Player Matchup

Scylla
Scylla
 
Scylla
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Cr1ms0nSh4d0
Izanami
Level 107
God Stats
2W - 5L
1,168 SR
Queue Stats
95W - 88L
1,441 Elo+
Party 2
Odin
Odin
Dr_Akrai
Odin
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 53L
1,405 Elo+
Party 2
Cerberus
Cerberus
ImHellHound
Cerberus
Level 9
God Stats
3W - 4L
1,098 SR
Queue Stats
3W - 7L
1,052 Elo+
Party 2
Arachne
Arachne
gothitelle_x
Arachne
Level 37
God Stats
15W - 15L
1,470 SR
Queue Stats
25W - 25L
1,407 Elo+
Party 2
Team Averages
Level 67
1,347 SR
1,361 Elo+

VS

Team Averages
Level 92
1,523 SR
1,451 Elo+
Thor
Thor
OFF_THE_MF_LEASH
Thor
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 102L
1,444 Elo+
Solo
Cupid
Cupid
RoxyX3
Cupid
Level 54
God Stats
14W - 9L
1,625 SR
Queue Stats
120W - 109L
1,432 Elo+
Solo
Scylla
Scylla
SDK Hxpe
Scylla
Level 87
God Stats
0W - 4L
1,213 SR
Queue Stats
0W - 6L
1,082 Elo+
Solo
Erlang Shen
Erlang Shen
hmong9
Erlang Shen
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 16L
1,604 Elo+
Party 1
Nu Wa
Nu Wa
ickeymickey
Nu Wa
Level 117
God Stats
3W - 2L
1,775 SR
Queue Stats
32W - 11L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
7 / 2 / 7
10,279
1,468
12,551
7,954
2,867
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Cr1ms0nSh4d0
Izanami
14
4 / 3 / 8
8,924
1,275
9,895
10,370
5,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
14
2 / 0 / 10
8,276
1,182
7,650
10,166
10,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
ImHellHound
Cerberus
14
0 / 7 / 12
8,695
1,242
5,836
16,162
15,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
gothitelle_x
Arachne
14
2 / 1 / 7
8,417
1,202
4,161
4,984
3,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

305

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 6
8,723
1,246
8,964
10,950
5,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
RoxyX3
Cupid
14
1 / 3 / 6
8,243
1,178
6,401
9,691
3,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
SDK Hxpe
Scylla
12
0 / 0 / 0
6,681
954
0
0
0
Erlang Shen
hmong9
Erlang Shen
14
6 / 6 / 6
9,029
1,290
11,601
17,633
13,559
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 3 / 7
8,509
1,216
17,675
6,366
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
38
15
Kills
13
13
Deaths
15
44
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
2
7
5.25
W
Izanami
Cr1ms0nSh4d0
Izanami
4
3
8
2.67
W
Odin
2
0
10
7
W
Cerberus
ImHellHound
Cerberus
0
7
12
0.86
L
3
3
6
2
L
Cupid
RoxyX3
Cupid
1
3
6
1.33
L
Scylla
SDK Hxpe
Scylla
0
0
0
0
W
Arachne
gothitelle_x
Arachne
2
1
7
5.5
L
Erlang Shen
hmong9
Erlang Shen
6
6
6
1.5
L
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,093
Damage
44,641
49,636
Taken
44,640
37,124
Mitigated
24,730
5,004
Healing
3,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,551
1,480
0
849
7,954
2,867
0
2,569
4,969
36,997
0
W
Izanami
Cr1ms0nSh4d0
Izanami
9,895
7,123
0
1,212
10,370
5,185
0
2,627
7,407
0
23,152
W
Odin
7,650
2,339
0
711
10,166
10,744
0
2,880
6,986
0
13,360
W
Cerberus
ImHellHound
Cerberus
5,836
304
0
1,647
16,162
15,209
0
6,244
9,394
20,020
0
L
8,964
1,093
236
202
10,950
5,058
0
4,679
6,230
0
20,704
L
Cupid
RoxyX3
Cupid
6,401
3,551
0
932
9,691
3,815
0
3,256
6,027
0
21,710
L
Scylla
SDK Hxpe
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
gothitelle_x
Arachne
4,161
3,882
0
585
4,984
3,119
0
2,131
2,755
0
13,937
L
Erlang Shen
hmong9
Erlang Shen
11,601
7,576
0
2,106
17,633
13,559
0
6,587
10,357
0
20,036
L
17,675
4,388
0
0
6,366
2,298
0
3,715
2,522
34,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,591
Gold Earned
41,185
165
Minions Killed
132
4
Camps Cleared
4
703,601
Distance Traveled
573,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,279
1,468
59
8
2
156,065
0
W
Izanami
8,924
1,275
31
4
0
141,228
0
W
Odin
8,276
1,182
13
2
0
165,286
0
W
Cerberus
8,695
1,242
38
5
0
104,519
0
L
Thor
8,723
1,246
33
5
0
142,132
0
L
Cupid
8,243
1,178
30
4
2
140,907
0
L
Scylla
6,681
954
0
0
0
0
0
W
Arachne
8,417
1,202
24
3
2
136,503
0
L
Erlang Shen
9,029
1,290
18
3
1
147,605
0
L
Nu Wa
8,509
1,216
51
7
1
142,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role