Player Matchup

Nemesis
Nemesis
HardCarryBots
Nemesis
Level 65
God Stats
24W - 15L
1,755 SR
Queue Stats
103W - 117L
1,483 Elo+
Party 2
Bacchus
Bacchus
JuggerHick
Bacchus
Level 149
God Stats
6W - 8L
1,683 SR
Queue Stats
81W - 103L
1,548 Elo+
Party 2
Medusa
Medusa
PostNutClarityy
Medusa
Level 159
God Stats
5W - 5L
1,801 SR
Queue Stats
98W - 106L
1,523 Elo+
Party 2
Nike
Nike
StonedPB
Nike
Level 98
God Stats
10W - 8L
1,611 SR
Queue Stats
31W - 53L
1,404 Elo+
Party 2
Raijin
Raijin
ThisGamesBroken
Raijin
Level 17
God Stats
2W - 5L
1,799 SR
Queue Stats
8W - 13L
1,513 Elo+
Party 2
Team Averages
Level 98
1,730 SR
1,494 Elo+

VS

Team Averages
Level 113
1,598 SR
1,551 Elo+
Baron Samedi
Baron Samedi
BarbieOnXanax
Baron Samedi
Level 123
God Stats
1W - 1L
1,436 SR
Queue Stats
107W - 100L
1,513 Elo+
Party 1
Ao Kuang
Ao Kuang
UncleFable
Ao Kuang
Level 178
God Stats
2W - 2L
1,661 SR
Queue Stats
628W - 549L
1,624 Elo+
Solo
Horus
Horus
clapper_hard
Horus
Level 61
God Stats
31W - 32L
1,553 SR
Queue Stats
142W - 142L
1,496 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
hhdc
Ah Muzen Cab
Level 157
God Stats
18W - 13L
1,625 SR
Queue Stats
208W - 183L
1,607 Elo+
Solo
Achilles
Achilles
locust_rainW
Achilles
Level 45
God Stats
1W - 1L
1,717 SR
Queue Stats
132W - 120L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
0 / 3 / 2
6,601
472
5,511
12,487
4,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
JuggerHick
Bacchus
10
2 / 2 / 3
6,624
473
5,516
12,318
12,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 2 / 0
6,902
493
8,834
11,267
3,968
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
13
1 / 1 / 0
7,872
562
7,989
12,660
7,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 5 / 1
7,640
546
6,047
8,409
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BarbieOnXanax
Baron Samedi
14
3 / 1 / 6
8,375
598
9,295
9,227
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
UncleFable
Ao Kuang
15
8 / 0 / 2
8,864
633
11,801
14,455
5,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 2 / 8
6,483
463
7,548
10,461
5,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
hhdc
Ah Muzen Cab
13
1 / 2 / 2
7,633
545
7,727
11,902
4,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
locust_rainW
Achilles
14
1 / 0 / 0
7,994
571
7,750
12,496
7,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
13
13
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BarbieOnXanax
Baron Samedi
3
1
6
6
L
Nemesis
0
3
2
0.33
L
Bacchus
JuggerHick
Bacchus
2
2
3
1.75
L
1
2
0
0.5
L
Nike
1
1
0
1
L
1
5
1
0.3
W
Ao Kuang
UncleFable
Ao Kuang
8
0
2
9
W
0
2
8
2
W
Ah Muzen Cab
hhdc
Ah Muzen Cab
1
2
2
1
W
Achilles
locust_rainW
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,897
Damage
44,121
57,141
Taken
58,541
31,276
Mitigated
26,846
12,726
Healing
13,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BarbieOnXanax
Baron Samedi
9,295
1,360
1,039
3,645
9,227
4,092
337
3,356
5,588
61,307
0
L
Nemesis
5,511
2,402
0
1,437
12,487
4,480
0
3,637
8,628
0
49,380
L
Bacchus
JuggerHick
Bacchus
5,516
531
0
3,485
12,318
12,241
0
5,666
6,506
19,008
0
L
8,834
4,879
0
3,702
11,267
3,968
0
2,812
8,387
0
59,194
L
Nike
7,989
343
0
3,642
12,660
7,333
0
3,163
9,457
0
62,952
L
6,047
475
0
460
8,409
3,254
1,338
5,128
3,067
59,978
0
W
Ao Kuang
UncleFable
Ao Kuang
11,801
2,866
0
2,901
14,455
5,503
0
1,613
12,697
75,048
0
W
7,548
3,717
631
2,256
10,461
5,066
484
3,453
6,882
0
28,133
W
Ah Muzen Cab
hhdc
Ah Muzen Cab
7,727
3,368
0
580
11,902
4,491
663
2,093
9,775
0
66,745
W
Achilles
locust_rainW
Achilles
7,750
2,448
0
2,427
12,496
7,694
0
531
11,965
0
64,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,639
Gold Earned
39,349
441
Minions Killed
476
0
Camps Cleared
0
1,443,514
Distance Traveled
1,503,080
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,375
598
116
8
0
254,565
1
L
Nemesis
6,601
472
60
4
0
332,708
4
L
Bacchus
6,624
473
34
2
0
324,903
3
L
Medusa
6,902
493
106
8
0
270,850
3
L
Nike
7,872
562
115
8
0
273,118
4
L
Raijin
7,640
546
126
9
0
241,935
1
W
Ao Kuang
8,864
633
103
7
0
353,677
0
W
Horus
6,483
463
31
2
0
299,055
0
W
Ah Muzen Cab
7,633
545
113
8
0
311,207
0
W
Achilles
7,994
571
113
8
0
284,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role