Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
weli-2
Loki
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,466 Elo+
Solo
Team Averages
Level 132
1,500 SR
1,493 Elo+

VS

Team Averages
Level 115
1,480 SR
1,464 Elo+
Hun Batz
Hun Batz
ARMICH3_02
Hun Batz
Level 101
God Stats
7W - 9L
1,417 SR
Queue Stats
591W - 622L
1,461 Elo+
Party 1
Khepri
Khepri
FroZzn_Trashcan
Khepri
Level 127
God Stats
10W - 5L
1,792 SR
Queue Stats
291W - 271L
1,461 Elo+
Party 2
Bellona
Bellona
GOSDEN-69
Bellona
Level 88
God Stats
3W - 1L
1,276 SR
Queue Stats
95W - 92L
1,443 Elo+
Solo
Merlin
Merlin
HxG_TRuKi
Merlin
Level 127
God Stats
6W - 6L
1,300 SR
Queue Stats
350W - 384L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
Martin_DE99
Danzaburou
Level 133
God Stats
17W - 16L
1,615 SR
Queue Stats
429W - 411L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
0 / 0 / 1
7,431
572
4,474
4,667
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
 
Cthulhu
13
0 / 1 / 0
7,192
553
6,636
7,368
5,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
 
Chiron
10
0 / 3 / 0
6,177
475
3,936
11,448
3,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
 
Artio
10
0 / 1 / 0
6,149
473
3,421
12,366
8,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
weli-2
Loki
11
1 / 3 / 0
6,394
492
3,260
11,824
4,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ARMICH3_02
Hun Batz
13
3 / 0 / 3
7,382
568
7,337
11,063
4,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 5
6,824
525
3,266
6,534
5,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
GOSDEN-69
Bellona
12
1 / 0 / 1
6,392
492
3,454
11,080
7,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Merlin
HxG_TRuKi
Merlin
12
2 / 0 / 4
6,898
531
13,046
5,962
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Martin_DE99
Danzaburou
12
2 / 1 / 0
7,042
542
2,858
4,522
1,705
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
8
8
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
0
1
0.5
L
Cthulhu
 
Cthulhu
0
1
0
0
L
Chiron
 
Chiron
0
3
0
0
L
Artio
 
Artio
0
1
0
0
W
Hun Batz
ARMICH3_02
Hun Batz
3
0
3
4.5
W
0
0
5
2.5
W
Bellona
GOSDEN-69
Bellona
1
0
1
1.5
W
Merlin
HxG_TRuKi
Merlin
2
0
4
4
W
Danzaburou
Martin_DE99
Danzaburou
2
1
0
2
L
Loki
weli-2
Loki
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,727
Damage
29,961
47,673
Taken
39,161
23,540
Mitigated
21,398
16,979
Healing
15,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,474
1,023
0
2,719
4,667
1,556
0
1,597
3,070
67,058
0
L
Cthulhu
 
Cthulhu
6,636
707
148
1,755
7,368
5,718
0
580
6,788
58,416
81
L
Chiron
 
Chiron
3,936
632
479
2,276
11,448
3,814
0
6,951
4,479
0
45,963
L
Artio
 
Artio
3,421
404
1,728
3,708
12,366
8,344
0
4,819
7,547
24,371
0
W
Hun Batz
ARMICH3_02
Hun Batz
7,337
1,516
0
4,705
11,063
4,693
0
1,257
9,766
0
59,217
W
3,266
418
0
3,309
6,534
5,007
0
3,242
3,160
21,846
0
W
Bellona
GOSDEN-69
Bellona
3,454
468
85
4,616
11,080
7,642
0
5,992
5,088
0
37,279
W
Merlin
HxG_TRuKi
Merlin
13,046
882
0
500
5,962
2,351
0
1,524
4,344
54,563
0
W
Danzaburou
Martin_DE99
Danzaburou
2,858
810
0
2,393
4,522
1,705
0
2,015
2,353
0
47,657
L
Loki
weli-2
Loki
3,260
995
0
4,166
11,824
4,108
0
2,347
9,477
0
42,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,343
Gold Earned
34,538
433
Minions Killed
363
0
Camps Cleared
0
1,325,512
Distance Traveled
1,354,775
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,431
572
142
11
0
275,763
4
L
Cthulhu
7,192
553
99
8
0
224,792
0
L
Chiron
6,177
475
82
6
0
241,544
0
L
Artio
6,149
473
39
3
0
288,286
7
W
Hun Batz
7,382
568
78
6
0
316,745
3
W
Khepri
6,824
525
28
2
0
271,145
3
W
Bellona
6,392
492
59
5
0
267,582
0
W
Merlin
6,898
531
106
8
0
248,295
0
W
Danzaburou
7,042
542
92
7
0
251,008
2
L
Loki
6,394
492
71
5
0
295,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role