Player Matchup

Athena
Athena
Ashton Bihhh
Athena
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 40L
1,575 Elo+
Party 2
Janus
Janus
Gtown1228
Janus
Level 140
God Stats
9W - 13L
1,576 SR
Queue Stats
359W - 338L
1,547 Elo+
Solo
Tsukuyomi
Tsukuyomi
JCoIesIaw
Tsukuyomi
Level 111
God Stats
6W - 7L
1,527 SR
Queue Stats
238W - 217L
1,588 Elo+
Solo
Set
Set
NoodlesW0rth
Set
Level 121
God Stats
2W - 4L
1,722 SR
Queue Stats
175W - 163L
1,497 Elo+
Solo
Horus
Horus
michaeljive
Horus
Level 123
God Stats
1W - 3L
1,134 SR
Queue Stats
12W - 14L
1,437 Elo+
Party 2
Team Averages
Level 128
1,492 SR
1,529 Elo+

VS

Team Averages
Level 72
1,566 SR
1,517 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Beatlez
Artio
Level 158
God Stats
4W - 8L
1,489 SR
Queue Stats
150W - 118L
1,617 Elo+
Solo
Chernobog
Chernobog
ChadVonChad
Chernobog
Level 24
God Stats
5W - 1L
1,778 SR
Queue Stats
104W - 126L
1,498 Elo+
Party 1
Bakasura
Bakasura
KxngEJxy
Bakasura
Level 45
God Stats
32W - 29L
1,562 SR
Queue Stats
34W - 38L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 0 / 1
5,421
542
2,050
5,265
3,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Gtown1228
Janus
9
0 / 1 / 1
5,319
532
4,721
5,613
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
JCoIesIaw
Tsukuyomi
11
4 / 0 / 1
6,262
626
6,156
5,522
1,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 1
5,595
560
2,979
6,756
2,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
5,031
503
4,493
7,572
4,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 0 / 1
6,196
620
3,328
7,319
3,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
 
Janus
9
1 / 2 / 0
5,208
521
4,146
4,933
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
Beatlez
Artio
8
0 / 1 / 1
4,890
489
3,103
8,736
4,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
ChadVonChad
Chernobog
9
0 / 2 / 0
4,750
475
2,355
5,006
1,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
KxngEJxy
Bakasura
9
1 / 1 / 0
5,111
511
1,632
7,336
2,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
3
4
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
0
1
1.5
L
Janus
 
Janus
1
2
0
0.5
W
Athena
0
0
1
0.5
L
Artio
Beatlez
Artio
0
1
1
0.5
L
Chernobog
ChadVonChad
Chernobog
0
2
0
0
W
Janus
Gtown1228
Janus
0
1
1
0.5
W
Tsukuyomi
JCoIesIaw
Tsukuyomi
4
0
1
4.5
L
Bakasura
KxngEJxy
Bakasura
1
1
0
1
W
2
1
1
2.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,399
Damage
14,564
30,728
Taken
33,330
14,406
Mitigated
14,334
7,798
Healing
11,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,328
652
0
2,237
7,319
3,842
0
0
6,698
0
46,828
L
Janus
 
Janus
4,146
450
0
1,250
4,933
1,221
0
738
4,139
41,693
0
W
Athena
2,050
728
0
1,524
5,265
3,358
0
1,433
3,733
17,402
0
L
Artio
Beatlez
Artio
3,103
439
320
3,639
8,736
4,794
0
3,112
5,518
12,958
0
L
Chernobog
ChadVonChad
Chernobog
2,355
1,684
0
1,423
5,006
1,512
0
793
4,203
0
26,778
W
Janus
Gtown1228
Janus
4,721
626
0
1,625
5,613
1,822
0
2,972
2,455
48,214
0
W
Tsukuyomi
JCoIesIaw
Tsukuyomi
6,156
1,764
0
1,719
5,522
1,972
26
823
4,681
0
41,155
L
Bakasura
KxngEJxy
Bakasura
1,632
1,257
0
2,215
7,336
2,965
18
1,820
5,380
0
23,267
W
2,979
1,339
0
743
6,756
2,684
0
1,609
4,998
0
38,666
W
4,493
1,714
0
2,187
7,572
4,570
0
25
7,522
0
36,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,628
Gold Earned
26,155
309
Minions Killed
262
0
Camps Cleared
0
1,051,937
Distance Traveled
986,639
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,196
620
73
7
0
209,543
0
L
Janus
5,208
521
61
6
0
195,043
0
W
Athena
5,421
542
32
3
0
210,998
0
L
Artio
4,890
489
12
1
0
211,543
0
L
Chernobog
4,750
475
49
5
0
171,777
0
W
Janus
5,319
532
92
9
0
197,984
1
W
Tsukuyomi
6,262
626
61
6
0
211,647
2
L
Bakasura
5,111
511
67
7
0
198,733
5
W
Set
5,595
560
69
7
0
228,445
0
W
Horus
5,031
503
55
6
0
202,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role