Player Matchup

Zeus
Zeus
BigChingis
Zeus
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,261 Elo+
Party 1
Cthulhu
Cthulhu
LatorGator69
Cthulhu
Level 28
God Stats
2W - 2L
1,588 SR
Queue Stats
9W - 8L
1,464 Elo+
Party 1
Horus
Horus
Popsiicles
Horus
Level 105
God Stats
1W - 0L
1,715 SR
Queue Stats
52W - 42L
1,516 Elo+
Party 1
Xbalanque
Xbalanque
ZaeMoney414
Xbalanque
Level 71
God Stats
1W - 1L
1,301 SR
Queue Stats
182W - 203L
1,378 Elo+
Solo
Danzaburou
Danzaburou
sebasr0897
Danzaburou
Level 27
God Stats
2W - 0L
1,256 SR
Queue Stats
21W - 21L
1,515 Elo+
Solo
Team Averages
Level 58
1,472 SR
1,427 Elo+

VS

Team Averages
Level 69
1,424 SR
1,417 Elo+
Anhur
Anhur
Crodriguez691
Anhur
Level 28
God Stats
10W - 14L
1,362 SR
Queue Stats
202W - 207L
1,431 Elo+
Solo
Mercury
Mercury
Internal_Leader_
Mercury
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,473 Elo+
Party 2
Nu Wa
Nu Wa
Sappylovestick_
Nu Wa
Level 15
God Stats
5W - 5L
1,263 SR
Queue Stats
14W - 16L
1,375 Elo+
Party 2
Janus
Janus
Th3_MaCCdaDDY
Janus
Level 106
God Stats
506W - 555L
1,495 SR
Queue Stats
573W - 645L
1,392 Elo+
Solo
Sun Wukong
Sun Wukong
soccerwizard
Sun Wukong
Level 179
God Stats
25W - 21L
1,498 SR
Queue Stats
30W - 27L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
8,890
808
8,048
6,240
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
LatorGator69
Cthulhu
14
0 / 1 / 1
8,185
744
2,779
7,728
6,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
15
2 / 4 / 0
8,485
771
6,478
12,217
8,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
ZaeMoney414
Xbalanque
14
0 / 0 / 1
8,008
728
3,028
6,488
2,392
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
sebasr0897
Danzaburou
14
0 / 2 / 0
8,103
737
2,816
7,497
3,142
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 2
8,842
804
8,153
11,119
5,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 0 / 1
7,740
704
2,529
4,755
1,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 0 / 2
7,142
649
1,857
2,698
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 3 / 3
7,365
670
6,239
7,287
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
soccerwizard
Sun Wukong
12
0 / 0 / 2
6,829
621
156
694
318

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
8
8
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
4
1
2
5
L
3
0
1
3.5
W
Cthulhu
LatorGator69
Cthulhu
0
1
1
0.5
W
Horus
2
4
0
0.5
L
1
0
2
2
L
0
3
3
0.5
W
Xbalanque
ZaeMoney414
Xbalanque
0
0
1
0.5
W
Danzaburou
sebasr0897
Danzaburou
0
2
0
0
L
Sun Wukong
soccerwizard
Sun Wukong
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,149
Damage
18,934
40,170
Taken
26,553
22,462
Mitigated
11,070
6,210
Healing
1,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,048
1,636
0
1,748
6,240
2,031
2,108
861
5,273
38,154
0
L
8,153
2,512
0
740
11,119
5,207
0
5,873
5,146
0
29,311
L
2,529
650
0
600
4,755
1,830
0
680
3,952
0
11,578
W
Cthulhu
LatorGator69
Cthulhu
2,779
0
99
648
7,728
6,537
786
2,756
4,808
25,091
0
W
Horus
6,478
1,901
280
1,503
12,217
8,360
0
1,214
9,087
0
21,106
L
1,857
1,437
0
390
2,698
1,021
0
1,026
1,634
5,178
0
L
6,239
331
0
120
7,287
2,694
0
2,814
4,438
18,947
0
W
Xbalanque
ZaeMoney414
Xbalanque
3,028
1,328
0
668
6,488
2,392
3,712
829
5,631
0
26,353
W
Danzaburou
sebasr0897
Danzaburou
2,816
511
0
1,264
7,497
3,142
2,404
1,948
5,473
0
26,228
L
Sun Wukong
soccerwizard
Sun Wukong
156
0
0
61
694
318
0
138
556
0
3,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,671
Gold Earned
37,918
220
Minions Killed
135
0
Camps Cleared
0
1,122,280
Distance Traveled
541,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,890
808
65
6
0
213,703
0
L
Anhur
8,842
804
56
5
0
171,700
0
L
Mercury
7,740
704
14
1
0
125,652
0
W
Cthulhu
8,185
744
35
3
0
235,430
0
W
Horus
8,485
771
33
3
0
255,546
0
L
Nu Wa
7,142
649
10
1
0
47,192
0
L
Janus
7,365
670
49
4
0
141,007
0
W
Xbalanque
8,008
728
40
4
0
206,751
0
W
Danzaburou
8,103
737
47
4
0
210,850
0
L
Sun Wukong
6,829
621
6
1
0
56,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role