Player Matchup

Hel
Hel
Pickle_Rik420
Hel
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,177 Elo+
Solo
Hera
Hera
TomohawkRed
Hera
Level 99
God Stats
1W - 6L
1,500 SR
Queue Stats
363W - 368L
1,322 Elo+
Solo
Kali
Kali
cuevas256
Kali
Level 116
God Stats
0W - 2L
1,327 SR
Queue Stats
75W - 81L
1,473 Elo+
Solo
Erlang Shen
Erlang Shen
fuzzyflounder89
Erlang Shen
Level 87
God Stats
1W - 3L
1,525 SR
Queue Stats
212W - 244L
1,357 Elo+
Solo
Xing Tian
Xing Tian
silvestreleon
Xing Tian
Level 126
God Stats
1W - 3L
1,761 SR
Queue Stats
54W - 69L
1,362 Elo+
Solo
Team Averages
Level 101
1,523 SR
1,338 Elo+

VS

Team Averages
Level 75
1,380 SR
1,422 Elo+
Merlin
Merlin
LittleLex1026
Merlin
Level 84
God Stats
3W - 6L
1,318 SR
Queue Stats
134W - 157L
1,349 Elo+
Solo
Hel
Hel
MatySwitch
Hel
Level 29
God Stats
3W - 2L
1,260 SR
Queue Stats
99W - 138L
1,392 Elo+
Solo
Hou Yi
Hou Yi
Mimi_Venenosa
Hou Yi
Level 98
God Stats
2W - 1L
1,322 SR
Queue Stats
48W - 63L
1,616 Elo+
Solo
Fenrir
Fenrir
NeoLeyend12
Fenrir
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,396 Elo+
Party 1
Rama
Rama
wwwnprieto
Rama
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 5
8,674
620
4,660
11,321
5,987
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 5 / 8
9,628
688
18,395
10,169
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
16
2 / 6 / 6
9,233
660
7,049
13,902
12,064
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
fuzzyflounder89
Erlang Shen
17
5 / 6 / 4
10,048
718
12,274
20,958
23,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
silvestreleon
Xing Tian
15
1 / 6 / 7
8,641
617
7,915
18,097
22,816
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 17
11,749
839
12,557
9,873
5,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 3 / 14
10,170
726
10,418
11,940
7,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
2 / 0 / 19
10,560
754
9,863
7,635
3,922
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fenrir
18
9 / 5 / 11
10,951
782
12,352
15,596
10,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 3 / 17
10,938
781
20,942
14,972
7,034
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
107
11
Kills
29
30
Deaths
11
30
Assists
78
Player
Kills
Deaths
Assists
KDA
W
7
0
17
15.5
W
5
3
14
4
W
2
0
19
11.5
W
Fenrir
9
5
11
2.9
L
1
7
5
0.5
L
2
5
8
1.2
L
Kali
2
6
6
0.83
L
Erlang Shen
fuzzyflounder89
Erlang Shen
5
6
4
1.17
L
Xing Tian
silvestreleon
Xing Tian
1
6
7
0.75
W
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,293
Damage
66,132
74,447
Taken
60,016
68,519
Mitigated
33,822
18,044
Healing
30,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,557
2,200
2,724
2,524
9,873
5,175
447
5,606
4,032
45,273
0
W
10,418
1,374
14,423
5,615
11,940
7,142
146
5,890
5,692
14,941
0
W
9,863
7,061
0
467
7,635
3,922
980
5,023
2,573
0
28,098
W
Fenrir
12,352
1,221
1,241
1,818
15,596
10,549
999
6,463
8,707
0
17,374
L
4,660
1,653
1,242
526
11,321
5,987
0
4,212
7,109
12,311
0
L
18,395
5,238
1,640
1,729
10,169
4,477
215
2,338
7,831
45,524
0
L
Kali
7,049
4,060
846
2,363
13,902
12,064
418
4,366
9,536
0
15,365
L
Erlang Shen
fuzzyflounder89
Erlang Shen
12,274
6,582
941
5,262
20,958
23,175
657
7,375
13,583
182
19,443
L
Xing Tian
silvestreleon
Xing Tian
7,915
702
887
2,608
18,097
22,816
0
4,684
13,413
13,301
0
W
20,942
14,575
89
1,875
14,972
7,034
2,412
8,165
6,455
0
40,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,224
Gold Earned
54,368
112
Minions Killed
156
0
Camps Cleared
0
1,088,963
Distance Traveled
1,197,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,749
839
60
4
0
267,261
0
W
Hel
10,170
726
10
1
0
242,874
0
W
Hou Yi
10,560
754
38
3
0
197,963
0
W
Fenrir
10,951
782
10
1
0
269,307
0
L
Hel
8,674
620
16
1
0
145,268
0
L
Hera
9,628
688
55
4
0
212,821
0
L
Kali
9,233
660
20
1
0
223,934
0
L
Erlang Shen
10,048
718
16
1
0
247,229
0
L
Xing Tian
8,641
617
5
0
0
259,711
0
W
Rama
10,938
781
38
3
0
219,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role