Player Matchup

Baron Samedi
Baron Samedi
BReeDD38
Baron Samedi
Level 120
God Stats
2W - 5L
1,196 SR
Queue Stats
204W - 217L
1,497 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JoeGom22
Ah Muzen Cab
Level 86
God Stats
0W - 1L
1,746 SR
Queue Stats
51W - 43L
1,453 Elo+
Solo
Odin
Odin
LaDebrouille213
Odin
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 111L
1,471 Elo+
Party 2
Vulcan
Vulcan
Redjayblue
Vulcan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 57L
1,329 Elo+
Solo
Discordia
Discordia
SAYMA30
Discordia
Level 28
God Stats
5W - 7L
1,516 SR
Queue Stats
211W - 210L
1,476 Elo+
Party 2
Team Averages
Level 75
1,492 SR
1,445 Elo+

VS

Team Averages
Level 92
1,467 SR
1,521 Elo+
Nox
Nox
Camjo2909
Nox
Level 72
God Stats
1W - 1L
1,323 SR
Queue Stats
109W - 130L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
Kisamura
Cthulhu
Level 118
God Stats
3W - 2L
1,336 SR
Queue Stats
274W - 266L
1,423 Elo+
Solo
Eset
Eset
NimNiki
Eset
Level 114
God Stats
1W - 0L
1,716 SR
Queue Stats
10W - 5L
1,732 Elo+
Solo
Baba Yaga
Baba Yaga
ghostjop
Baba Yaga
Level 48
God Stats
3W - 1L
1,484 SR
Queue Stats
75W - 84L
1,469 Elo+
Party 1
Heimdallr
Heimdallr
insaneamigo
Heimdallr
Level 107
God Stats
3W - 2L
1,477 SR
Queue Stats
416W - 413L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BReeDD38
Baron Samedi
18
5 / 4 / 4
11,987
749
16,814
15,509
9,592
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
JoeGom22
Ah Muzen Cab
17
6 / 4 / 5
10,618
664
9,021
16,963
8,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 5 / 8
10,355
647
6,048
19,916
22,127
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
Redjayblue
Vulcan
15
0 / 5 / 10
9,508
594
9,118
11,655
5,052
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
SAYMA30
Discordia
18
3 / 5 / 9
10,724
670
22,589
12,515
6,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 10
11,649
728
7,662
13,777
7,314
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Kisamura
Cthulhu
19
5 / 3 / 13
12,491
781
12,090
17,385
21,190
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
NimNiki
Eset
20
4 / 4 / 13
11,528
721
18,379
16,979
9,325
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
ghostjop
Baba Yaga
19
4 / 3 / 16
11,683
730
17,640
15,099
8,767
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
insaneamigo
Heimdallr
18
5 / 2 / 8
11,202
700
10,079
11,667
6,760
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
83
16
Kills
23
23
Deaths
16
36
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BReeDD38
Baron Samedi
5
4
4
1.75
W
5
4
10
2.5
L
Ah Muzen Cab
JoeGom22
Ah Muzen Cab
6
4
5
2.13
W
Cthulhu
Kisamura
Cthulhu
5
3
13
3.83
L
2
5
8
1.2
W
Eset
NimNiki
Eset
4
4
13
2.63
L
Vulcan
Redjayblue
Vulcan
0
5
10
1
L
Discordia
SAYMA30
Discordia
3
5
9
1.5
W
Baba Yaga
ghostjop
Baba Yaga
4
3
16
4
W
Heimdallr
insaneamigo
Heimdallr
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,590
Damage
65,850
76,558
Taken
74,907
50,930
Mitigated
53,356
20,652
Healing
21,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BReeDD38
Baron Samedi
16,814
1,316
4,426
5,040
15,509
9,592
675
11,807
3,622
30,429
0
W
7,662
444
756
1,800
13,777
7,314
1,848
9,414
4,363
21,735
0
L
Ah Muzen Cab
JoeGom22
Ah Muzen Cab
9,021
2,073
539
1,504
16,963
8,050
2,527
13,314
3,445
0
26,958
W
Cthulhu
Kisamura
Cthulhu
12,090
358
3,496
3,654
17,385
21,190
160
11,061
6,324
25,846
889
L
6,048
390
1,886
3,557
19,916
22,127
0
11,659
8,207
0
14,695
W
Eset
NimNiki
Eset
18,379
1,093
799
2,550
16,979
9,325
1,048
10,688
6,291
40,405
0
L
Vulcan
Redjayblue
Vulcan
9,118
2,886
369
2,169
11,655
5,052
319
9,463
2,180
17,281
0
L
Discordia
SAYMA30
Discordia
22,589
777
0
1,162
12,515
6,109
555
8,189
4,222
36,877
0
W
Baba Yaga
ghostjop
Baba Yaga
17,640
1,129
1,419
3,810
15,099
8,767
1,953
9,737
5,362
35,447
0
W
Heimdallr
insaneamigo
Heimdallr
10,079
4,699
864
2,344
11,667
6,760
2,046
7,621
4,046
0
26,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,192
Gold Earned
58,553
146
Minions Killed
204
0
Camps Cleared
0
1,426,311
Distance Traveled
1,469,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,987
749
37
2
0
274,411
0
W
Nox
11,649
728
38
2
0
258,626
0
L
Ah Muzen Cab
10,618
664
29
2
0
285,604
0
W
Cthulhu
12,491
781
34
2
0
336,708
0
L
Odin
10,355
647
16
1
0
292,322
0
W
Eset
11,528
721
58
4
0
303,277
0
L
Vulcan
9,508
594
23
1
0
291,826
0
L
Discordia
10,724
670
41
3
0
282,148
0
W
Baba Yaga
11,683
730
38
2
0
269,208
0
W
Heimdallr
11,202
700
36
2
0
301,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role