Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Jhou007
Hel
Level 42
God Stats
5W - 7L
1,638 SR
Queue Stats
163W - 178L
1,374 Elo+
Party 3
Nemesis
Nemesis
Luneco99
Nemesis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
404W - 373L
1,473 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PES4DEL08535
Cu Chulainn
Level 65
God Stats
78W - 57L
1,502 SR
Queue Stats
317W - 344L
1,435 Elo+
Party 3
Kumbhakarna
Kumbhakarna
sjupiterr
Kumbhakarna
Level 85
God Stats
2W - 5L
1,411 SR
Queue Stats
423W - 387L
1,487 Elo+
Party 1
Team Averages
Level 98
1,510 SR
1,454 Elo+

VS

Team Averages
Level 97
1,513 SR
1,518 Elo+
Cupid
Cupid
Chavcatatau
Cupid
Level 113
God Stats
3W - 3L
1,500 SR
Queue Stats
180W - 161L
1,553 Elo+
Party 2
King Arthur
King Arthur
Historian13
King Arthur
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 159L
1,468 Elo+
Solo
Ne Zha
Ne Zha
TheGege_
Ne Zha
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
191W - 189L
1,508 Elo+
Party 2
Bastet
Bastet
budy1208
Bastet
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 17L
1,464 Elo+
Solo
Anubis
Anubis
destrouc777
Anubis
Level 78
God Stats
5W - 1L
1,565 SR
Queue Stats
12W - 9L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
0 / 2 / 2
6,506
465
4,675
12,010
4,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
12
1 / 6 / 1
6,931
495
7,559
11,781
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Luneco99
Nemesis
13
5 / 4 / 1
7,650
546
8,546
15,015
7,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
PES4DEL08535
Cu Chulainn
13
2 / 1 / 0
7,422
530
6,743
10,598
12,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
sjupiterr
Kumbhakarna
11
1 / 3 / 3
6,826
488
4,426
17,166
10,317
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,451
532
9,335
9,344
3,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Historian13
King Arthur
13
2 / 3 / 0
7,918
566
6,958
15,346
15,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
TheGege_
Ne Zha
13
2 / 1 / 6
7,050
504
7,934
10,662
7,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bastet
budy1208
Bastet
13
4 / 1 / 7
7,754
554
5,570
11,600
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
13
6 / 3 / 5
7,989
571
13,232
10,801
5,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
9
Kills
16
16
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
2
2
0.5
W
2
1
2
3
W
King Arthur
Historian13
King Arthur
2
3
0
0.67
L
Hel
1
6
1
0.25
L
Nemesis
Luneco99
Nemesis
5
4
1
1.38
L
Cu Chulainn
PES4DEL08535
Cu Chulainn
2
1
0
2
W
Ne Zha
TheGege_
Ne Zha
2
1
6
5
W
Bastet
budy1208
Bastet
4
1
7
7.5
W
Anubis
6
3
5
2.83
L
Kumbhakarna
sjupiterr
Kumbhakarna
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,949
Damage
43,029
66,570
Taken
57,753
39,044
Mitigated
37,003
22,962
Healing
19,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,675
2,238
0
4,388
12,010
4,688
84
0
12,010
0
49,030
W
9,335
5,501
892
5,328
9,344
3,861
314
773
8,571
0
53,596
W
King Arthur
Historian13
King Arthur
6,958
885
0
2,106
15,346
15,706
0
923
14,423
0
57,562
L
Hel
7,559
500
1,720
3,375
11,781
3,418
0
4,888
6,893
53,415
0
L
Nemesis
Luneco99
Nemesis
8,546
3,598
0
4,835
15,015
7,761
302
2,823
12,192
0
59,167
L
Cu Chulainn
PES4DEL08535
Cu Chulainn
6,743
843
0
2,909
10,598
12,860
87
0
10,598
1,271
54,475
W
Ne Zha
TheGege_
Ne Zha
7,934
1,588
0
2,429
10,662
7,452
34
2,884
7,778
0
48,075
W
Bastet
budy1208
Bastet
5,570
1,381
0
3,346
11,600
4,571
638
2,631
8,969
0
53,825
W
Anubis
13,232
873
0
5,765
10,801
5,413
151
5,272
5,529
57,948
0
L
Kumbhakarna
sjupiterr
Kumbhakarna
4,426
599
1,617
4,118
17,166
10,317
0
5,521
11,645
17,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,335
Gold Earned
38,162
356
Minions Killed
409
0
Camps Cleared
0
1,391,933
Distance Traveled
1,379,789
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,506
465
88
6
0
269,294
0
W
Cupid
7,451
532
77
6
0
264,382
6
W
King Arthur
7,918
566
97
7
0
246,439
3
L
Hel
6,931
495
86
6
0
268,607
0
L
Nemesis
7,650
546
85
6
0
296,890
0
L
Cu Chulainn
7,422
530
79
6
0
286,826
2
W
Ne Zha
7,050
504
54
4
0
308,150
2
W
Bastet
7,754
554
81
6
0
332,308
0
W
Anubis
7,989
571
100
7
0
228,510
0
L
Kumbhakarna
6,826
488
18
1
0
270,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role