2
8,531
948
8,638
13,237
15,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
TG3Chi
Baron Samedi
14
0 / 5 / 2
8,173
908
8,043
16,427
8,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

192

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ColtballJr
Medusa
16
8 / 1 / 6
10,689
1,188
16,485
12,743
4,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 1 / 7
9,358
1,040
11,420
8,607
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
1 / 1 / 10
8,982
998
9,954
12,010
10,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 0 / 10
9,884
1,098
10,118
10,008
3,783
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
hyperacm14
Baron Samedi
15
3 / 0 / 9
9,636
1,071
7,244
6,414
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
3
Kills
16
16
Deaths
3
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Agni
BrolycG
Agni
1
2
1
0.75
L
Chiron
1
2
2
1
W
Medusa
ColtballJr
Medusa
8
1
6
11
W
2
1
7
5.5
W
1
1
10
6
W
2
0
10
7
L
0
6
2
0.17
L
Jormungandr
PrettiPlush
Jormungandr
1
1
2
2
L
Baron Samedi
TG3Chi
Baron Samedi
0
5
2
0.2
W
Baron Samedi
hyperacm14
Baron Samedi
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,167
Damage
55,221
57,715
Taken
49,782
35,729
Mitigated
24,556
6,858
Healing
12,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
BrolycG
Agni
10,583
662
0
444
5,085
2,055
0
1,268
3,667
20,867
0
L
Chiron
9,879
2,758
767
2,145
9,340
4,034
0
2,642
5,948
0
36,890
W
Medusa
ColtballJr
Medusa
16,485
6,484
0
2,423
12,743
4,575
0
6,623
5,794
0
42,064
W
11,420
1,179
294
1,702
8,607
3,194
0
5,281
2,914
29,357
0
W
9,954
903
0
1,515
12,010
10,198
0
5,474
5,737
78
14,301
W
10,118
4,916
1,219
2,597
10,008
3,783
0
5,818
4,143
0
21,788
L
9,024
1,372
0
286
13,626
6,192
0
4,152
9,174
0
12,120
L
Jormungandr
PrettiPlush
Jormungandr
8,638
2,083
0
458
13,237
15,431
0
6,300
6,937
19,006
0
L
Baron Samedi
TG3Chi
Baron Samedi
8,043
806
1,134
1,624
16,427
8,017
0
4,643
11,236
15,358
0
W
Baron Samedi
hyperacm14
Baron Samedi
7,244
299
1,501
963
6,414
2,806
0
3,588
2,482
20,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,788
Gold Earned
48,549
173
Minions Killed
229
4
Camps Cleared
8
803,005
Distance Traveled
901,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,314
924
37
4
0
143,514
0
L
Chiron
8,810
979
68
8
3
177,687
0
W
Medusa
10,689
1,188
65
7
2
158,454
0
W
Agni
9,358
1,040
56
6
2
183,060
0
W
Tyr
8,982
998
15
2
2
197,566
0
W
Cupid
9,884
1,098
60
7
1
185,476
0
L
Bastet
7,960
884
11
1
0
165,810
0
L
Jormungandr
8,531
948
38
4
0
163,077
0
L
Baron Samedi
8,173
908
19
2
1
152,917
0
W
Baron Samedi
9,636
1,071
33
4
1
176,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role