Player Matchup

Cliodhna
Cliodhna
Battboy2019
Cliodhna
Level 34
God Stats
4W - 10L
1,193 SR
Queue Stats
211W - 230L
1,440 Elo+
Party 1
Hera
Hera
IggyBoss153
Hera
Level 64
God Stats
19W - 21L
1,487 SR
Queue Stats
302W - 323L
1,384 Elo+
Solo
Loki
Loki
Mini otaku3074
Loki
Level 66
God Stats
85W - 76L
1,476 SR
Queue Stats
198W - 193L
1,410 Elo+
Solo
Yu Huang
Yu Huang
Starkaster21
Yu Huang
Level 99
God Stats
2W - 0L
1,753 SR
Queue Stats
419W - 431L
1,470 Elo+
Party 1
Susano
Susano
XxNahumXx2325
Susano
Level 49
God Stats
9W - 8L
1,417 SR
Queue Stats
95W - 96L
1,416 Elo+
Solo
Team Averages
Level 62
1,465 SR
1,424 Elo+

VS

Team Averages
Level 77
1,459 SR
1,371 Elo+
Cu Chulainn
Cu Chulainn
Cabal808
Cu Chulainn
Level 87
God Stats
9W - 11L
1,536 SR
Queue Stats
202W - 182L
1,491 Elo+
Solo
Sol
Sol
OffBrandJetlife
Sol
Level 87
God Stats
11W - 9L
1,501 SR
Queue Stats
278W - 249L
1,406 Elo+
Party 2
Nu Wa
Nu Wa
Th3B0sSbAtT1e
Nu Wa
Level 63
God Stats
0W - 2L
1,420 SR
Queue Stats
4W - 14L
1,205 Elo+
Solo
Da Ji
Da Ji
TheyEnvyuzi
Da Ji
Level 65
God Stats
1W - 3L
1,337 SR
Queue Stats
285W - 299L
1,355 Elo+
Party 2
Kuzenbo
Kuzenbo
cayuseman
Kuzenbo
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 31L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Battboy2019
Cliodhna
9
1 / 1 / 1
5,242
524
3,070
5,404
1,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 2 / 1
5,591
559
4,026
4,910
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 3 / 1
4,972
497
5,268
7,350
2,347
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Starkaster21
Yu Huang
10
0 / 0 / 2
5,944
594
2,667
3,243
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
3 / 2 / 2
6,233
623
2,939
8,756
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cabal808
Cu Chulainn
11
3 / 1 / 0
5,888
589
3,253
7,774
4,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

5
0 / 1 / 3
4,522
452
2,826
3,038
577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 0
5,203
520
2,591
5,705
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 2 / 1
5,167
517
3,618
9,254
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kuzenbo
cayuseman
Kuzenbo
10
3 / 0 / 0
5,728
573
3,357
6,386
6,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
6
Kills
8
8
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Battboy2019
Cliodhna
1
1
1
1.5
L
Cu Chulainn
Cabal808
Cu Chulainn
3
1
0
3
W
0
2
1
0.25
W
2
3
1
0.83
L
0
1
3
1.5
W
Yu Huang
Starkaster21
Yu Huang
0
0
2
1
L
0
2
0
0
L
2
2
1
1.25
W
3
2
2
2
L
Kuzenbo
cayuseman
Kuzenbo
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,970
Damage
15,645
29,663
Taken
32,157
9,918
Mitigated
16,038
3,830
Healing
5,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Battboy2019
Cliodhna
3,070
510
0
645
5,404
1,854
144
3,057
2,347
0
29,235
L
Cu Chulainn
Cabal808
Cu Chulainn
3,253
338
0
1,391
7,774
4,068
0
4,026
3,748
1,023
32,486
W
4,026
1,390
0
0
4,910
1,530
0
281
4,629
41,470
0
W
5,268
1,672
0
1,630
7,350
2,347
0
3,356
3,994
0
23,672
L
2,826
1,543
0
1,748
3,038
577
0
0
3,038
22,906
0
W
Yu Huang
Starkaster21
Yu Huang
2,667
141
0
625
3,243
1,144
0
1,755
1,488
45,160
0
L
2,591
789
0
240
5,705
1,832
0
2,622
3,083
33,273
0
L
3,618
798
0
824
9,254
3,124
0
45
9,209
0
30,529
W
2,939
682
0
930
8,756
3,043
0
663
8,093
0
41,227
L
Kuzenbo
cayuseman
Kuzenbo
3,357
1,784
0
1,758
6,386
6,437
0
0
6,386
17,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,982
Gold Earned
26,508
307
Minions Killed
219
0
Camps Cleared
0
1,034,627
Distance Traveled
903,648
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,242
524
47
5
0
219,659
0
L
Cu Chulainn
5,888
589
53
5
0
211,388
0
W
Hera
5,591
559
70
7
0
175,376
0
W
Loki
4,972
497
35
4
0
213,346
0
L
Sol
4,522
452
44
4
0
79,485
0
W
Yu Huang
5,944
594
91
9
0
198,870
0
L
Nu Wa
5,203
520
59
6
0
181,997
0
L
Da Ji
5,167
517
44
4
0
224,793
0
W
Susano
6,233
623
64
6
0
227,376
0
L
Kuzenbo
5,728
573
19
2
0
205,985
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role